' Wrote:It sounds like you guys just want to dick around in some BS and this ghost story is a pathetic attempt to do so.
Right Good response!
But first off this is not a group thing, I started out on my own rping a ghost, just me no one else and some how everyone liked the RP and others sooned joined! If you want maybe ill Post all the Screens of Kudos I got in game from outcasts for playing the scary Ghost!! IF it was truely pathetic RedPhantom Ill prove otherwise!
Also Paranormal RP is not uncommon here jut rare for e.g. Zapp ''Guy with the LNS-Tundra" he has a Ghost Char called Vince.Piccio[101st] which he flies in a sabre. and Piccio's Rp was nothing but spectacular everytime I rp with him! All Ghost Chars seem crazy but from what Ive seen of other peoples Paranormal RP is that it Works, Vince Piccio is just one example!
Yea also another thing Blackwidow. Maybe you could have bombers, or ships that you can pirate in and hunt for passenger liners or transports with human cargo and take the cargo away from the trader and rp to use the humans as 'taking their souls'
Recipient of the Hispania Memorium, Golden Fourragere, Halo of Valor, Order of the Red Star, and the Hero of the Revolution
Be happy to edit that wall of text for you into something more palateable. Free of charge.
You claim you'll be neuutral to Zoners, yet in the 'body" of your text you mention disappearing Zoner tradeships.
I'm still confused..
Everyone loses a few ships before an Equilibrium is estabilished, Zoners lost a few and others did. But it was decided to steer clear of zoners altogether after all the Crap of FP9 /11.
Im thinking about including a piece of RP where the Zoners spiritual beliefs play a role in the Shunning of us Ghost Ships for e.g. maybe your Pineal Amulets emit a special Ora that acts as a forcefield against evil spirits and the Amulets Powers are harnessed by the Zoners to keep the Spirits at bay !????
' Wrote:Yea also another thing Blackwidow. Maybe you could have bombers, or ships that you can pirate in and hunt for passenger liners or transports with human cargo and take the cargo away from the trader and rp to use the humans as 'taking their souls'
I like the sound of that as having to kill capital ships all the time to collect souls can sometimes result in your own destruction! Bombers is good!
No comment (right now) on the original post, but as for the "NO PARANORMAL OMG GAH" posts...
Fantasmas De La Nube Siniestre -- the admins seem to disagree with you lot, because this is a story of two Ghosts (101st ghosts in Sabres) and I got a Terrorist ID for it
Sorry for the double post, but now that I read it I have a couple issues.
One, your over-use of exclamation points is awful.
Two, this is in the wrong section.
Three, oh my god a fleet of Corsair Osirises.... I whole-heartedly agree that there needs to be some bombers, Titans, etc. Battleships are meant to be support ships mainly... they don't have cruise disruptors and are vulnerable to bombers, which means fighters have to cover them for them to be used effectively.
Four, what you've written seems to be in contradiction with what limited 'paranormal' RP is already there. I'd say there should be some conformity at least.
Sorry, you don't GET any allies - at least of the human kind. You could become, if you tried, neutral or even allied to the Harvesters - even Harvester 24 (who is a rogue) - because we're AI's. We don't have human souls for you to gather. And whether or not we have a machine soul is something for us to ponder and think about.
Since this is paranormal - did you notice in the latest Pirates of the Carribbean movie that none were safe from the ghost ship? So at absolutely the best case situation, you should have something like this instead:
Tag: Ghost.Ship-"Name"
Faction: Corsair Guard ID / IFF <--- WHY? Ghosts would have no real affiliation, sorry. Freelancer would be ideal.
Ships: Osiris Class Battleship only, (Other ships to be Discussed...) <--- And again, why? No, picking this ship and this ship only is primarily an excuse to be a cap-whore.
Group Description: Ghosts of Fallen Guard Ships seeking Bloodthirsty revenge on the Corsair enemy hoards and Collect their Souls as is the bane of our existence! <--See immediately below
This actually has potential for RP. But as you're playing it now, you're coming across as cap-whores. What you should be doing is be freelancers in smaller ships out trying to collect ANYONE'S souls to pay your price. Then you can have RP with everyone as a ghostie, do your collection thing as needed, and actually the IDEA has some merit. But how you're going about it right now is simply irritating every one that you deal with. (Actually, RP'ing as a ghost ship sounds interesting - coming in and going ***SCREAM*** and then blasting everything in sight pretty much relegates your idea to the trash heap.)
Group Relations:
Ally:
Harvesters
Neutral:
Corsairs, Order, Hogosha and Farmers Alliance and their Affiliated Player Factions.
Zoners (Shoot in self defence only!)
Unfriendly:
Hostile:
Outcasts, BHG
Red Hessians <--- How could you have forgotten them in the first place?
Sorry, you don't GET any allies - at least of the human kind. You could become, if you tried, neutral or even allied to the Harvesters - even Harvester 24 (who is a rogue) - because we're AI's. We don't have human souls for you to gather. And whether or not we have a machine soul is something for us to ponder and think about.
Since this is paranormal - did you notice in the latest Pirates of the Carribbean movie that none were safe from the ghost ship? So at absolutely the best case situation, you should have something like this instead:
Tag: Ghost.Ship-"Name"
Faction: Corsair Guard ID / IFF <--- WHY? Ghosts would have no real affiliation, sorry. Freelancer would be ideal.
Ships: Osiris Class Battleship only, (Other ships to be Discussed...) <--- And again, why? No, picking this ship and this ship only is primarily an excuse to be a cap-whore.
Group Description: Ghosts of Fallen Guard Ships seeking Bloodthirsty revenge on the Corsair enemy hoards and Collect their Souls as is the bane of our existence! <--See immediately below
This actually has potential for RP. But as you're playing it now, you're coming across as cap-whores. What you should be doing is be freelancers in smaller ships out trying to collect ANYONE'S souls to pay your price. Then you can have RP with everyone as a ghostie, do your collection thing as needed, and actually the IDEA has some merit. But how you're going about it right now is simply irritating every one that you deal with. (Actually, RP'ing as a ghost ship sounds interesting - coming in and going ***SCREAM*** and then blasting everything in sight pretty much relegates your idea to the trash heap.)
Group Relations:
Ally:
Harvesters
Neutral:
Corsairs, Order, Hogosha and Farmers Alliance and their Affiliated Player Factions.
Zoners (Shoot in self defence only!)
Unfriendly:
Hostile:
Outcasts, BHG
Red Hessians <--- How could you have forgotten them in the first place?
ZOI:
Omicrons and all Corsair Worlds!
/signed, make your ghost fleet like well a fleet, have one or two battleships as the flagships, and then have the rest as bomber/fighter/gunboats/cruisers(maybe).
Recipient of the Hispania Memorium, Golden Fourragere, Halo of Valor, Order of the Red Star, and the Hero of the Revolution