ok, changed the shield to lvl 4 and the hull to 3k, so its pretty easy to kill. Plus, it can only shoot once every 3 seconds. I have a challenge for you. build a fighter with a MR and only a MR. see how many kills you get. Invite some friends to do the same. i dont think its gonna make that much of a diference. Its not like the LPI has a faction bomber anyways.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
' Wrote:ok, changed the shield to lvl 4 and the hull to 3k, so its pretty easy to kill. Plus, it can only shoot once every 3 seconds. I have a challenge for you. build a fighter with a MR and only a MR. see how many kills you get. Invite some friends to do the same. i dont think its gonna make that much of a diference. Its not like the LPI has a faction bomber anyways.
But this thing would have *more* than a mini-razor... And the LPI does have a bomber: the Upholder...
' Wrote:But this thing would have *more* than a mini-razor... And the LPI does have a bomber: the Upholder...
Repeat after me: "Upholder is an LN bomber."
We use it, the Roc, and the Havoc, but none of those really fit with the LPI...
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.