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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Ghost.Ship Roleplay Feature

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Ghost.Ship Roleplay Feature
Offline Weedalot
08-09-2009, 11:34 PM,
#211
Member
Posts: 2,364
Threads: 38
Joined: Oct 2008

' Wrote:I was going to give you guys a nice compliment today about a recent encounter I had near Crete and your improvement in roleplay, but nevermind.

This is a mature community and the last thing we need are ill-mannered children.
Its nothing compared to the PM's i got my friend nothing.. It was highly insulting and disturbing to hear what he thinks of the country i live in.

BLACKWIDOW I do not know what you think this community is about, but i can tell you that acting like you do is not something i like seeing here. I am sure there will be many who will agree.

♠ Because we can ♠
 
Offline Grail
08-09-2009, 11:38 PM,
#212
Member
Posts: 687
Threads: 36
Joined: Sep 2008

I read this all Thread *jesus*

Personnaly i like the idea of Ghost Ships, as we used to have them on Sol. I have no problem for them flying the Osiris (with restrictions), But they should give the other players a chance if they want to interact with them or not. I mean, look at Keepers "***We are light***", that message introduce them on the system. You know who they are there and if you want you go search for them. They dont impose on other players.

For the Ghost Ships, i have a sugestion:

"*SCREAM*" "Where are we captain?" "*SCREAM*" "We must do what we have to" "*SCREAM*"

that introduce you to system and will get yourselfs noticed.

To players that will just encounter you, traders, smuglers, etc, just "*SCREAM*" and pass by them silently, just the image will be spookier and they will have a story to tell. Understand the idea? On clouds or hazourd zones would work great. Just dont go after a trader soul and shoot him with the Osiris.

Just one more thing, i like the idea, but for what i read, you have some attitude problems. Listen the community. They have been here for a while, and they want RP with new ideas, so be carefull with what you say. Respect is the key element here.

So improve that idea, and good luck.

[Image: image.jpg]
LWB The Unioners Cryer~
Offline Albert Profrock
08-09-2009, 11:45 PM, (This post was last modified: 08-09-2009, 11:50 PM by Albert Profrock.)
#213
Member
Posts: 147
Threads: 24
Joined: Dec 2008

What do you drink guys before writing those? Considering you don't smoke pot.

[Image: 001.png][Image: 002.png][Image: 003.png]
[Image: b001.png][Image: b002.png][Image: b003.png]
[Image: c001.png][Image: c002.png][Image: c003.png][Image: c004.png][Image: c005.png][Image: c006.png]
Faction Status | Unioners Capital Ship Registration | Rolecall
Offline Athenian
08-09-2009, 11:45 PM,
#214
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

Everyone relax. I just read the rules.

I reckon everyone's Zoner character is safe.

Zoners are 99% traders so they need to demand credits or cargo before shooting any of us up, and seeing as ghosts can't make use of either, I reckon we're cool.

[font=Century Gothic]I'll be asking that the toilets on Freeport 11 be designated off-limits to Corsairs in light of this strangely-emotional-considering-they-have-no-glands response from their spectral friends.

And no more fajitas from Theta either.

El Kabong.




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline Black Widow
08-09-2009, 11:58 PM, (This post was last modified: 08-10-2009, 12:06 AM by Black Widow.)
#215
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

' Wrote:I read this all Thread *jesus*

Personnaly i like the idea of Ghost Ships, as we used to have them on Sol. I have no problem for them flying the Osiris (with restrictions), But they should give the other players a chance if they want to interact with them or not. I mean, look at Keepers "***We are light***", that message introduce them on the system. You know who they are there and if you want you go search for them. They dont impose on other players.

For the Ghost Ships, i have a sugestion:

"*SCREAM*" "Where are we captain?" "*SCREAM*" "We must do what we have to" "*SCREAM*"

that introduce you to system and will get yourselfs noticed.

To players that will just encounter you, traders, smuglers, etc, just "*SCREAM*" and pass by them silently, just the image will be spookier and they will have a story to tell. Understand the idea? On clouds or hazourd zones would work great. Just dont go after a trader soul and shoot him with the Osiris.

Just one more thing, i like the idea, but for what i read, you have some attitude problems. Listen the community. They have been here for a while, and they want RP with new ideas, so be carefull with what you say. Respect is the key element here.

So improve that idea, and good luck.

I will set this in Stone Right now!!! Ghost.Ships in Osirises KILL ONLY ENEMY CRUISERS AND BATTLESHIPS!!! and NOTHING ELSE unless attacked by smaller Craft. Ghost.Ships in Gunboats Bombers and Fighters SHOOT EVERYTHING!!! Right so no more Moaning about Capwhoring! As Osiris Targets are Restricted to MEAT their Own Size! As Battleships have 10000000000000000s of Souls, fighters only 1 /2 Souls.

