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The epic struggle against lolwutters

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The epic struggle against lolwutters
Offline Agran Harper
09-03-2009, 01:30 PM, (This post was last modified: 09-03-2009, 06:03 PM by Agran Harper.)
#1
Member
Posts: 60
Threads: 3
Joined: Aug 2009

I am so tired of reading 10+ pages through a thread to get the hang of everything. Many just read the inital postings, and refer to JUST THAT and ignore the things that have been stated later in the topic. I am so tired of this, and therefor I will carefully read through the answers here and add things that are reasonable to consider discussing about in this initial topic, with a reference who has suggested it. That way, anybody who jumps into the thread is able to discuss about it all. Just forgive me if I cannot monitor this one 24/7... I DO have a life, but I DO have the compassion to shepherd this thread. This is for the greater good of Discovery, isn't it? So I will keep monitoring here and edit as fast as I can.

A couple of things:
  • Before anyone attempts to answer, please relate your statements to the points and subpoints I created below. This is to maintain visibility. Referring to the number suffices, no need to quote the entire thing if it is not needed to. Just to maintain overview.
    Please read carefully and please read everything through and do not fire when you are halfway done reading because that what you might critizise, would perhaps be solved by itself when reading further down.
    If you have other solutions to suggest, and I really mean suggest, and I really mean phrased out suggestions, place them and I will edit this posting to add that addition. And I mean solutions, which are bound to one thing; any solution there is proposed is based off the fact to restrict the lolwutters who are a thorn in the flesh but do not break a rule.
    To anybody who say "But this is freelancer, I wanna fly what I damn want to". You are wrong. Not on THIS Server of Discovery. With the introduction of Player Factions and related IDs and stuff like that, the original idea of Freelancer has ascended to a whole new level. You are not alone, and it is justified by roleplaying. That is what we all should keep in mind. This is the setting of the server. Whoever does not comply with that and the rules, is on the wrong boat or should adjust the gamestyle to see if it does make fun in the end to play it "the other way".
The original topic where I wanted to write this seems to have gotten way out of hand; *sigh* seems everytime these things are discussed it becomes a messy mudfest sooner or later. Lets keep the facts straight and sorry if I step on someones toes by trying to solve this puzzle.
  1. QUESTION: [size=small]What is the problem?
    ANSWER 1: Lolwutters (also known as "people not behaving the way they should on this RP server")
    ANSWER 2: Lolwutters especially in Battleships / capital ships in general (aka lolwutcaps or in short; lolcaps. If this also implies that the lolwutter powertraded to get there first, is questionable, but apparently likely).
    ANSWER 3: A lolwutter who doesn't know that he/she is a lolwutter in the first place because he/she overlooked the forums and the tight setting. (I realized there is the "Welcome to discovery" commodity upon starting in the hold but NOT the Rules commodity that can be purchased at planet Manhattan. *Kapital Kwestion Marc?*)
    ANSWER 4: People who are no lolwutters but should review the rules of the server again, because they are apparently not up to date what is allowed and what is not. Instead they rant and flame away on the forums but are unaware that there are things to be done by themselves. Please refer to this posting by Hyung Soong for further details.
    • Comments: Apparently there is only a problem in downing the upper classes of capitals, as I often read that is no problem to get rid of the lolwut(cap)s of lower classes, therefor the restriction only affects the upper capitals. Just recently I read some experienced player (years on this community) fighting in a group against several lolwutters in battleships which were completely fitted for antifighter/bomber weapons and not a single big weapon mounted. Overkill? Nevertheless, offtopic. And again; its not only the lolwutters who cause the trouble, but also those who let the trouble happenl as stated in the posting I linked to in Answer 4.
      .
  2. QUESTION: Is a lolwutter really a lolwutter?
    ANSWER: No, as stated above, there are certainly some persons who actually miss the point without noticing, and need to be carefully channeled into the right directions. Many of you do take new players by the hand if they missed something and hopefully many people are exactly doing this. We must never forget that the first line of defense against lolwutters are the people who try to nip the (unintended) lolwut behaviour in the bud. I am aware that there is a considerable amount of players that were rescued from the zealous efforts of the people who actually know how to run this game and how to RP. It is time to offically give you credit for that from my humble self.


