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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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In response to recent GMG - KNF diplomacy

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In response to recent GMG - KNF diplomacy
Offline Jien Kogen
05-02-2009, 03:42 PM, (This post was last modified: 05-02-2009, 03:44 PM by Jien Kogen.)
#81
Emperor of Kusari
Posts: 223
Threads: 45
Joined: Feb 2009

' Wrote:I have discussed the matter with another, and we agreed that if the lane connects directly to Honshu, there should be a border station next to the Honshu -> Okinawa gate in Honshu just like Akita in the case of Sigma-13. This came up in the first Okinawa thread as well. What do you think?

The Tradelane and Jumpgate need to go.

Edit: People keep refering to this as a border world. Problem with that is that the house that the border world borders is allowed to patrol over other border world in the game.
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Offline DeathsOverture
05-02-2009, 05:55 PM, (This post was last modified: 05-02-2009, 06:08 PM by DeathsOverture.)
#82
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Well, since it's such an controversy out of roleplay, I'd be fine with losing the gate/lane connection to Honshu.

Hmm, what if we lose the lanes and keep the gate, but leave some navigation buoys from Aomori instead? Then we could roleplay the diplomacy of the GMG/Kishiro trying to add the lanes, and maybe Kusari resisting it.

If we delete the gate, I'd like to see either the Honshu->Okinawa jumphole that currently exists moved into the vicinity of the current gate or a Sigma-19 hole created. A second hole from Honshu is being created near Hikari as it is, which would mean two jumpholes in southern Honshu being the only possible routes for the GMG. However, I believe Dab said Igiss will not let us add a jump connection between Okinawa and Sigma-19 because of the 4.85 nav map not having a line between the two. I will just let Dab respond to this.

And poor Xoria, this would require some commodities to be rebalanced. But since Okinawa isn't a pass-through or connective type of system, it shouldn't be devastating.

And about the patrol... I'll say again that I did not mean to kick anyone out, it was my mistake to be brash. If you look at the transmission (which Prowler revised) the tone was more along the lines of "It would be more beneficial to Kusari if you advise your recruits to focus on the war and the many insurgents, such as the privateers, and allow the paramilitary to handle GMG space." I mean, if Kusari said "no, we'll patrol our borders," I doubt many of the GMG would have an issue (EDIT: Or be able to have an issue). The fact that they (the emperor) said "Okinawa is part of Kusari, and the KNF will patrol all Kusari territory as it sees fit" is what caused me to make this thread.

[Image: GMG_banner.png]
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Offline Jien Kogen
05-02-2009, 06:12 PM,
#83
Emperor of Kusari
Posts: 223
Threads: 45
Joined: Feb 2009

' Wrote:Hmm, what if we lose the lanes and keep the gate, but leave some navigation buoys from Aomori instead? Then we could roleplay the diplomacy of the GMG/Kishiro trying to add the lanes, and maybe Kusari resisting it.
I think this is a wonderful idea, and would allow the Kusari players to feel like they are a part of the rp.

' Wrote:And about the patrol... I'll say again that I did not mean to kick anyone out, it was my mistake to be brash. If you look at the transmission (which Prowler revised) the tone was more along the lines of "It would be more beneficial to Kusari if you advise your recruits to focus on the war and the many insurgents, such as the privateers, and allow the paramilitary to handle GMG space." I mean, if Kusari said "no, we'll patrol our borders," I doubt many of the GMG would have an issue. The fact that they (the emperor) said "Okinawa is part of Kusari, and the KNF will patrol all Kusari territory as it sees fit" is what caused me to make this thread.

Let me clarify my statements on Okinawa. When I say Okinawa is Kusari space, I am saying Okinawa is in the Kusari region of space, where the Kusari Empire has many interests. Okinawa connects two pieces of Kusari space, it has Blood Dragon, GC, Hogosha, and Kishiro bases, all are Kusari factions. Kusari has many interests in the Okinawa system, and the Kusari government will not allow anyone to stand in the way of our defending of those Kusari interests.

Hopefully that clarifies our position oorp better.
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Offline DeathsOverture
05-02-2009, 06:23 PM, (This post was last modified: 05-02-2009, 07:00 PM by DeathsOverture.)
#84
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' Wrote:I think this is a wonderful idea, and would allow the Kusari players to feel like they are a part of the rp.

Glad you agree, and do remember that Dab has added patrols on the Honshu side of the gate already. *

' Wrote:Let me clarify my statements on Okinawa. When I say Okinawa is Kusari space, I am saying Okinawa is in the Kusari region of space, where the Kusari Empire has many interests. Okinawa connects two pieces of Kusari space, it has Blood Dragon, GC, Hogosha, and Kishiro bases, all are Kusari factions. Kusari has many interests in the Okinawa system, and the Kusari government will not allow anyone to stand in the way of our defending of those Kusari interests.

