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Order

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Order
Offline paradoxx
10-02-2009, 06:36 PM,
#11
Member
Posts: 216
Threads: 30
Joined: Nov 2007

' Wrote:Is that the Outcast BS that ended up at the freeport in Theta?


no iam not.. i was a Outcast Gunship killed in Gamma by a Order Osaris

Two things are infinite: the universe and human stupidity; and I'm not sure about the universe; Einstein Albert.

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Offline Sprolf
10-02-2009, 06:40 PM, (This post was last modified: 10-02-2009, 06:46 PM by Sprolf.)
#12
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

' Wrote:Vast exaggeration and misinforming other players ain't a good thing. Order and Corsairs are "buddies" as you would say, given the alliance. Outcasts and Nomads aren't buddies at all, there is no alliance and whatever strange neutrality there is it's quite fragile. Last time I checked faction diplomacy of all the related faction it was either neutral or barely "friendly". Though I wouldn't presume on the friendship with beings you are hardly able to understand let alone figure out what they're up to. I thought you'd be well aware there are relations between various groups which neither hostile nor allied, but something different. So if you do the math, do a favor and try to be mathematically accurate as well.

Yuri is, as very very usual, rather right.

Just because the Order and Corsairs have a "tenuous alliance" (read the infocards and rumours, they're not butt-buddies) doesn't mean that the Order is now going to be allied with the Hogosha crime synidcate or enemies with the Mollies or enemies with the Blood Dragons or Hessians.


Heck, the Hessians are the strongest force against the Wild in Sirius.
I'd say that the Order and they probably share a nice relationship, despite the "alliance" between the Corsairs and Order. Same with the Blood Dragons - Ryuku was an Order/BD collaboration to keep an eye on Tekagi and the Wild up there.

And, on that note, remember that the Mollies sandwich Chester between their territory and bases.
If that lair becomes "active" (or when, as Yuri hints.... We're all doomed) Mollies are going to be the primary force holding the Nomads back into that system. Unless Bowex gets it for some silly reason that doesn't make sense. Then that would be their problem, until they were all blown up. And then the Mollies would still have the Nomad problem to deal with.



Just because Outcasts are attacking Gamma doesn't mean that the Order is obligated to help the Corsairs. They really shouldn't. The Order is mostly neutral to everyone except Liberty and the Bounty Hunters.


If I didn't know better (or do I?) I'd say that there would probably be a lot of Order amongst the Outcasts, and possibly vice-versa. Being "close" to Nomads is a good research opportunity, if even you have to stay undercovers.

In addition, some Outcasts might, with their contact with Nomads, be compelled to join the Order.



I'm just randomly hypothesising here.
But in short: Order + Outcasts =/= Enemies.
Maybe they're a little bit tenuous. But that's it.

But nothing is more OoRP than an Order raid on Alpha.
And helping Corsairs in Gamma seems a bit like shoring bridges by tearing others down - something the Order does NOT want to do.

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Offline mnbnbf
10-02-2009, 07:41 PM,
#13
Member
Posts: 285
Threads: 31
Joined: Sep 2009

From what I've been told, members of the Order are supposed to try to be at minimum neutral with all humans. They're after the Nomads and other aliens. However, the BHG and Liberty hate them, so they will defend themselves, but they're not supposed to go out looking for a fight.

So yeah, I think they're only supposed to be attacking humans if they are defending themselves. Since the Corsairs are somewhat allied with the Order, it would make sense that they would come to aid if they called for help.

I was wondering exactly why the Order and the Corsairs are allies. Is it just because they're close to each other, and that the Corsairs also don't like the Nomads?

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Offline Treewyrm
10-02-2009, 08:02 PM,
#14
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

' Wrote:I was wondering exactly why the Order and the Corsairs are allies. Is it just because they're close to each other, and that the Corsairs also don't like the Nomads?
OORP reason was that Order didn't have anything to do at all. Back then (I'm talking about Discovery back two years ago, 4.83 and earlier) they weren't really at war with BHG and there was no nomad player faction. Nomads were left untouched from vanilla, no one was playing them and, as a matter of fact, it was forbidden to. Given such situation you could say they had no big purpose to exist, pretty much. Basically Order folk were just sitting there in Omicron Minor blowing dust from their ships and smoking bamboo. But of course players who came just finishing the campaign were very excited that they could make Order characters here at Discovery... but only to realize they had no enemy, no goal and no purpose. A hero's dream crash course. So-o-o... To give them something to do they were put into bridle with the Corsairs. That's pretty much it, in a nutshell. Not to void all the role-play done about it in these years that alliance is still here. I guess that deviation from their original duty came very convenient to explain Nomads secretly amassing forces while the Order was busy with Corsair affairs... :-)
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Offline Tommeh
10-02-2009, 09:21 PM,
#15
Member
Posts: 1,596
Threads: 31
Joined: Jan 2009

