I think we should try and do a proper hitbox, we have the ability now so really no excuses at this point. But damn, thats going to be, interesting :laugh:
' Wrote:The Nomad looks like blue chewing gum. Texture it with nomad textures? Or ask Treewyrm to explain it to you?
nomad ships use somewhat different types of files for models. While normal ships have cmp files as one and mat file as other, nomad ships use 3db files where textures are incorporated with mesh...and on top of the all textures have some different attributes assigned to them.
I suspected this will be an issue on one of ships that i am preparing. Maybe we can think a way of making this work since it does look a bit weird.