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Traders, opinions from a pirate

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Traders, opinions from a pirate
Offline Rocket.Mouse
09-01-2009, 03:33 PM, (This post was last modified: 09-01-2009, 06:25 PM by Rocket.Mouse.)
#1
Member
Posts: 92
Threads: 18
Joined: Jan 2009

Might I interject a little help to some of the less appreciative traders out there. There has been some anger directed to pirates out there, I feel it will always happen, being the bad guys, I could just expect it, and since I live in an open mouth, closed mind country (U.S.A.) I am compelled to speak. If this is soemthing everyone enjoys then it will fade away into the threads of the graves, if soemone hates it, it will stay afloat in the river of flames (river Styx right?). Happy fun time reading!

As I have been driving the SpaceBall_3 for quite some time now, one pattern has emerged. When I scan my targets, my prey, I look for specific thing that validate the trade ships role play.

1. Do they have crew? Does your ship have a single life-form on it? Who manages the helm, who is the cargo master?
People are driving around in 3k+ cargo ships and have little room for a couple of space ship crew...sad when there are thousands of young "Mr. Crushers" on planets all across Sirius.

2. So some crew, no food?
Goodness, we're HUNGRY! your crew is happy rich and loves their fish eggs? Give me some, I'll feel more obliged to take food from a trader than cargo, because I have a crew, they have family, we need to eat. (especially my woman, she can eat more than most, she's got a neck so thick she could eat a brick if it was made by frito-lay)

3. Most profitable cargo wins eh?
I rarely see the lesser cargo, it's most a full load of one thing, one profitable thing that makes the most money in the shortest time. This tells me that, like a lot of traders, this guy will only trade until he/she has enough credits and more to purchase a super cruiser, battleship, and whatnot- so the few times to "get em" will be all there is before that money tree goes *poof* into a shiny new ship bent on destruction.

4. Complaints in space, "why don't you guys go and trade to make your money?"
I know, that's sad, a lack of understanding of out RP, as most all (and better be all) of us in OPG "trade ships" give our cargo to corsair and corsair allied bases. It's in our role to play. Sure, with our lovely OTC we could have a hand off to 'legal" traders and make uber cash by completing the runs for the trader we steal from but that fails the whole role play system.
I have enough money, I've had enough money, I do not do this for money, lately my cash has been going to banks to finance new recruits.

5. Faction alignment, ID...etc.
Bretonia corporations, they get it easy...wait no, we hate Bretonia, Rheinland, well, just a lot of people. So when I see a bounty hunter IDed ship come rolling in doing the mass cargo trading, I hit them a lil harder than normal, (yes I have seen that, and to send out reports all day is not a fun way to play)
Zoners, well, zoners seem even more popular than before, I give em a chance, and if I get "ur stupidd" or somewhat of the similar, bah, they get hit even more.

At the end, try it before you complain from it too much. It's not an easy task to be the bad guy, heck! I get PMs about Gamma getting raided, destroyed traders come flying back in bounty hunter orcas or freelancing Bombers, outcasts raids, red hessain and SCRA bombers and fighters trying to drill a new dock in Cadiz, BAF pilots chasing me all over bretoinia, and then the local bounty hunter battlecruiser who calls me a coward because I run away in my transport, let alone the escorted tradeships who send their escorts after me while they fly away, the trader who calls for help while they pretend not to know english, My sympathies for some excuses that I get and then get burned on, traders who decide to fly together and CAN and HAVE took me out, plus lately an IMG IDed lux liner who doesn't even wait for my demand....buggers!

Is a hard knock world our there, ask the BAF how many blue messages they've got with my ship's name in the beggining, I'm sure it is in the hundreds! Kudos to you guys (when you remember a CD) You've caught me many of times. But if anyone really hates this way of working, then we can see about going back to the "2millordai." I always though though if I took cargo, bought for aroung 1.5 mill or so from a trader, then I have to run it out somewhere to sell it for 2.5+million, and I have to survive the route, which doesn't always happen.

So, hate to start anything bad, just some Trader edicate I feel needs to be put to light.

your friendly Corsair who like to sing the pirate song

~Rocket Mouse
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Offline pruskis92
09-01-2009, 03:39 PM,
#2
Member
Posts: 363
Threads: 12
Joined: Jul 2008

True!

