While writing some scripts for stuff that Companion won't do, I found some errors in the gamedata_bases.txt file.
gamedata_bases.txt:
#1: Freeport 14 is mislabeled as KU17_01_Base, while it should be LI07_01_Base
#2: All 4 bases in HI20 (Omicron-94) are labeled as HI20_01_Base instead of HI_01_Base, HI_02_Base, etc. All 4 names are there and are in the correct order, the other 3 just need the numbers changed.
Not exactly a priority here, just some simple info that can be easily fixed.
I only found these because there were labels 'missing' from base codes parsed from the INIs, so there could easily be names switched around that I haven't seen.
If I find anything else with these files I'll post, along with the appropriate fixes.
Some say that he's a CIA experiment that went wrong, and that he only eats cheese. All we know is that he's not The Stig - he's The Stig's American cousin. Wiki sysop (admin-ish) | I do custom ship renders (and bases)
48 commodities were missing, full list would take up too much space here. Updated file attached.
I didn't know what description fit the following items, and just used the internal name as description:
commodity_textberne
commodity_bm_munitions
commodity_mox_rh - "MOX", right? but that's already defined, and what does the '_rh' add?
commodity_militaryvehicles_li - "Military Vehicles". again, already defined, and why the '_li' tag?
I know that these files aren't used too much, but I hope someone finds this useful somehow.
[edit] updated attached file with black market munitions [/edit]
For balance purposes, I believe there are some commodities that have an identical clone that has a slightly different selling price. (I know there's two MOXs for sure)
Also, commodity_bm_munitions = Black Market Munitions