Would it be possible for the emperor to make that response in roleplay?

*EDIT: Hawkings reminded me that there is a border station or battleship stationed at all of Kusari's borders (JGs), maybe one should be placed in Honshu near the Okinawa gate.

EDIT: Nevermind.

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Offline Jien Kogen
05-02-2009, 07:02 PM,
#85
Emperor of Kusari
Posts: 223
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' Wrote:Would it be possible for the emperor to make that response in roleplay?

No it would not, and I dont like the idea of forcing concessions oorp.
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Offline DeathsOverture
05-02-2009, 07:23 PM,
#86
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' Wrote:Would it be possible for the emperor to make that response in roleplay?

Admittedly, this was silly of me. Well in RP so far, GMG is under the impression that Kusari claimed Okinawa as part of Kusari territory, and chances are we'll continue that way.

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Offline ProwlerPC
05-02-2009, 07:26 PM,
#87
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' Wrote:and I dont like the idea of forcing concessions oorp.

ditto

The removal of lanes and making buoys to Aomari is actually a pretty good idea. I like it.
Also if Kusari has their undefined interests in Okinawa (one is security as mentioned, the plurality of the notion suggests more) I am surprised that you haven't set up some Hogosha ships with the Kampeitei ID and sent a wing over to help bolster the Hogosha side of the events. Something to think about perhaps. You know, I also see far far less issues with KSP catching criminals in Okinawa as opposed to military ships from Kusari's warmachine. If Kusari is in fact considering the idea of annexing GMG space in the furture perhaps a Battleship on the Honshu side of the gate would have merit. Coming in with regular military patrols and declaring it Kusari space leads me to believe that the invasion has already begun which means the battleship would be essential. Realms of speculation perhaps but if it is desirable than it should be discussed and done right, no?

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Offline Hawkwings
05-02-2009, 08:09 PM,
#88
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um... Hogosha with Kempeitai IDs? No. Kempeitai is Kusari internal security, tasked with stuff like making sure the Hogosha don't get too powerful, and cleaning up both KNF and KSP.

A battleship on the Honshu side of the gate would not be intention to annex the Sigma systems any more than the Battleship Essex in Dublin is an intention to annex Omega 49, the Battleship Altenburg in Dresden an intention to annex Omega 15, the Battleship Rio Grande is an intention to annex Galileo and Kepler, or the Battleship whatever in Leeds (in Vanilla) an intention to annex the Taus.

Every battleship in a house's border systems is there for border security. Now obviously the Kusari/Bretonia war has battleships moving around, but that's a war, not border security. Looking over the systems at the pattern of battleship placement, Honshu is the only system in the game where a battleship should be, but isn't. Honestly though, I can understand why the Freelancer developers didn't put one there. It might signify very close relations between Kusari proper and the GMG, so much so that the armed forces of the two groups regularly cooperate with each other.

But that's vanilla, and the story has apparently changed. You cannot take this and say "Kusari thinks we're friendly with them, so they should be all friendly to us, while we can make deals behind their back and they have no clue what's going on."

Also, KSP is not present outside of Kusari core systems. In-RP, they are not equipped and trained to fight edge world pirates like Outcasts and Corsairs. The KNF is however, and does patrols at the borders of Kusari space.

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Offline DeathsOverture
05-02-2009, 09:13 PM, (This post was last modified: 05-02-2009, 09:24 PM by DeathsOverture.)
#89
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Battleship or Borderstation, either. I say let the Kusari government decide and Igliss overrule. Is this asking for too much work? We're just trying to reach a compromise that might require mod work.

How do people feel about leaving the Honshu->Okinawa gate under the condition that when the Sigma-19 connection to Okinawa is competed (4.86 hopefully) it is realigned to Nagano? Then the gate in Okinawa could be removed, or moved to near Fujisawa and redirected to Nagano. (If it's necessary)

Here's an illustration of what I'm proposing for 4.86 in eastern Kusari and the Sigmas, where white lines would be gate jumps and blue jumpholes. I used the 4.85 map to get the geographical positions as accurate as possible.

[Image: proposition_1.png]

Looking at it, all the angles make sense (though I think I put Sigma-19 in the wrong spot). The lane and gate in Honshu can be realigned to point towards Nagano.

Edit: I wrote the last sentence too fast, just fixed it.

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Offline Benjamin
05-02-2009, 09:30 PM,
#90
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Talking of battleships, Omega 15 has a rheinland battleship, and that's still seen very much as a border system that Rheinland isn't claiming. But then again, no one else really claims it either and there isn't much of anything going on.

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