But, my Zoner is hungry.. Alone in his whale... But he is really rich!!!! Someone could help me with, "how to pay or drop cargo while stopped", because I don't really know how to do it right. Each time I got stopped, I am running away and get killed or I just escape..

Hey, I am a power trader, help!

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Offline El Nino
09-01-2009, 03:40 PM,
#3
Member
Posts: 1,248
Threads: 25
Joined: Dec 2007

YAR Signed!

Donate to the Poor Pilot's Fundation via Sirius Bank /givecash GreenHawk 1000000 now, and support poor pilots sirius wide!
Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk

Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.

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Guest
09-01-2009, 03:45 PM,
#4
Unregistered
 

The cargo space is for.... Well cargo.

What the heck would you dump your crew in their?
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Offline Janus
09-01-2009, 03:45 PM,
#5
Member
Posts: 287
Threads: 13
Joined: Jul 2009

Yes, I have crew on my ship. Funnily enough, I don't stick them all in the cargo containers. They wouldn't be much use to me there now would they? Same goes with their food, it's in the galley.

As to your assumptions as to why I trade, that's all they are, assumptions.

You keep assuming, I'll keep out of the Omegas.

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Offline johnpeter
09-01-2009, 04:03 PM, (This post was last modified: 09-01-2009, 04:05 PM by johnpeter.)
#6
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

Quote:1. Do they have crew? Does your ship have a single life-form on it? Who manages the helm, who is the cargo master?
People are driving around in 3k+ cargo ships and have little room for a couple of space ship crew...sad when there are thousands of young "Mr. Crushers" on planets all across Sirius.
Of course they do... But their in the crew galleries, which have lead stopping both cargo scanners and dark matter storms from penetrating.

Quote:2. So some crew, no food?
Goodness, we're HUNGRY! your crew is happy rich and loves their fish eggs? Give me some, I'll feel more obliged to take food from a trader than cargo, because I have a crew, they have family, we need to eat. (especially my woman, she can eat more than most, she's got a neck so thick she could eat a brick if it was made by frito-lay)
Again, dark matter shielding, and their in the kitchen.

Quote:3. Most profitable cargo wins eh?
I rarely see the lesser cargo, it's most a full load of one thing, one profitable thing that makes the most money in the shortest time. This tells me that, like a lot of traders, this guy will only trade until he/she has enough credits and more to purchase a super cruiser, battleship, and whatnot- so the few times to "get em" will be all there is before that money tree goes *poof* into a shiny new ship bent on destruction.
It's in my roleplay to be as profitable as possible.

Quote:4. Complaints in space, "why don't you guys go and trade to make your money?"
I know, that's sad, a lack of understanding of out RP, as most all (and better be all) of us in OPG "trade ships" give our cargo to corsair and corsair allied bases. It's in our role to play. Sure, with our lovely OTC we could have a hand off to 'legal" traders and make uber cash by completing the runs for the trader we steal from but that fails the whole role play system.
I have enough money, I've had enough money, I do not do this for money, lately my cash has been going to banks to finance new recruits.
I never whine about how people should do their own trading... If the pirate is polite to me, I'll throw in an extra million on top of what he's asking.

Quote:5. Faction alignment, ID...etc.
Bretonia corporations, they get it easy...wait no, we hate Bretonia, Rheinland, well, just a lot of people. So when I see a bounty hunter IDed ship come rolling in doing the mass cargo trading, I hit them a lil harder than normal, (yes I have seen that, and to send out reports all day is not a fun way to play)
Zoners, well, zoners seem even more popular than before, I give em a chance, and if I get "ur stupidd" or somewhat of the similar, bah, they get hit even more.
See above. My zoner trader does like to profit, but typiclly stops, immediately pays the pirate, then while continuing to my next stop keeps roleplaying.


EDIT: Also, don't the OPG have a whining filter?

Come on! Be free!
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Offline Capt. Henry Morgan
09-01-2009, 04:28 PM,
#7
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

As for the issue of RP cargo, I've got to say that I don't agree with carrying it. The cargo hold is for cargo. Crew sleep in the crew quarters, and food is kept in separate holds designed for that purpose.

