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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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User Command Wish List

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User Command Wish List
Offline Sand-Viper
04-12-2009, 02:13 PM,
#21
Member
Posts: 1,938
Threads: 102
Joined: Nov 2007

It'd actually be good to be able to shoot one's NPC's without damaging rep; then I wouldn't have to wander around looking for someone who has been shooting my faction's NPC's for a Xeno pilot (I like to have one pilot in my ship for Role Play reasons..). It could be abused, however..


Here's a command some would find useful..

/giveitem
Allows you to transfer an item on one of your characters to another via a command.
Parameters: /giveitem <playername> <itemname>
Example: /giveitem XA-Pygmy CERBERUS
This would allow people like codename salesmen to transfer any codename weapons they collect to the character that does the actual selling; No more placing the risk in giving the weapons to someone else and trusting them to give them all back (Some people are greedy and would steel the weapons themselves without giving back a single one). I would suggest that using such a command would come with a fee; 500,000 credits for each item transferred via this system.

I am unsure if this is even possible, but it would be extremely helpful to, I'd say, a lot of people. It could also allow for two people who "trust" each other enough to exchange credits/codenames when both players are far from the other.

The Gaelic Wyvern Inn
If you've interacted with us recently, please consider checking out our in-character Public Guest Reviews thread!
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Offline swift
04-19-2009, 09:35 AM,
#22
Member
Posts: 2,838
Threads: 61
Joined: Jul 2008

/system messages off/on

or

/sm 0 and /sm 1

I don't know if it's possible, but it sure would be useful, awesome, wanted by many, disliked by none at all, to have the possibility of removing the player logging in/player logging out messages by choice.

I find it a huge detriment to keeping up with RP said ingame, and also when posting pictures of RP ingame, instead of it all fitting into one or two images, there's mainly at least 20 images which I have to edit into less, spending an hour on the job.

<span style="font-familyTonguealatino Linotype">
<span style="color:#000000">All morons hate it when you call them a moron.
</span></span>
<span style="color:#33FFFF">The CFF</span>
<span style="color:#33FF33">CFF Communication Channel and RP Collection</span>
  Reply  
Offline reavengitair
04-19-2009, 10:33 AM,
#23
Member
Posts: 3,399
Threads: 108
Joined: Dec 2008

I am sure this one has been said at least 10 times but -

/set newplayermsg off/on (or whatever instead of newplayermsg)

And one for departing players.

It just gets SO ANNOYING somtimes.
  Reply  
Offline Panzer
04-19-2009, 10:34 AM,
#24
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Pl0x - for CR ID only.

An instant relocation to a typed-in spot in Sirius. Needs 100 units of Deutrium or H-fuel or plutonium or some other kind of fuel (does't matter), recharges half an hour. ighters can't use it at all, gunboats only once, traders pay a biig price for fuel and the recharge time prohibits whoring it for trade. All based upon the game's internal positioning system. X, Y and Z. Mistype, the location and you get pwnt. Either you blow up or end up lightyears away in the middle of nowhere.


Like this:

/FTL ew_01, 14360, 31, -2581

it drops you at Falkland base in tau 37

[Image: Vxqj04i.gif]
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Offline farmerman
04-30-2009, 07:25 AM,
#25
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

I was just thinking, you know what would be neat to have? An affiliated pilot in my hold to represent me, but getting one would be annoying each time. And if they were just for sale, trading would be awkward.

What about something like /pilot - generates a pilot equal to your current IFF in your hold, assuming there is space. In addition, it would cost something like x+2000 credits, where x was that pilot's highest sell point (so as not to affect any sort of trading).

For instance, say you have an LWB IFF. You put /pilot in, and an LWB Pilot appears in your cargo while deducting 7200 credits from you (LWB pilots sell for 5200 at the highest it looks like). Though it would then cost 27000 for a Corsair pilot, 24000 for a BHG, or 30800 for Outcast.

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline farmerman
05-13-2009, 08:14 AM,
#26
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

Ok, I had another idea that could be rather interesting, though I'm not sure on how possible it may be.

What if there was a command, such as, say, /engine $, that would change the style of a ship's engine? I imagine it would need to work like /renameme, in that it kicks you when you put it in and takes a bit of money; Then it would swap the engine of the ship for one with a different effect (unless I'm quite mistaken how that works).

So, for example, if my LWB Eagle wanted to be more Rheinland-ish, I could do /engine rheinland, and instead of the regular engine effects, it would now be the fancy green plasma looking exhaust.

Would something like that even be possible? Because if so, it would allow for minor ship customization without having to implement tons and tons of variant ships. Maybe even limit what ships can do so - like only the generic ships, as putting a Bretonian engine inside a Wraith may not make sense, but I could see that happening with Eagles and the like.

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline spec
05-13-2009, 09:11 AM,
#27
Member
Posts: 304
Threads: 9
Joined: Jan 2008

A suggestion:
/wanted
Gives the list of all ships that are placed in the wanted list. This will need to work based on the user's ID.
/wanted add/remove
To add/remove from the list - Certain limited members can be given access
/kos
Same as above except, it lists the 'shoot at sight' list
c <param>
Lists if the person has the required license - can only be issued based on IDs.
For example Navy/LSF/LPI can use c nommie or c artifacts to bring up a list of persons.

Further options can be /wanted #target gives you a 'Yes' or 'No' based on if your target was in the wanted list.
Similar for /kos.
similar for c nommie #target to check if someone has the license

I suggest this as many times, faction members Lawful & unlawful need access to centralised lists which are either on the forums or elsewhere and it disrupts gameplay to search for them while your char is afk in space.

If the list cannot be implemented on the server, can the command be made to read a file from the client's machine ? this will leave the onus on the player to keep his copy in sync...


<span style="font-family:Century Gothic">Spec - Independent Trader</span>
Small Transport - Hauling without earning

Current Status: Inactive - Too Much Work and Travel
  Reply  
Offline Witch Hunter
05-19-2009, 05:23 AM,
#28
Member
Posts: 38
Threads: 4
Joined: Mar 2009

/givedata <charname> (Or something like that)

It would add all the map/base data from one character to another, for something like a 1-5 million fee, to prevent abuse. The uses could be fairly awesome, such as exploratory craft going around and finding things, then selling the info to people who want it at more than the command costs.
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Offline hawk.royal
05-27-2009, 05:33 AM, (This post was last modified: 05-27-2009, 05:33 AM by hawk.royal.)
#29
Member
Posts: 6
Threads: 1
Joined: Apr 2009

How about a small adjustment to /autobuy. I don't want to turn on autobuy for say nuke mines and spend a ridiculous amount of cash when my hold fills up to 70. So I'd quite like to be able to do "/autobuy mines 20", which would fill me up to 20 instead.
  Reply  
Offline looqas
05-27-2009, 08:55 AM, (This post was last modified: 05-27-2009, 08:56 AM by looqas.)
#30
Member
Posts: 1,830
Threads: 170
Joined: Feb 2008

/spm = show last received private message(s). Can it be done?

Flying under radar.
  Reply  
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