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Piracy 101

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Piracy 101
Offline Shaka
06-21-2009, 06:50 AM, (This post was last modified: 06-21-2009, 06:50 AM by Shaka.)
#41
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Posts: 218
Threads: 17
Joined: Jun 2008

' Wrote:Wort.


Political parties would probably not have a major reason to require large sums of money. Factions like Rogues would probably be more likely to demand a large sum compared to say, the Bundschuh.

Hope that was, to some degree or another, worth saying.

Quite true. On the one or two occasion that I have disrupted commerce with the Bundschuh, our demands are very moderate. As a party of the people, our goal is to raise awareness of our cause. Killing or bankrupting the common man is a poor way to raise moral. I also have a policy of not taxing someone twice. For a small faction like the Volksfront, reputation is important.

RFP File |Josef Marks' Story|Feedback
[Image: volksfrontsignaturesven.png]
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Offline Shepherd
06-21-2009, 07:21 AM,
#42
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Posts: 14
Threads: 0
Joined: May 2009

' Wrote:Have you seen NY on the LN's capspam days? 2 cruisers, umpteen gunboats, a million VHFs and bombers, sometimes even a battleship, all in one system ready to wtfpwn anything and totally ruin your night.

Where ELSE are we to pirate? Anywhere else you're likely to get about 1 trader per hour... Not fun.

True, but Liberty has a massive Navy too, so if pirates get pwned because there is a LN convention than thats the pirates fault. Though I seem to fly through Liberty when there are no legals either. Guess that is more an OORP issue.

I have seen plenty of pirates in the Omega's. I don't travel through the Sigma's or Tau's a lot because the I have had a few run in's with the BAF grilling me on what I am doing coming from Kusari space and fly a Luxury Liner when flying a round trip. So I fly from Liberty -> Bretonia -> Rheinland and reverse.


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Offline El Nino
06-21-2009, 04:25 PM,
#43
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Posts: 1,248
Threads: 25
Joined: Dec 2007

Quote:Piracy is not a good way to become rich fast. Get used to it.

I disagree, having made about 3 bilion by pirating, I dare say It is highly profitable, and making a 900 milion in 4 days (when i had a goal to get a cap 8) is also very fast.

There are a few legendary pirates out there, take Phate for example, I bet he's making a lot of money quick, while having way more fun than powertrading...

Also as a player who bought their advanced train with pirate money, (didn't own a transport before that), pirating can be used from the start,... as this is a tutorial section i'll write up a my path...

So basicly how did I start pirating?

Get a starflyer, find some npcs with expensive cargo, kill their pods and sell the loot, presto money! Get a CSV (resonably cheap) do more of the same, get CSF (combat service freighter), killing npcs and selling their loot,... at this point I gained corsair reputation by killing that many bretonian npcs. I bought a bomber but found out it couldn't hold much cargo, so switched back to CSF.

And then a revelation, someone came along and had the audacity to demand cash from another player. Till then I thought piracy is limited to robbing npcs. And here comes a guy demands 2 mil from another guy and gets it... LOLWUT! I cought on to the "Two milion or die!" very, very fast. buying my first gunboat fairly quickly with the combined npcs and player revenues. It seemed to me very logical, has many guns, great armor, and same cargo capacity as CSF, what's not to like! Now with a gunboat, even as a total nub it was not really like a trader could get away...

demanding 2 milion slowly subsided to a more gredy 3 milion, eventually I pirated my way to a cruiser, only to find out i cannot pirate in a cruiser anymore... (and also that cruisers suck in combat (4.84)) so I had my sights on a battleship, I had enough funds to start a new char, a pirate transport, I've pirated and traded at the same time, eventually switching to advanced train, and powertrading Till i bought a battleship (some 600 milion in cash)...

Up to here I was basicly a fairly experienced pirate, got myself roughly 300mil in taxes and npcs cargoes. Traders didn't find it easy to get away from me, mostly due to the fact that they didn't really try hard.

Here enters the quantum leap from 300mil to 3000mil, I've added roleplay. Green Hawk, a character inherited from my inactive brother, rushed in to the scene and there started the roughly Robin Hood inspired poor pilots fundation.

I've blockadded sigma 13 pirating everything in sight, using corsair gb, junker tag/id (later due to a junker request, corsair tag id).

The concept was single, I'd demand 15 milions for 24 hours, and reward people by placing them on the donators of PPF list, the money did not stick just to me, I donated to many newbs... basicly a two way tax.

If i've spoted an underlevel I would halt them inspect them for a pilots liscence, ask them a few questions and if they showed any resonable roleplay I'd award them a grade from 1 to 10, and that would result in 1-10 milions be given to them.

If i've spoted a powertrader i'd tax them 4 or 3 milion, depending on their cargo and cargo capacity. Since they usually complained that is to much, I gave them a choice to pay 15 milion for 24 hours, and get on the most generous VIP list.

The list granted them warm welcome everytime they passed my system, and newb traders soon realised paying 15 milion was far better than getting raped everytime they pass, or paying 4 milion for a single way trip...

Under these conditions I once in 4 days made 900mil, to be exact 985 mil becouse i thought that's what the Cap8 price was... much to my relief it was just 895, from then on It was mostly fun... The excess money from piracy went to all kinds of strange things... like adv trains that get wiped for inactivity,...

