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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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System Submissions

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System Submissions
Offline Commodore
03-23-2009, 02:51 AM,
#1
Member
Posts: 515
Threads: 45
Joined: Jan 2007

I'm just wondering if system submissions are still allowed. I think I might try my hand at making systems for the mod again.
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Offline frozen
03-23-2009, 03:29 AM, (This post was last modified: 03-23-2009, 03:30 AM by frozen.)
#2
Member
Posts: 1,948
Threads: 76
Joined: Jul 2007

your best off if you aim for 4.86 now, really. hai btw. loong time.

[Image: 5d1144bd1.png]
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Offline GhostFace
03-23-2009, 05:41 AM,
#3
Member
Posts: 1,157
Threads: 36
Joined: Feb 2008

Yep...from what I know about betas is that they're just bug fixing, all new ships/equipment/systems will be for 4.86 if you ask me.

Maquis|Leon.LaBreau-If your interested in joining the Maquis PM me.
[RM]Of.Viktor.Niklovach [RoS]GhostFace[E] David.DeWester[101st] Order|Ens.Adam.Jones [C]Jean.Claude.Moreau
Kruger Security-Johann Von Struger ]bd[Akio.Kimura
[Image: Niklovach-Of.png]
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Offline Commodore
03-23-2009, 11:21 PM, (This post was last modified: 03-24-2009, 12:39 AM by Commodore.)
#4
Member
Posts: 515
Threads: 45
Joined: Jan 2007

I'm asking now so that I know that it's possible later.

@frozen
Hi.


Oh, and what is the base limit for custom systems?
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Offline Hyperion
03-24-2009, 06:39 PM,
#5
Member
Posts: 202
Threads: 12
Joined: Jul 2007

' Wrote:Oh, and what is the base limit for custom systems?

the easyest way is to check out the submission checklist, but i have nothing better to do, so i copy in that part:)

System doesn't contain more than 6 bases or stations. All bases or stations belong to system guardians.
System doesn't contain new suns.
System doesn't contain any populated planets.
One system doesn't contain more than 8 planets, moons and planetoids. No more than 2 planets with a ring.
Excess lights are not used in the system. Standard is 1 light in the location of main system sun.
No nebulas in the system. One nebula can be used, but no bases or other objects can be placed inside.
Asteroid fields don't overlap. Asteroids are visible normally from range and from inside the field. Pattern of asteroids matches location of the system (ice in Barrier, etc). Number of asteroid fields is not limited.
No more than 30 weapon platforms are located in the system.
There are no unique objects in the system (Archs, Dyson Sphere, etc).
There are no trade lanes in the system.
There are no large Newark-type stations in the system.
Only original Freelancer models are used for weapon platforms, stations, and other objects.
There are no large mine fields and debris fields in the system.
Objects that are potential sources of profit are not available. There are no mineable fields, except for cheapest resources. "Mined-out" asteroid models should not be used.
Total price of items looted from one wreck must not exceed 30K.
Bases don't contain any exclusive equipment.
There are no profitable trade routes in the system.
No more than 3 bases in the system sell ships.
There are no new jump holes and jump gates in the system.
There are no zones (encounters or fields) that exceed system boundaries by more than 70%.
Encounters in the system belong only to the Guard faction and appropriate NPC faction. Some other encounters may appear.

[Image: 35620805.png]

lurking in the darkness...
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Offline Commodore
03-25-2009, 01:40 AM,
#6
Member
Posts: 515
Threads: 45
Joined: Jan 2007

But, it's not a guard system. I'm adding stuff to Omicron-93, because currently it's an empty system. I think that's what we are supposed to do. Otherwise, I'll just add a new system.
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