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Offline Rocket.Mouse
09-01-2009, 04:29 PM, (This post was last modified: 09-01-2009, 04:44 PM by Rocket.Mouse.)
#8
Member
Posts: 92
Threads: 18
Joined: Jan 2009

Nice, I be civil and I get "my crew hides where no one can see it, the developers made spaceship crew on all planets to trade as cargo."

"Dark matter shields my crew and food." Missed the point by a long shot. Lemme put it into simple terms:
If some you guys would role play a ships captain with a hardy bunch of crew that need food, we could rob you for your food. Thus completing the cycle of role-playing.

And also I am whining, neat. This is the attitude that kills this community. I understand "my zoners rp is to make as much money as possible." I'm sure every trader out there has the same RP, wow, what a role to play.


I could keep on going but I am done with this, this is why the community fails, I add opinion, interject some humor, add to the plight of pirates, and offer some Ideas to traders, yet what do I get?

For shame, I'm sorry people, playing the bad guys got you all angry at us individually. I will begin the Omega Hugs Guild, where we will spread cookies to all who come out, anyone care to donate? We will need lots of kleenex and some soft music, oh and an acoustic guitar.

Your new target
~Rocket Mouse
soon to be president of the OHG

oh, and I turned off the whining filter so I could hear more, with it on, I could barely see a single thread, now is this the attitude that I need to post with? I think not, so I will go out back and punish myself with a stick.
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Offline johnpeter
09-01-2009, 05:04 PM,
#9
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

Quote:developers made spaceship crew on all planets to trade as cargo
Yep, you got it.

Quote:Missed the point by a long shot. Lemme put it into simple terms:
If some you guys would role play a ships captain with a hardy bunch of crew that need food, we could rob you for your food. Thus completing the cycle of role-playing.
That's what I do. You can roleplay taking the food, AND get OORP credits.

Quote:And also I am whining, neat. This is the attitude that kills this community. I understand "my zoners rp is to make as much money as possible." I'm sure every trader out there has the same RP, wow, what a role to play.
Well that and to help those who have to pirate because they arent as fortunate as my captain.

Quote:I could keep on going but I am done with this, this is why the community fails, I add opinion, interject some humor, add to the plight of pirates, and offer some Ideas to traders, yet what do I get?
Feedback.

Quote:For shame, I'm sorry people, playing the bad guys got you all angry at us individually. I will begin the Omega Hugs Guild, where we will spread cookies to all who come out, anyone care to donate? We will need lots of kleenex and some soft music, oh and an acoustic guitar.
Who said you were the bad guys? My Zoner's roleplay is also to help pirates. Where is the Omega Hugs Guild based? I need to take all the counterfit software, luxery consumer goods, and luxery food somewhere.

Quote:Your new target
~Rocket Mouse
soon to be president of the OHG
Yes, I'm selling all my corsair characters, and getting outcast ones.

Come on! Be free!
  Reply  
Offline Jimothy
09-01-2009, 05:39 PM,
#10
Member
Posts: 942
Threads: 67
Joined: Nov 2008

I wholeheartedly agree here.
In my experience, the majority of people have all their fighter/bomber/cap characters, and then a single ADV Train or something who they only use to earn money when the other characters need it.
Now, I have two traders, and would happily stop flying to throw some banter about with pirates, pay them and move on. (Apart from Scot, who carrier deteriorating Plutonium, and Universal slap him if he lets to much waste away)
This is a Role Play server, even traders should role play. Ok, now I'm not trying to argue to much here, but here we go (Using Standard Trains [3K cargo] in my examples);

1 - Crew - Ok, fair point, a large Trade ship such as a Train would have a crew, and looking at the 'cabin' sections of the Trains, there is plenty of reason to believe that a small crew lives there. However, I don't think they should take up any cargo room, which is, as people have said, for cargo. As of reading this I will add crews to my Traders though, and edit their role play stories to make it as though they have always had them. It does make sense that a ship as large as as a Train would use the cabin, that looks rather cool I think, as if it had a crew inside.

