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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Most "powerful" house (within RP)

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Poll: Liberty, Kusari, Bretonia, Rheinland or the combined Hispanic forces
You do not have permission to vote in this poll.
Liberty
35.34%
41 35.34%
Rheinland
16.38%
19 16.38%
Kusari
17.24%
20 17.24%
Bretonia
2.59%
3 2.59%
Combined hispania
28.45%
33 28.45%
Total 116 vote(s) 100%
* You voted for this item. [Show Results]

Pages (10): « Previous 1 … 5 6 7 8 9 10 Next »
Most "powerful" house (within RP)
Offline Elsdragon
12-29-2009, 09:06 PM,
#61
Member
Posts: 2,741
Threads: 59
Joined: Mar 2009

Gallia would win, if from sheer quantity than anything else.

No longer a slave to the man!
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Offline Lance_Uppercut
12-29-2009, 09:13 PM,
#62
Member
Posts: 426
Threads: 35
Joined: Jul 2009

I said Gallia could take over 2 houses easily since Bretonia is weakened, and there's slim to none chances of the other houses banding together.

...this assumes GRN, yeah?

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::The Pennsylvania Liberation Force
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Offline Drake
12-29-2009, 09:25 PM, (This post was last modified: 12-29-2009, 09:27 PM by Drake.)
#63
Member
Posts: 2,195
Threads: 93
Joined: Jun 2007

Liberty is the most powerful (non-Gallic) House, hands down. None of the others matches them economically or militarily.

No non-House faction/organization comes even close to matching the economic or military strength of a House, any House. Combined Hispanic forces would perhaps be roughly equal to a small House, but they don't have the numbers or economy to really compete. Corsairs might have had the best fighters at one point in time, but that was 17 years ago (and didn't make any sense then either).

Gallia is vastly powerful, the way it's been written. And it's completely self-sufficient, apparently able to find any and all commodities that it might ever need in however many systems they have. And they've managed to develop more advanced technology than the entirety of the rest of Sirius, despite living in a isolationist vacuum. (Junker spies don't explain it). As a note, seeing as the Council has managed to liberate two systems from the most powerful technological and military force in Sirius, something none of the revolutionary factions elsewhere have managed (Dublin aside, but it was never heavily populated or controlled), this means that the Council is vastly powerful compared to the rest of Sirius. They have to at least equal a moderately powerful House to have accomplished what they have.

Without the GRN bothering them, the Council could probably pose a substantial threat to a Sirius House. 'Substantial' meaning they could possibly invade and take over.

Everything is bigger and better in Gallia.
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Offline Sarawr!?
12-29-2009, 09:42 PM,
#64
THE LAWH
Posts: 2,311
Threads: 117
Joined: Oct 2008

I had to vote that the forces of a combined Hispania would be a pretty formidable House.

Secondly, I think that Gallia, while certainly having a technological edge, they couldn't possibly have the people to take on more than two houses, and even then they might not win, but they'd certainly put up a good long fight and do a lot of damage...but I'd be hard pressed to see Gallia winning a war in Sirius while having to deal with the Council and Maquis on their home front, I mean surely if a war broke out, the Council and Maquis would start acting more like Domestic terrorists or an all out insurgency, no?

and if they did that, Gallia would have to clean up the home front while fighting a two/three front war within Sirius...so, it'd be interesting to see, but I certainly wouldn't expect Gallia to start conquering Sirius, but they could certainly wipe out Bretonia in it's current state, no doubt.

*shrugs*

/opinion

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Offline Sprolf
12-29-2009, 09:43 PM, (This post was last modified: 12-29-2009, 09:44 PM by Sprolf.)
#65
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

Well, Drake, all the rumours have the Council's offensive as an overextended blitzkrieg, and say they're basically going to get squashed when the GRN retaliates. Council probably isn't going to hold its gains for very long. It's nowhere near as powerful as the GRN.

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Offline Dark_Predator
12-29-2009, 10:17 PM,
#66
Member
Posts: 353
Threads: 21
Joined: Mar 2009

I think combined Hispanic forces is most powerful.

About Gallia..hm..I'll say...Gallia able to take on 3 (Liberty, Bretonia, Kusari).
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Offline Blodo
12-30-2009, 12:28 AM, (This post was last modified: 12-30-2009, 12:32 AM by Blodo.)
#67
No Pilot
Posts: 2,852
Threads: 128
Joined: Jan 2008

The actual truth is this:

1. Gallia
2. Liberty
3. Kusari
4. Rheinland and Bretonia (they are nicely tied for 4th place)
5. Corsairs
6. Outcasts
7. Everyone else

Believe it or not, that's how it is according to the actual storyline.
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Offline teschy
12-30-2009, 01:18 AM,
#68
20yrs & I Only Got This Title
Posts: 2,471
Threads: 24
Joined: Jan 2007

See, Corsair. The problem is that your logic is flawed.