Our Ghost Fighter Bomber wings will be used to protect Ghost Ships on raids and also also will be given the Specific Roleplay of targeting traders who carry human cargo, who will be asked to drop a 1/4 of their Cargo in exchange for sparing their own souls!. So tax will be RP based with the demand of human cargo ie Souls and not money! A Pirate Transport may also accompany these Fighters to collect all the Souls Dropped by Traders. Slavers will be a Priority target.

ALSO: Our RP as ghosts is revolved around Stealth and slipping into Position to Attack unknowing enemies, When it is Time to tell everyone we are here then we proceed with a ***SCREAM*** or ***HOWL*** in syschat as a way of letting everyone know they are not alone! We use the element of surprise to our advantage, hoping no one has checked the char list we can appear right on top of our enemies before we announce we are there thus giving the enemy less time to Jump in to capships for a Counterattack.
And ***HOWL*** or ***SCREAM*** is our way of basically telling everyone to get Ready for a Fight! But if said system is empty we might taunt the enemy nonetheless and Leave without firing a single shot.
Offline Wolfs Ghost
08-10-2009, 12:02 AM,
#216
Member
Posts: 1,913
Threads: 231
Joined: Feb 2009

' Wrote:
I will set this in Stone Right now!!! Ghost.Ships in Osirises KILL ONLY ENEMY CRUISERS AND BATTLESHIPS!!! and NOTHING ELSE unless attacked by smaller Craft. Ghost.Ships in Gunboats Bombers and Fighters SHOOT EVERYTHING!!! Right so no more Moaning about Capwhoring! As Osiris Targets are Restricted to MEAT their Own Size! As Battleships have 10,000,000,000,000,000s of Souls, fighters only 1 /2 Souls.

So let me get this straight, Battleships have a Quadrillion Crew on it? That's more then Manhattan...

Bet they go out of food quickly....

[Image: L4Dc5Fv.png]
Offline Bass_masta992
08-10-2009, 12:07 AM,
#217
Member
Posts: 667
Threads: 44
Joined: Jan 2008

That's lovely, you're going to have maybe one small craft to your two capitals, your fighters go under attack and you'll just back them up.

Write all the rules of 'engagement' you want, but your actions speak louder than words. And so far, not a whole lot of people like them.

Fix your act, stop making excuses, or this will never work.

[Image: screwingaround2.png]
 
Offline Neronian
08-10-2009, 12:11 AM,
#218
Member
Posts: 220
Threads: 31
Joined: Jul 2008

I've been trying to follow this for a while now, and while there have been improvements, it is still FAR OFF from what is expected of a faction, even an unofficial one...

Along with the others, the whole theology portion of this (Along with GHOSTS >.>") Just isn't Freelancer material.

I'm also a bit tempted to make a Ghostbusters group by this...

"The pen is mightier than the sword." -Edward Bulwer-Lytton.
"Whoever said the pen is mightier than the sword never encountered automatic weapons." -General Douglas MacArthur

[Image: toomuchbacon0-1.jpg]
 
Offline Weedalot
08-10-2009, 12:17 AM,
#219
Member
Posts: 2,364
Threads: 38
Joined: Oct 2008

' Wrote:That's lovely, you're going to have maybe one small craft to your two capitals, your fighters go under attack and you'll just back them up.

Write all the rules of 'engagement' you want, but your actions speak louder than words. And so far, not a whole lot of people like them.

Fix your act, stop making excuses, or this will never work.
*nods his head*:yes:

♠ Because we can ♠
 
Offline DragonLancer
08-10-2009, 12:28 AM,
#220
Banned
Posts: 661
Threads: 37
Joined: Aug 2008

Quote:@ Everyone hostilities updated, all zoners now KOS after the Unprovoked attack by the Zoner Juggernaught "Emerald.Sun[ZRT]" upon "S.Spiegel" in delta and then upon the "Spagna" in Kappa. Of which the Aggressor was given a first class trip to see the Boatman who did not look Pleased as his mistake cost him the Lives of 700 Crew!

This is simply a lie. Spiegel was destroyed by a bountyhunter in Delta.
And he is hostile to me because he already engaged my chars. After my RP in Delta he simply docked and i explained him in PM the situation since he contacted me.

Beside that you were already hostile to the CoZ because you attacked FP9 again and you have crossed o74 again without clearance. And i was chasing you as a direct RP response but you turned it now into a trial by forum and lie about this. Same goes with your actions during the fight.

anyway, you are causing a lot of trouble here and many players are upset about this.
We are here to have fun but you have nothing better to do to ruin the gameplay and acting like a terrorist.
Insulting and anti-semitic PMs to other players are completely unacceptable.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=147045
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