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Bundschuh Heavy Fighter

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Bundschuh Heavy Fighter
Offline Turkish
05-26-2009, 09:06 AM,
#1
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Posts: 2,617
Threads: 50
Joined: Aug 2007

Having been tasked by the Volksfront with designing an HF for the Bundschuh that held both traditional elements from the Borderworlds line as well as vestigial Rheinlandish design I set to making them a fighter. My first concept was well recevied, but when I had a new concept pop into my head I ran with it.

This is the result of that design, completely redone and from an entirely different design style. The model is in its final stages after only a days work, little remains until I texture, hardpoint, and produce a hitbox for it. With the consent of the VF) and Eternal himself I'm posting the design.

[Image: BundschuFighterRevisionA2009-1.jpg]

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Jinx
05-26-2009, 09:17 AM,
#2
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

the ship looks convincingly and good. - however, i d be interested in a side-view cause i suspect a proportion issue with the front and the rear of the ship.

the front is detailed while the rear appears just to be cut off. - that means, there isn t anything behind the cockpi anymore, no engine case, reactor or much structure - which then means that the whole ship is quite flat on the topside with only the canopy popping out of it like a bubble. due to the very short rear it also appears to be a bit too much placed in the rear of the ship ( bit like those air ralley ships - here is a link: http://www.mobygames.com/images/covers/lar...55691071-00.jpg )

as you can see - the white / red planes cockpit is basicly at the side rudder. - only this fightermodel doesn t have the rudder, which functions as a vertical counterweight for the massive front.

anyway - i particularly like the way the wings are attached to the body. it looks simple, strong and easy to maintain and replace. - the square vertical fins in the back ( or flaps or whatever ) are pretty good, too. - they give the whole model some sort of archaic look that sets it apart from the sleek and sophisticated BW line itself. ( its usually little details like that that are noticable imo )




sizewise - the ship doesn t look bigger than the dagger - and due to the wings being a lot thinner than the daggers wings ( actually they are wings, while the dagger is more a triangular body ) - it might be harder to build on it to achieve a heavy and a very heavy variant ... IF that needs to be done at some time.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Eternal
05-26-2009, 09:18 AM, (This post was last modified: 05-26-2009, 09:29 AM by Eternal.)
#3
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Posts: 863
Threads: 35
Joined: Mar 2008

Simply put - I LOVE IT !

It needs just a bit more tinkering , but all in all a great design !

Thank you , once again , Turkish!

EDIT - Jinx was first ...

' Wrote:sizewise - the ship doesn t look bigger than the dagger - and due to the wings being a lot thinner than the daggers wings ( actually they are wings, while the dagger is more a triangular body ) - it might be harder to build on it to achieve a heavy and a very heavy variant ... IF that needs to be done at some time.

All in all , I agree with your suggestions , Jinx. As I said , there is a bit more work to be done , but it looks good so far. One of the things that I was considering is adding two spoilers/stabilizers/thingies (what ever you wish to call them) on the bottom section of the ship , acting like counterparts for the large wings and adding SLIGHTLY more bulk to the ship , just enough to be a Heavy Fighter , the role it's meant to fulfill.

This is a design of the Heavy Fighter , not a LF. Just to let anyone know.

EDIT 2 - Yes , Turkish's idea about how the main wings are attached to the body is , indeed , brilliant! It is perfect in RP for quick repairs and for storing more ships in a smaller base.

[Image: Sabre_Kopie.png]
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Offline ryeguy146
05-26-2009, 09:34 AM,
#4
Member
Posts: 683
Threads: 32
Joined: May 2009

I would reactivate my Rheinland character to pilot one of those. An excellent ship.
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Offline Jinx
05-26-2009, 10:01 AM,
#5
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

maybe you can downsize the canopy a little and elongate is slightly - after all, freelancer ships ( even the tiny ones ) are really big - much bigger than many other sci-fi settings suggest fighters to be.

[Image: sizefighter.png]
i do sometimes find it hard to imagine how large they ought to be. - and this ship is roughly the size as the cavalier or the very tiny patriot.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline reavengitair
05-26-2009, 10:06 AM,
#6
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Posts: 3,399
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Joined: Dec 2008

You just made me join the bundschuh.
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Offline farmerman
05-26-2009, 10:33 AM,
#7
Off in space for a bit
Posts: 3,215
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Joined: Jul 2008

Well, I obviously like it, given we were talking about it and all. :D

Add some light Rheinland texture with green highlights, and I call it a win!

I like the idea of reworking the bottom a bit. And posting from some more angles, but I'm quite happy. :ylove:

[Image: 4986_s.gif]
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Offline VincentFerrex
05-26-2009, 10:52 AM,
#8
Member
Posts: 517
Threads: 14
Joined: Jun 2008

Jinx, the ship you posted up there really reminds me of the Paranid Pegasus in X2 - The Threat.

Aidan, lovely ship. I just might make a Bunschuh char just to fly that sexy piece of metal.

[Image: SaxophileSignature.png]
[Image: Signatures.png][Image: Characters.png][Image: Stories.png]
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Offline n1kodemus
05-26-2009, 11:31 AM,
#9
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Posts: 394
Threads: 17
Joined: Apr 2009

Looks stunning.
You got skill in modelling, keep it going.
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Offline Eternal
05-26-2009, 11:52 AM,
#10
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Posts: 863
Threads: 35
Joined: Mar 2008

' Wrote:You just made me join the bundschuh.

Reading this proves my point. This ship is designed in RP to attract attention to itself , offering a new design , "a new look over Rheinland" if you wish.

This means one thing only , the design is a success.

[Image: Sabre_Kopie.png]
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