First of all, making Kusari take over Tau 31 and a part of Leeds was a big dev failure. Kusari was crushed by the nomads in 800 A.S., and I doubt they'd have recovered -that- fast in order to make such a stand against Bretonia, much less to "easily charge in through the back door and take Liberty down". Bretonia wasn't that weak, it's just one of Igiss' fetishes to make Kusari so damned powerful.

Gallia ? I'm not touching that, because I personally think it was a mistake to implement it, while the rest of the mod is filled with flaws, imported ships and other imperfections. Again, Igiss' dream.

Oh and, the Order of Cincinnatus is a different organization, that is still around. They're there to ensure Liberty and Valhalla 1 will not fall, by any means necessary. Orillion's Order is a relatively young agency, that was probably created just 20-30 years ago in the timeline.

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Offline jimmy Patterson
12-30-2009, 01:44 AM, (This post was last modified: 12-30-2009, 01:50 AM by jimmy Patterson.)
#69
Member
Posts: 1,695
Threads: 45
Joined: Mar 2008

Liberty: best Training Brilliant fleet commanders lackluster ship commanders cant opperate in a non-combined arms role well Massive industry base and supirb logistical measures able to sustain advances rather solid many green pilots/troops veil of superiorty hurts fighting sprit (they think they wont bother being attacked because there so powerful) reduced mobilzation and standing forces hinders total war -style combat operations (theve slacked in otherwords)
Rhineland: all or mostly vetran pilots-formidable defence ,low speed so hindered when advanceing brutal firepower
Kusari: Flexabilty and speed low defencive options and Warrior heart and sprit
Brentionia: Rank and file style fleet formations able to run semi solo in operations Ablity to exploit Feints and minefeilds qwwell decently balanced starships and crews
Hispanians: excelling at Hit and run raids/feints supiurb fighting skills(due to there location in the sector) not able to keep themselfs well supplyed (food and people respectfully) more suited as a gurilla style force -in combat actions

my beest Tactical assment of each house galia is excluded as i know nothing about them same with house based unlawfuls

assment is based upon sirus Vrs Galic force deployment combat /war

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kudos tommeh for sig
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Harcourt.Fenton.Mudd
12-30-2009, 02:10 AM,
#70
Unregistered
 

' Wrote:Liberty owns the Valhalla site. It's not only about Jumpgates and Tradelanes. It's about new technology that they're discovering day by day, and probably not sharing with the rest of the houses. Do you know that all the other three houses -bought- the engine blueprints from Liberty, when they discovered them ? That's why Liberty is so rich, and why it can steam-roll two nations at once. No sane mind would enter a conflict against them. Yet, Rheinland did, because they're extreme-nationalists and whatnot.


Exactly, so many folks dont bother to read this.

Jumpgates, tradelanes, modern engines, planetry docking rings, all that and more LIBERTY devolped.

Read the nomad lore people, the Dom Kvash left stuff all over the sector, be in the cadi on Malta....... or an archive on Manhattan, which Ageria was founded to exploit.

As for why they traded it ? THE MONEY. Plus liberty still has better tech than any other house, its military moreso.

Now 1on1 they may not have the strongest ships, but thats ok.

Look what happend to Rhinland in hte 80year war with GMG, strongest fleet turns to scrap.

Libertys strategy is one of disposable battleships (to an extent anyway). Yeah you may get a ship or two, but they'll have their caps in groups for each target. (OORP stragegy is just to spam LABCs of course)




' Wrote:Not really sure why you people assume Rheinland is the strongest. They got crushed by a gas mining corporation, and they were brought to the point where they didn't even have spare parts to maintain their fleet. It's all in the game, I didn't make it up. Rheinland may be strict and organized, but they're certainly not more powerful. They can't pay their pilots for crying out loud, that's why they're using this whole God-Chancellor cult, it's the only thing that keeps them from collapsing.


Exactly. 80year war, GMG slowley disassembled their fleet with fighters and bombers. Nomad war, Edison Trent and company wtfpwn even more of their flying bricks. Yes they have BIG HUGE battleships, which 1on1 may even be as good as a lib Dreadnough, however they can ill afford to loose them, and the ships they have are easy targets for anything. All liberty has to do is loose a cap ship for every lost rhinland ship and they win.
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