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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Bretonian Buccaneers

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Bretonian Buccaneers
Offline jammi
07-01-2009, 05:09 PM,
#51
Badger Pilot
Posts: 6,549
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Errm, anyway... We have a bar! The Buccaneer's Bay is now open to all Buccaneer pilots. I wouldn't recommend getting in without an invite or if you're not on our roster though, because the door security is a bit overzealous when it comes to strangers.:P

Enjoy.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
Offline Derkylos
07-01-2009, 05:34 PM,
#52
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

The Junkers may not be too keen on you using Trafalgar as a base of operations, especially if it results in increased scrutiny from the BPA. The odd, lone pirate bomber operating out of a Junker base may be all well and good, but, when it comes to the point of an entire organisation using it as a staging point, especially to attack other pirates, things become a mite more complex...

[Image: 2ecf33o.png]
Offline jammi
07-01-2009, 05:45 PM,
#53
Badger Pilot
Posts: 6,549
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

The Junkers benefit because they get a share of our taking, as per the Buccaneer's deal with them, not to mention we rent facilities from them on top of that, so they make plenty of cash out of us being there. We also make a habit of running for the hills when the law turns up, and mostly hitting the embargo runners in Leeds, so it's not like the BAF and BPA has much to complain about.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
Offline Capt. Henry Morgan
07-01-2009, 05:49 PM,
#54
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

' Wrote:The Junkers may not be too keen on you using Trafalgar as a base of operations, especially if it results in increased scrutiny from the BPA. The odd, lone pirate bomber operating out of a Junker base may be all well and good, but, when it comes to the point of an entire organisation using it as a staging point, especially to attack other pirates, things become a mite more complex...

I'm afraid that the Junker thing was a less-than ideal solution to an otherwise unsolvable problem. Any faction who doesn't fit the vanilla mold hits the docking problem, and we're no exception. Unless we get our own bases (and I don't see that likely, at least at this point), then we're stuck where we are.

[Image: pyBjInU.png]

Natio Octavarium
Faction Information and Status • Recruitment
Faction Feedback • Internal Affairs
Offline Drake
07-01-2009, 06:08 PM, (This post was last modified: 07-01-2009, 06:09 PM by Drake.)
#55
Member
Posts: 2,195
Threads: 93
Joined: Jun 2007

I did make an OOC query to the Junker Congress about using Trafalgar when we were first thinking up the faction, since it will pretty much kill the whole deal if we couldn't use it, but I never got a response.

Seeing as some Corsairs base off of Trafalgar, and seeing as we go out of our way not to bother the BAF or BPA, I don't think it would be a problem.
Offline Tomtomrawr
07-01-2009, 06:16 PM,
#56
Guardian of the Void
Posts: 3,224
Threads: 242
Joined: Nov 2007

I like it, the faction status is well set out and neat, although I would suggest putting the ID and IFF on there, so people know. Liberty Rogue IFF and Pirate ID? I wouldn't of thought of that but it is a good choice. Looking at your roster it looks like you have alot of people who are well known in the community, very good role-players and very active.

I'm considering signing up, send me some more detailed info via pm and I may very well consider it.

[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.
Offline Benjamin
07-01-2009, 06:16 PM,
#57
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

' Wrote:The Junkers benefit because they get a share of our taking, as per the Buccaneer's deal with them,

If I see some of this money then maybe I will feel better about the situation.

Join Cryer Pharmaceuticals
Offline Capt. Henry Morgan
07-01-2009, 06:27 PM,
#58
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

' Wrote:If I see some of this money then maybe I will feel better about the situation.

We sent a PM to Rudo about negotiating the details of the deal. He has yet to get back to us.

[Image: pyBjInU.png]

Natio Octavarium
Faction Information and Status • Recruitment
Faction Feedback • Internal Affairs
Offline Derkylos
07-01-2009, 06:28 PM,
#59
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

I still feel that making such deals is bad for business. Junker bases are open to anyone who isn't shooting them, but, once you start basing operations off them, you have the problems of needing accommodation, supplies, even designating an area as "yours"...with the current idea of pirating other pirates, that's going to anger said unlawful factions, and may even perturb the Junkers somewhat (hitting up blockade runners is one of their favourite past times in RP). I'm not looking to derail your idea, but I dislike people that see neutral bases as an expedient way to get "closer to the action".

Perhaps try opening diplomatic negotiations with one of the other pirate factions that operates in Bretonia and gaining access to their bases (obviously in return for not trying to pirate them...), would also solve the tag problem, too...hell, maybe even a Gaian tag/pirate ID would fit, referencing the rumors about the "piratey" Gaians.

[Image: 2ecf33o.png]
Offline Capt. Henry Morgan
07-01-2009, 06:31 PM,
#60
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

I updated the faction post again. This time I added the Buccaneer's code. Hopefully, that'll help us define our in-game RP a little better.

[Image: pyBjInU.png]

Natio Octavarium
Faction Information and Status • Recruitment
Faction Feedback • Internal Affairs
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