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  Discovery Gaming Community Rules & Requests Rules Faction Rules
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Police Vs Navy

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Poll: Should Military factions leave enforcing House Law to Police factions?
You do not have permission to vote in this poll.
No
40.31%
52 40.31%
Yes
59.69%
77 59.69%
Total 129 vote(s) 100%
* You voted for this item. [Show Results]

Pages (8): 1 2 3 4 5 … 8 Next »
Police Vs Navy
Offline Guyton
07-07-2012, 09:51 PM, (This post was last modified: 07-07-2012, 09:55 PM by Guyton.)
#1
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Posts: 383
Threads: 48
Joined: Dec 2006

For the longest I've been curious about the conflict in roleplay regarding police and navy factions. Today we have Navy/Military factions meant to protect the state from foreign threats policing the houses, and their IDs give them the right to do so. Where does that leave Police factions who are actually meant to police the state and enforce law? I could understand Navy forces policing the nation's border especially during a time a war. I don't understand why military personnel would take time from their training operations/preparation for combat would play police scanning individuals for illegal contraband like modern policemen doing drug searches. It appears police factions really have no specialized roles seeing as navys can do their jobs for them.

[Also I Did Not Vote In Poll]

Discovery Freelancer [9.5 Years]
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Offline Blackvertigo1
07-07-2012, 09:53 PM,
#2
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Posts: 679
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I voted "No" for the sake of MP forces. (Military Police)

"The path to hell is paved with good intentions."


Quote:* Nodoka Hanamura is all about that SSH life
If you can't RP then 1.0

"There are more things in Heaven and Earth than are dreamt of in your philosophy - from our odyssey into Hell, we have returned with a gift."
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Offline Guyton
07-07-2012, 09:56 PM,
#3
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Posts: 383
Threads: 48
Joined: Dec 2006

' Wrote:I voted "No" for the sake of MP forces. (Military Police)

Curious of why Military Police would be policing Civilians. They would be guarding Guard systems if anything.

Discovery Freelancer [9.5 Years]
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Offline Loken
07-07-2012, 09:57 PM,
#4
Phantom of Roussillon
Posts: 2,202
Threads: 80
Joined: Jun 2010

' Wrote:For the longest I've been curious about the conflict in roleplay regarding police and navy factions. Today we have Navy/Military factions meant to protect the state from foreign threats policing the houses, and their IDs give them the right to do so. Where does that leave Police factions who are actually meant to police the state and enforce law? I could understand Navy forces policing the nation's border especially during a time a war. I don't understand why military personnel would take time from their training operations/preparation for combat would play police scanning individuals for illegal contraband like modern policemen doing drug searches. It appears police factions really have no specialized roles seeing as navys can do their jobs for them.
No they don't, but they get TLAGSNET which makes policing as a police officer much easier. It's been that way since the single player campaign. The navy did as much policing as the police.

[Image: NVY3f0y.png]
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Offline Guyton
07-07-2012, 10:01 PM, (This post was last modified: 07-07-2012, 10:05 PM by Guyton.)
#5
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Posts: 383
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Joined: Dec 2006

' Wrote:No they don't, but they get TLAGSNET which makes policing as a police officer much easier. It's been that way since the single player campaign. The navy did as much policing as the police.

In the single player campaign the Liberty Security Forces bridged the gap in policing thus they were considered the military branch allowed to police. Counter Intelligence and authorization that allows the military/police to do what normally could not be allowed.

Discovery Freelancer [9.5 Years]
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Offline Loken
07-07-2012, 10:06 PM, (This post was last modified: 07-07-2012, 10:06 PM by Loken.)
#6
Phantom of Roussillon
Posts: 2,202
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' Wrote:In the single player campaign the Liberty Security Forces bridged the gap in policing thus they were considered the military branch allowed to police.
Yes, unfortunately disco has interpreted that entirely wrong and thinks they are some kind if secret agent group.

That doesn't change the fact that the military factions you saw would spend as much time policing the core worlds as the police. Pirates in freelancer have military grade equipment, they are a military problem.

[Image: NVY3f0y.png]
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Offline RickJames
07-07-2012, 10:10 PM,
#7
Member
Posts: 439
Threads: 35
Joined: Oct 2007


This is a very old discussion that's pops up at least yearly.

In a perfect game cops would be cops and the military would be the military. There would always be tons of cops and tons of criminals breaking the law to arrest. There would always be tons of military folks, and constant foreign threats to defeat.

Unfortunately, there are no perfect games and so each faction makes do with what it can.

For me the game is about good guys and bad guys. Good guys in their ZOI fight the Bad Guys in their ZOI and vice versa....no pun intended.
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Offline Guyton
07-07-2012, 10:13 PM,
#8
Member
Posts: 383
Threads: 48
Joined: Dec 2006

' Wrote:Yes, unfortunately disco has interpreted that entirely wrong and thinks they are some kind if secret agent group.

That doesn't change the fact that the military factions you saw would spend as much time policing the core worlds as the police. Pirates in freelancer have military grade equipment, they are a military problem.

Police factions also have access to military grade equipment. The only thing I can draw siding with your involving a matter becoming a military problem. Is the fact police are only authorized up to a gunboat and major pirate factions are authorized to fly larger classes. I would consider a ship flying in house territory a grade cruiser and higher would be a threat to national security this would involve military action.

Discovery Freelancer [9.5 Years]
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Offline Ursus
07-07-2012, 10:15 PM,
#9
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Posts: 3,853
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Joined: Oct 2011

As long as pirates are flying military-class vessels, the military should be able to respond

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
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Offline Loken
07-07-2012, 10:18 PM,
#10
Phantom of Roussillon
Posts: 2,202
Threads: 80
Joined: Jun 2010

' Wrote:Police factions also have access to military grade equipment. The only thing I can draw siding with your involving a matter becoming a military problem. Is the fact police are only authorized up to a gunboat and major pirate factions are authorized to fly larger classes. I would consider a ship flying in house territory a grade cruiser and higher would be a threat to national security this would involve military action.
I would consider a pirate flying a top of the range military class fighter a threat to national security.

[Image: NVY3f0y.png]
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