I guess my advice to anyone would be, create a roleplaying event of every sensible pirating activity, I won't say that is easy, or that I do it everytime. But I can say that when I did that I got the most cash in the shortest ammount of time.

Donate to the Poor Pilot's Fundation via Sirius Bank /givecash GreenHawk 1000000 now, and support poor pilots sirius wide!
Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk

Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.

[Image: opgbar.gif][Image: rightbar.jpg]
[Image: Sungi_sig.png]
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Offline Inconcessus
06-21-2009, 04:42 PM,
#44
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Posts: 64
Threads: 2
Joined: Oct 2008

What you wrote Jure is really interesting, exciting even. Yet who will you pirate if there are no traders just pirates around ? Even you mentioned that your adv trains were wiped due to inactivty.

I like RP, where R stays for Role, not Retard.
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Offline Phate
06-21-2009, 05:09 PM,
#45
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Posts: 149
Threads: 11
Joined: Jul 2008

Then you pirate other pirates, obviously. Or Xeno gunboats in their own guard system. I could go on.

~ Archives ~ Secure Comm Channel ~ Diplomatic Channel ~ Recruitment ~ Assassins ~ Dossiers ~
[Image: lhprofessorsmall.png]
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Offline bluntpencil2001
06-21-2009, 05:18 PM,
#46
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Posts: 5,088
Threads: 66
Joined: May 2007

' Wrote:Then you pirate other pirates, obviously. Or Xeno gunboats in their own guard system. I could go on.
That's great fun, yeah.

Robbing robbers, and forcing them to give the money to nearby traders is hilarious.

[Image: sig-9566.jpg]
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Offline hack
06-21-2009, 05:23 PM, (This post was last modified: 06-21-2009, 05:31 PM by hack.)
#47
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Posts: 1,347
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' Wrote:I also agree that pirating in NY is out of control and with Liberty having three law-enforcing factions that NY would be, should be the hardest place to pirate, and if pirating is done it should be done in groups, not solo.

Problem is some Pirates do exactly what Maclypse says they shouldn't be doing, they gather up and act like terrorists and attacking the lawfuls. Fights break out, and according to the re written 5.7 rule, you have to leave the system for 4 hours regardless if the person killed you is still in system or not.

5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until four hours have passed from the time of his/her destruction.

So, the net effect is that the people who play the lawfuls also have other characters, some who are even Unlawfuls (Xeno, Rogues, etc), and they play them sometimes. Combine that with having to need a lot of people to be in the faction to try and cover 24/7 and we don't always have those numbers.

And lets face the facts, some people have made it so misearable to play in NY, they don't want to be lawfuls. Of course, I haven't heard the other side of the story, I don't think the Local unlawfuls have it any better.

Anyways, I hope the insight helps.....


EDIT: Just read some of Sindrom's messages, the local unlawfuls don't have it any easier either...

And yes, I think this needs a pin.

Formerly known as LPI Police Chief Hull O'Brien.
Creator of Sgt. V. Price, 207th Precinct out of Chula Vista Station
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Offline Phate
06-21-2009, 06:37 PM,
#48
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Posts: 149
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' Wrote:And yes, I think this needs a pin.
I respectfully disagree. I do not believe the person who posted this deserves any credit.
http://discoverygc.com/forums/index.php?showtopic=40627

~ Archives ~ Secure Comm Channel ~ Diplomatic Channel ~ Recruitment ~ Assassins ~ Dossiers ~
[Image: lhprofessorsmall.png]
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Offline Durandal
06-21-2009, 06:49 PM,
#49
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

' Wrote:
Problem is some Pirates do exactly what Maclypse says they shouldn't be doing, they gather up and act like terrorists and attacking the lawfuls. Fights break out, and according to the re written 5.7 rule, you have to leave the system for 4 hours regardless if the person killed you is still in system or not.

5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until four hours have passed from the time of his/her destruction.

So, the net effect is that the people who play the lawfuls also have other characters, some who are even Unlawfuls (Xeno, Rogues, etc), and they play them sometimes. Combine that with having to need a lot of people to be in the faction to try and cover 24/7 and we don't always have those numbers.

And lets face the facts, some people have made it so misearable to play in NY, they don't want to be lawfuls. Of course, I haven't heard the other side of the story, I don't think the Local unlawfuls have it any better.

Anyways, I hope the insight helps.....
EDIT: Just read some of Sindrom's messages, the local unlawfuls don't have it any easier either...

And yes, I think this needs a pin.

But isn't that really the idea? Sure, LR having space superiority over Manhattan is ridiculous, but life is supposed to be tough for both lawfuls and unlawfuls. That said, I think the rules should be bent a little in this case. What if the no reengagement rule was kept, but lawfuls (LPI, LN, LSF) could stay in New York?
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Offline msgerbs
06-21-2009, 08:09 PM,
#50
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Posts: 280
Threads: 15
Joined: Mar 2009

' Wrote:But isn't that really the idea? Sure, LR having space superiority over Manhattan is ridiculous, but life is supposed to be tough for both lawfuls and unlawfuls. That said, I think the rules should be bent a little in this case. What if the no reengagement rule was kept, but lawfuls (LPI, LN, LSF) could stay in New York?
God no. NY will be completely unplayable for a pirate. "Oh, I failed against Pirate A, I'll just go kill pirate B now"
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