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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Bundschuh backbone ship

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Bundschuh backbone ship
Offline Jinx
05-21-2009, 08:37 PM,
#21
skipasmiður
Posts: 7,685
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Joined: Sep 2007

looks great - much better than the one i made.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Turkish
05-21-2009, 08:41 PM,
#22
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

' Wrote:looks great - much better than the one i made.

Thanks Jinx, I'm still really fond of your hull shape though.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Xing
05-21-2009, 08:43 PM,
#23
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Posts: 5,274
Threads: 147
Joined: Oct 2007

well, the first question is, where is the cockpit? I can imagine where it could be but right now I dont see one

I have mixed feeling on the thing in front... in some way its nice, but then I look at the angular pylons in the back and its killing the beauty of the thing...

[Image: audrey03a.png]
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Offline Turkish
05-21-2009, 08:47 PM,
#24
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Posts: 2,617
Threads: 50
Joined: Aug 2007

The cockpit I've outlined but not completed infront, I would've completed it but I've developed a headache so I'm taking a break.

I should've mentioned that the red portions are placeholders to represent the drive sections that I've outlined in my mind.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Shaka
05-22-2009, 12:47 AM,
#25
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Posts: 218
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Joined: Jun 2008

I like it. From what you've done so far, I can see the beginning of a great model. I won't say much, you still seem to have much to do, but I have a few pieces of feedback.

I'd like to see it be a little wider. Maybe some winglets or something extending beyond the ring around the engine.

I generally judge the size of a ship by looking at it's cockpit. For now, I can't see how big it would be. With the roughed out cockpit you have right now, the ship seems just a bit too small. Again, it's hard to say at this early stage.

Great model.

RFP File |Josef Marks' Story|Feedback
[Image: volksfrontsignaturesven.png]
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Offline Cellulanus
05-22-2009, 04:20 AM,
#26
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

It's... it's... Got a very long and thin neck?

I like it so far, but I might suggest getting rid of the forward cockpit position and place one on the top of the ship (BW type one?), preferably at the beginning of the long neck, and turning the neck into a nose for the ship.

Oh, and it defiantly needs to be made wider.

Other than that, I have to say I kinda like where it's going.
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Offline Eternal
05-25-2009, 01:25 PM,
#27
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Posts: 863
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Joined: Mar 2008

Since I was absent for a couple of days , I wasn't able to keep track with this threat. I'm sorry for that!

Now , currently we have two models , the one Jinx made and the raw version of a ship , made by Turkish. Honestly , I would really want to see if the model , Turkish made , can be enchanced a bit , worked on and see how it looks . Also , the changes I suggested to Jinx and his model are something I would really like to see.

So , any work being done here ?

[Image: Sabre_Kopie.png]
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Offline Jinx
05-25-2009, 01:27 PM,
#28
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Posts: 7,685
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Joined: Sep 2007

my progress is halted - turkish is taking over. - and its summertime anyway - enough things to do that do no involve a computer or a screen anyway.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Eternal
05-25-2009, 01:30 PM, (This post was last modified: 05-25-2009, 01:32 PM by Eternal.)
#29
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Posts: 863
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Joined: Mar 2008

I see Jinx , good to know and thank you for the model you've done and the work you put into this project.

Seems like Turkish or anyone else ( Xing / Nighthawk , AoM..... ) who wishes to design us a ship is / are up.

[Image: Sabre_Kopie.png]
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