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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Serious Sirius Cola

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Poll: Should we have a Sirius Cola commodity?
You do not have permission to vote in this poll.
Yes, love it! Please add it in 4.86
42.25%
30 42.25%
No, move this the thread to flood
57.75%
41 57.75%
Total 71 vote(s) 100%
* You voted for this item. [Show Results]

Pages (6): « Previous 1 2 3 4 5 6 Next »
Serious Sirius Cola
Offline Boss
08-30-2009, 05:38 PM,
#11
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Whiskey, rum, beer. Would make RP much more interesting for the police factions.

"Sir, are you aware of the alcohol in your vessel?"

"Whash' al'khol? Ihaddenseenanny al'khol!"

"Sir, have you been drinking?"

"Nawsar! Nebbar been sha...she...shobr're. *hic*"

Etc.

I want more specific commods.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline RonG777
08-30-2009, 05:42 PM,
#12
Member
Posts: 623
Threads: 31
Joined: Jul 2006

' Wrote:But is it worth the extra .02 ping?


Does adding commodities contribute to server lag? .. I didn't know . . .

If it doesn't, I think it never hurts to add a new commodity.. but I'm not sure about this particular one (may need some work on the info and pricing) . .?

But, if this was all a joke, it's pretty cute . .:laugh:

[Image: Panic2.jpg]
--- " I might not be much help, but by God, I'm all the help you got" ---
EFFIN' ROLEPLAY GUYS ... off to flood we go for that - Hoodlum
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Offline DarthCloakedGuy
08-30-2009, 06:48 PM,
#13
Member
Posts: 1,263
Threads: 55
Joined: May 2008

No. This would be a Consumer Product. And a rather lame one at that.

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = "Lash" McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
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Offline Jihadjoe
08-30-2009, 06:58 PM, (This post was last modified: 08-30-2009, 07:01 PM by Jihadjoe.)
#14
Custom User Title
Posts: 6,598
Threads: 664
Joined: Nov 2007

Well before all you folks dismiss it out of hand, I would like to see a certain amount of diversification in the consumer goods. At the moment we basically have holo-tainment bands, wine, tobacco, arguably the various drugs and finally the 'consumer goods' and 'luxury consumer goods' commodities.

The 'consumer goods' commodity is rather a blanket idea, and lacks a little in detail. I think The mod would gain greater depth by removing the blanket 'comsumer goods' commodity, and replacing it with a series of specific goods such as this. I know the devs and various people balencing the economy would probably shoot me for it. But hey.

[Image: DramaticExit.gif]
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Offline Ash
08-30-2009, 06:59 PM,
#15
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

NO! I say DONUTS!

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
  Reply  
Offline DarthCloakedGuy
08-30-2009, 07:10 PM,
#16
Member
Posts: 1,263
Threads: 55
Joined: May 2008

' Wrote:Well before all you folks dismiss it out of hand, I would like to see a certain amount of diversification in the consumer goods. At the moment we basically have holo-tainment bands, wine, tobacco, arguably the various drugs and finally the 'consumer goods' and 'luxury consumer goods' commodities.

The 'consumer goods' commodity is rather a blanket idea, and lacks a little in detail. I think The mod would gain greater depth by removing the blanket 'comsumer goods' commodity, and replacing it with a series of specific goods such as this. I know the devs and various people balencing the economy would probably shoot me for it. But hey.
In all honesty, I think the addition of holo-tainment bands, wine, and tobacco was a step in the wrong direction. There are already too many types of consumer goods in the game.

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = "Lash" McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
  Reply  
Offline atlantis2112
08-30-2009, 07:14 PM,
#17
Member
Posts: 1,350
Threads: 125
Joined: Apr 2009

Quote:In all honesty, I think the addition of holo-tainment bands, wine, and tobacco was a step in the wrong direction. There are already too many types of consumer goods in the game.

Name 7.

While I am not in support of this particular commodity.. the additions to the consumer goods would nice for diversity.
  Reply  
Offline RonG777
08-30-2009, 07:16 PM,
#18
Member
Posts: 623
Threads: 31
Joined: Jul 2006

' Wrote:In all honesty, I think the addition of holo-tainment bands, wine, and tobacco was a step in the wrong direction. There are already too many types of consumer goods in the game.


Well, I kind of disagree on that... True it adds complexity to the game, but it opens up more avenues to role play . . . Introducing new commodities envelops more stories, more opportunities for trading as well.
I'm sure it requires more work for the developers, but there can be great rewards . .


[Image: Panic2.jpg]
--- " I might not be much help, but by God, I'm all the help you got" ---
EFFIN' ROLEPLAY GUYS ... off to flood we go for that - Hoodlum
  Reply  
Offline Darkavatar
08-30-2009, 10:07 PM,
#19
Member
Posts: 165
Threads: 2
Joined: Jul 2009

' Wrote:....I want to see WHISKEY and BEER added as well. It's hard to play a raging alcoholic when all you have close to it is wine. I'm no wino. I'm whiskey bent and hell bound.

Plus, if this happens, I can carry cola AND whiskey!

I second this. /signed

[Image: 4241_s.gif]
Join the Congress | Join the BDS [|] | Independent Abolitionist Force Thread | IAF Forum|[Image: toshiro.kazuma.png]
Anime status - Finished watching: Strawberry Panic (gave up for now) - Now watching: Shakugan no Shana II
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Offline BaconSoda
08-30-2009, 11:52 PM,
#20
Member
Posts: 3,399
Threads: 117
Joined: Feb 2008

' Wrote:Well before all you folks dismiss it out of hand, I would like to see a certain amount of diversification in the consumer goods. At the moment we basically have holo-tainment bands, wine, tobacco, arguably the various drugs and finally the 'consumer goods' and 'luxury consumer goods' commodities.

The 'consumer goods' commodity is rather a blanket idea, and lacks a little in detail. I think The mod would gain greater depth by removing the blanket 'comsumer goods' commodity, and replacing it with a series of specific goods such as this. I know the devs and various people balencing the economy would probably shoot me for it. But hey.

This is both a great and an awful idea, I think.

On one hand, it could create a very diverse and interesting economy. I mean, every House has to produce some kind of unique consumer goods, some kind of unique food ration, some kind of unique luxury food. Every other house would have that commodity in demand, some Houses more than others. It would really be interesting.

However, it would be very hard to code, and, in my opinion, not really worth it. Easier to just keep it simple.

[Image: Skritt.gif]
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.
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