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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Yet another source code question

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Yet another source code question
Offline silverleaf
08-22-2009, 08:00 AM,
#1
Member
Posts: 472
Threads: 68
Joined: Jun 2009

Question: when was the last time someone actually asked for the source code? If the devs can get it, they can finally fix that sound problem bugging many of us (or rather, no sound), and the possibility of more station and planet designs, and more interior designs (some planets and all stations look alike).

If not, why not? And I'll sign the petition too.

[Image: silverleafshippingsigv.jpg]
Scavengers of the Abyss - A Freelancer Short Story
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Offline Marcus Lindberg
08-22-2009, 08:03 AM,
#2
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Posts: 1,098
Threads: 76
Joined: Jun 2009

' Wrote:Question: when was the last time someone actually asked for the source code? If the devs can get it, they can finally fix that sound problem bugging many of us (or rather, no sound), and the possibility of more station and planet designs, and more interior designs (some planets and all stations look alike).

If not, why not? And I'll sign the petition too.

I think the petition is already up, I signed it a few months ago, I found it on ModDB.
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Camtheman Of Freelancer4Ever
08-22-2009, 08:28 AM,
#3
Unregistered
 

They could solve many of disco's problem with the soruce code, including mass/physics. Adding custom weapon slots (like a level 6 turret slot, more)
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Offline silverleaf
08-22-2009, 08:33 AM,
#4
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Posts: 472
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Joined: Jun 2009

Well obviously no one besides us fans are going to check that. I mean when was the last time someone actually sent them a real proper request, by phone or email, followed by a link to the petition?

In fact, who DO we call?

[Image: silverleafshippingsigv.jpg]
Scavengers of the Abyss - A Freelancer Short Story
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Offline lw'nafh
08-22-2009, 09:28 AM,
#5
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Posts: 2,648
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' Wrote:In fact, who DO we call?

Microsoft.

вellυм ѕe ιpѕυм aleт
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Offline silverleaf
08-22-2009, 09:36 AM, (This post was last modified: 08-22-2009, 09:36 AM by silverleaf.)
#6
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Email address please. I'll give it a shot.

[Image: silverleafshippingsigv.jpg]
Scavengers of the Abyss - A Freelancer Short Story
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Offline lw'nafh
08-22-2009, 09:37 AM,
#7
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No idea, sorry.

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Offline Cyberanson
08-22-2009, 09:37 AM,
#8
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I bet that won't work.

As long as you can buy Freelancer in stores you won't see the source code.

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Offline silverleaf
08-22-2009, 09:47 AM,
#9
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All the same, I'd like to see if I get a nice response, a 'maybe' response, or an all out 'i hate you' response from microsoft. Lots of games have released source code when they are still on shelves (freespace 2 particularly).

How many people play this anyway? I believe discovery is the only server with more than 100+ players throughout the day.

[Image: silverleafshippingsigv.jpg]
Scavengers of the Abyss - A Freelancer Short Story
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Offline NerdRage
08-22-2009, 10:48 AM,
#10
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Posts: 520
Threads: 50
Joined: May 2008

BillG(at)microsoft.com

it's bill gate's e-mail, i sent him an e-mail concerning FL2, and how i'd sell my sould for it, and of course it was bashed to near-death by the worlds most powerfull anti-spam filters, then tubemailed to a lowly microsoft drone who replied that i should not sell my soul to microsoft for FL2 or for anything.

so chances are that's the way to go.

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