2 - Food (And water even) - Exactly the same as crew, some food and water would be needed for longer trips. Depending on the length of the trade route depends on how much food should be carried. I have written in my character biographies how long my trade routes take in RP terms, Scot's is less than an hour and James's is about a six hour trip. Now the one hour trip is from New York to Pennsylvania, so rather short, but they would still have some food and water aboard. They would have enough to last more than an hour, so they didn't need to restock every time they stopped, but they wouldn't carry so much they could go for months. Again with my six hour trip, they would have far more food than the one hour trip would need, but again, not so much they could set up a cafe in the Omicrons with it. I will now be adding food and water to my Trader characters.

3 - Most Profitable Cargo - Ok, so one of my Traders runs a rather profitable trade run. It's not the absolute best, because I don't want the automatic assumption that I'm a 'power-trader'. Yes I want money, but I want to RP as well. My Short-haul route through NY and Pennsylvania is by far not the best, it's perhaps medium profitability. I run this route just for RP, with some cash on the side. Two things about using the most profitable cargo/trade route. Traders should find routes that are profitable, suit their character, and perhaps most importantly, not every single Joe Shmoe flies. If everyone flies the same route, it removes RP opportunity for other area for the pirates. On the other hand though, pirates who pick out these overcrowded routes shouldn't assume that everyone is a power trader hell-bent on ignoring RP. Now I'll admit, not everyone does this, but still...

4 - Complaints - Now in-character complaints are what makes the 'being pirated' situation RP. If my interspace trader asks a corsair who's pirating him why he doesn't trade for money, fair but it I go "//why dunt u trad3 f0r ur money?" then no, wrong. Chances are that player has a Trader character anyway, but the corsair character is trying to make money for himself, his family and such. Besides, what does it matter if they earn their money pirating, it's their choice if they want to make slower money and have more fun in the process, or power-trade and get the most money, but be board in the process.

5 - Faction Alignment - Big one. Now, I have an interspace character, who as of yet only has a Train, but will get a Large Train, and then stop, no ADV Train. I want to RP a trader who can go pretty much anywhere , not make money. There are too many people spamming the Zoner-Gaurd-Whale-Trader thing. Ok, universal can't really go to Rhienland, Gateway can't really go to Kusari and such, and Zoners can go everywhere, but that just shows you they're trading for the money, not for the RP. Again, cargoes, Interspace insure expensive cargoes (not buy-cheap sell high stuff, but buy high stuff), Ageria take technologies, Border World Exports ship stuff to the border worlds and back, what do the border worlds need, basic supplies. ALG - waste, GMG - gasses and such. See where I'm going. If a trader has a cargo/route that suits their character, great, if not, grr at them. Just as an example, Bowex shipping side arms to a freeport, Ok, that's fair, side arms are a relatively basic supply in the border worlds. However Bowex shipping say gold into Liberty, no, that's not Border world material, that's more gateway's department. My Universal trader sticks within Liberty, taking Plutonium, H-fuel and water about. Universal would be the first people Norfolk shipyard would ask to ship Plutonium to Philadelphia station, then the H-fuel back to West Point and water back to Norfolk just fit in on the return trip, because universal don't want empty ships flying around. In a standard Train this is about 1 million in aprox. 8 mins. Now that's not the best money-wise, but they're standard short-range things that would (in RP terms) need shipping around. Philly station need the plutonium for it's reactor, and Norfolk sells the excess it doesn't use for ship reactors. On the same point though, universal would be totally the wrong company to ship things out to somewhere off the Trade Lanes, as they as they have a rep with pirates (on RP terms here) for carrying high value cargoes, so would be a Prime target.
Also hiding behind your faction is a bid no-no, Ok, zoners shouldn't be treated any differently, but if they RP'ed it properly they could easily get away with a lesser, if any, charge than a corporate trader. But bounty hunter traders, they would be few and far between, and would ONLY be there to ship equipment to BH basses, and perhaps captured prisoners to prisons, but only RP stuff, BH carrying side arms into Omnicrom delta, fine, they need them to fight the order. But BH carrying lets say diamonds to Kusari, no. Just no.

*Run script: C://Programs/End Rant.exe*

Ok, basically, Traders please god try to RP at lest bit.
And pirates, please blast the ones that don't.

I was formerly know as Spiritar.

It's been a while.
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