Well,about OC's,when Corsairs call for support in Gamma,Order will report on it,when it comes to defending Corsairs home system we will aid them off course.
But when it comes to Corsair invasions on Outcasts,we try to keep out of it as much as possible,and we are warning our people everytime on that.
In RP it's not worth of wasting Order resources in attacks on Outcasts which are 5,6 systems away.

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Elektrik
10-02-2009, 09:59 PM,
#16
Unregistered
 

well the same thing happend to me in omicron alpha/beta.... and i was just passing by....so... :rtfm:
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Offline Elven
10-02-2009, 11:28 PM,
#17
Member
Posts: 1,683
Threads: 51
Joined: Aug 2009

I think the Order is hostile to Outcasts because of nomad/outcast relations... Also it can apply for every strongly cardamine-addicted person, who will support nomads, hybrids or wild...
..and Outcasts, I think, won't stand those, who harms their 'Spirits'...

In Liberty Order isn't hated... Even at this day, not all Liberty knows about it. Only real enemies in Liberty are BHG Core and LSF... Those are trying to understand and use nomad technology and think that Order has it already. ( Also maybe LSF wants to get revenge for their Osiris^^) That's why LSF and Core are working in Omicrons...
(Order lolwutters like 'lets go raid ny?' aren't included..)

About Hessians... Here Order chars should show neutrality. Even if Gamma will be under attack, it's not the Order business. Because Hessians make enough to stop the Wild in Omegas.
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Offline reavengitair
10-02-2009, 11:58 PM,
#18
Member
Posts: 3,399
Threads: 108
Joined: Dec 2008

The relationship between the Order and the Outcasts cannot be described as either "friendly, "Neutral" or "Hostile". It is far more complicated than that.

As a general statement, The Order do not attack ANYONE, unless

Nomad/Keeper/Wilde/Phantom/any other dangerous alien life form
Carrying alien cargo
They attack first
They are bounty hunters...

Apart from that, the order are not really meant to attack anyone. HOWEVER, they will not hesitate to fire if it is common sense to do so - oh yeah, my allies are being fired on, I'm just going to sit back and watch? No, they will not hesitate to join in the fight.

Think of it more on "unfriendly" grounds. Sometimes, people need to learn that things are not just red=dead stuff. Just have some common sense, don't attack unless neccessary:)
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Offline swift
10-03-2009, 12:04 AM,
#19
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Posts: 2,838
Threads: 61
Joined: Jul 2008

Anyways, after coming to Disco when I did and finding out what the Order had become, I was a bit stupefied.
I find a lot of what the Order does today illogical.

From an idealistic secret organization it has become a little state of it's own, lost it's secrecy, and discarded their vanilla collaborators (Outcasts, and ESPECIALLY Blood Dragons).

I'm a bit disappointed to see such a weird state of Order diplomacy.

From my standpoint, the whole Order RP would need to be revamped some.
Back to a secret idealistic society dedicated to halting Nomad progress against the humans, and away from this wretched cesspool it is now.

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Offline Treewyrm
10-03-2009, 08:59 AM,
#20
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Can't do that, Swifty. I'm afraid such things were there for so long time you can't just change them over a night. Besides the fact that the Order is an open faction makes it anything but a "secret organization". You'd have to make it a restricted type to achieve that, otherwise it'll keep attracting people with cheap capital ships, watered-down Marvel/DC attitude and so forth.

Ironically it's the Specters which quite resemble the "old" Order, but upside down, i.e. pursuing opposite goals. First time heard them? Secret organization they are, you know.

That being said there are plenty of things that went "wrong" directions around, perhaps they can be adjusted, but just a bit. Overall, however, no way you can revamp them without voiding pretty much a very large chunk of the role-play done before.

p.s. Outcasts weren't collaborators in vanilla, far off very few individuals were, Trent did not make an appearance as far as Omicron Alpha, players may, but otherwise even in vanilla you'd had that "spirit" stuff there too, I didn't came up with that myself, you know, it was all part of the vanilla game, just simply put a greater emphasis on it to make the game more interesting and less "black-and-white".
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