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FLHook
Offline Nightfall
01-07-2007, 05:57 PM,
#21
Member
Posts: 2,291
Threads: 58
Joined: Mar 2006

one more thing, seems /i (/invite) has issues with reps too - grouping with a hostile player...

[Image: da0cdf1d.jpg]
[Image: I_like_it_shiny_by_ravenwoodarts.gif] [Image: duque-de-corsica.png] [Image: ghosts-of-razgriz-tr-bk-2.png] [Image: outcast-pilot-3.png] [Image: raving-outcast.png] [Image: jolly_roger_a1a.gif]
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
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Offline Lump Lorry
01-07-2007, 06:00 PM,
#22
Member
Posts: 388
Threads: 25
Joined: Dec 2006

' Wrote:one more thing, seems /i (/invite) has issues with reps too - grouping with a hostile player...

Ou... if this one is not yet a feature, it should be implemented. Blocking the grouping with hostile charachterd would... "help" players to RP in right way..

Lump Lorry
on behalf of the Lorry Family
_______________________________________________________________________________
Kruger's bar und Mensa on Essen Station
(Reunion 4.85 chars)
-- The new Lorry Family --
Lump Lorry free trader. chief of the Lorrys | [RM] Hg. M(anfred) Von Lorryhofen Rheinwer's Obergefreiter
[HF] Cesare Lorry Hellfire Legion member | Kuger - Jack "Deep" Hole Kruger Minerals worker

(Former chars on Disco 4.82) -- The old Lorry Family --
Lump Lorry freelancer trader. chief of the Lorrys | Manta Lorry freelancer pilot | [HF] Cesare Lorry
fighter pilot, HF member | sso|Ace Wolverine Lorry bounty hunter | [RM] M(anfred) Von Lorryhofen
Rheinland Military pilot | [AEGIS] GB 303 Ticonderoga AEGIS artificial intelligence gunboat | (secret
member) In charge of keeping the family's secrets
  Reply  
Offline ghostcat
01-07-2007, 06:01 PM,
#23
Member
Posts: 520
Threads: 33
Joined: Dec 2006

i wonder... have you tried /i using a characters original name?

........Once more unto the breach, dear friends, once more;..........But when the blast of war blows in our ears,.....
........Or close the wall up with our English dead...........................Then imitate the action of the tiger;.................
........In peace there's nothing so becomes a man........................Stiffen the sinews, summon up the blood,.........
........As modest stillness and humility:........................................Disguise fair nature with hard-favour'd rage!....
Dasher
"Another popup faction. Great. What's wrong with my popup blocker?" - Denelo
"Oh come on, slow and steady doesn't win any races, fast and steady does."
[Image: socksaredeadly.jpg][Image: space.jpg]
Back, if I can get this thing working!
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Offline Virus
01-07-2007, 06:50 PM,
#24
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

' Wrote:i wonder... have you tried /i using a characters original name?

Yes. It doesn't work.

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline Dab
01-07-2007, 07:44 PM,
#25
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

Invite doesn't work mostly at random. It will pick certain accounts and never let anyone invite chars from those. For example, my main account characters, Korrd cannot ever invite. Thoguh he can invite chars from other accounts I have. Same with his Odin, I cannot invite with any of my alternate and main accounts. (Kiretsu, Wraith, and AW chars on those accounts.)

It doesn't have to do with the hostile (red) of another player. I've invited people who were red on my hud later on. Actually, some of my AW chars are still hostile to Lane Hackers from the starting reps, yet I can invite every HF char I've seen, and they all have the LH tag.


And yes, Virus is right. I tried using the original name of one of SiN|Tech's chars and it would not work. I believe it was his frigate or transport..

[Image: DFinal.png]
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BULLDOGNK
01-07-2007, 08:06 PM,
#26
Unregistered
 

' Wrote:Does FL Hook require a clientside download of any kind?


Nope as you have found out buddy:)

' Wrote:Nope as you have found out buddy:)


Also for the invite command for instance getting a player who has name change to [pw]monkey and was as first Monkey try /invite& monkey


this also works for FLHOOK we have a player called [FBC]RonG777 who used to be RonG777 now if i did the command .beam [FBC]RonG777 it with say the player is not logged in, But if i did .beam& RonG777 he will be beamed to where i sent him.

Hope this works for you guys

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Offline ghostcat
01-07-2007, 08:57 PM,
#27
Member
Posts: 520
Threads: 33
Joined: Dec 2006

I've found that adding quotes sometimes helps, but that people with one-letter names don't work...
Well, anyway I'm glad it does such a good job of detecting people with other mods.

........Once more unto the breach, dear friends, once more;..........But when the blast of war blows in our ears,.....
........Or close the wall up with our English dead...........................Then imitate the action of the tiger;.................
........In peace there's nothing so becomes a man........................Stiffen the sinews, summon up the blood,.........
........As modest stillness and humility:........................................Disguise fair nature with hard-favour'd rage!....
Dasher
"Another popup faction. Great. What's wrong with my popup blocker?" - Denelo
"Oh come on, slow and steady doesn't win any races, fast and steady does."
[Image: socksaredeadly.jpg][Image: space.jpg]
Back, if I can get this thing working!
  Reply  
Offline RonG777
01-13-2007, 03:36 AM,
#28
Member
Posts: 623
Threads: 31
Joined: Jul 2006

this also works for FLHOOK we have a player called [FBC]RonG777 who used to be RonG777 now if i did the command .beam [FBC]RonG777 it with say the player is not logged in, But if i did .beam& RonG777 he will be beamed to where i sent him.

Hope this works for you guys
[/quote]

Had to use me as an example?....:laugh:

[Image: Panic2.jpg]
--- " I might not be much help, but by God, I'm all the help you got" ---
EFFIN' ROLEPLAY GUYS ... off to flood we go for that - Hoodlum
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BULLDOGNK
01-13-2007, 08:26 AM,
#29
Unregistered
 

' Wrote:this also works for FLHOOK we have a player called [FBC]RonG777 who used to be RonG777 now if i did the command .beam [FBC]RonG777 it with say the player is not logged in, But if i did .beam& RonG777 he will be beamed to where i sent him.

Hope this works for you guys
Had to use me as an example?....:laugh:

well i used the command on you many times LOL
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Offline Vo
01-13-2007, 03:30 PM,
#30
Member
Posts: 214
Threads: 12
Joined: Jun 2006

We should have .p <factionname>

Pursue. It would solve the wingman mystery, I don't know if thats in FL hook or not, but I'm sure it exists.

[Image: JamesLee.gif]
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