  3. QUESTION: Some beginning lolwutters do not change - how to get rid of the infestation? (no pun intended. Please don't take it all too seriously)
    ANSWER step one: stop reveling in your grief and pessimistic behaviour (IF you do). Tell them what they did wrong (this applies to ANY level of lolwutter. Be it light fighter, be it battleship).
    ANSWER step two: Report them if they did something against the rules. It is stated in the rules that not KNOWING the rules does not PROTECT from sanctions and consequences. Certainly it should be stated as well, that the said person was acting in unintended ignorance - because he/she simply didn't know it better. Perhaps this eases the sanction or is being reduced to a warning.
    ANSWER step three: It becomes increasingly important to report the lolwutters that are VIOLATING THE RULES, the higher a level they have and the bigger the ship they are flying, which leads us to the lolcaps.


  4. QUESTION: A lolwutcapper did nothing against the rules directly - what now?
    ANSWER step two: spam your screenshot button and doublecheck the rules again if you are in doubt. Perhaps it turns out you memorized a rule wrong or forgot one in the first place.
    ANSWER step two: Rinse and repeat. Telling them that they do not behave accordingly to the ROLEPLAY setting this server has.
    ANSWER step three: screenshotting the conversation. ooRP chat in system chat should be avoided and only used in emergency situations, as stated in the rules and so on and so forth. If they abuse the system chat for that - then you have a valid point to at least point an admin into their direction.


  5. QUESTION: A lolcap does nothing wrong / against the rules, but still behaves like pinhead what do we do?
    ANSWER: Something that we are just trying to determinate in the various threads, don't we? So we have to go through 4 points before it actually gets to the problem that has been stated. The REAL question would be how many "lolwutcaps" would there be if there are more people to watch over them and check if they actualy do something against the rules? The question is; how many of these problems could be solved with more perception? So, the possible solutions are only VALID when there is STILL a tremendous amounts of users left, where question number 5 takes place. So, IF it still persists, then lets go on with that;


  6. QUESTION: What could we do to restrict elusive lolcaps from abusing their ships or rather get them in the in the first place?
    ANSWER 1 step one: Doing it the way it is proposed in the initial thread -> limit the purchasing of battleships to player factions which have to accept the application of a pilot who wants to become a member AND to SOME individuals who are granted the usage of such a ship.
    • Comments: Get rid of the "well known" bit, and insert the "widely accepted roleplaying" bit. Independant battleship pilots have to roleplay to get a battleship granted. Comparism; A regular player who wants to join a player faction has to be roleplaying as well to convince the faction leader of being worthy to fly a large ship. That is not much of a difference then.
    ANSWER 1 step two: Since many of you seem to have no trust in the faction leaders OR THEIR RELATED OFFICERS or since you feel the upcoming political powerblocking and friendship giving; if the player community smells something like "tweaking" because of the faction leadership, they always are free to state a vote against that. It should be based upon the facts; has the person flying the granted capital ship at least TRIED to RP it on the forum? If not; then the vote could pass rather easy to remove the battleship from that person. This also has repercussions on the leaders of the factions, which could lead into heaving them from their position. If there has been the official RP in the forums to match the request, but the person behaves unsound ingame; report if it is against the rules. PM if it is not against the rules but frowned upon. Write in the forums to state your disapproval.

    ANSWER 2: If answer 1 does not fit for you, take Denelo's idea *clicketyclicklink* and base the approval of a battleship license off his idea. Refine if necessary. I like the idea that several persons, regardless of faction, are free to judge the RP of the character and the behaviour of the character ingame.
    • Comments: lets face it; you want to get RID of lolwutters and "keep the community" clean, or am I mistaken? If you do, then you should have no regrets to make approaches tight enough to discourage lolwutters to a grade, that they either leave or adjust their case of metagaming.
      .
    ANSWER 3: Make it even harder moneywise to purchase Battleships. Honestly; its a teamgame. A BATTLESHIP is representing the joint ventures of plenty of manpower and industrial effort. Make the approval of the Battleship License unlinked to the Faction like in Answer 2, but if the person gets the it granted, then the purchasing of the Battleship should be pooling funds from all of the factions members or something like that.
    • Comments: This gives two thoughts; a) the faction members really have to CONSIDER if they really feel like spending several billions on a battleship. b) Battleships (and therefor, scaling other bigger ships accordingly) would receive the unique status they should receive in the first place.
      .
  7. QUESTION: What kind of adjustments should be done to meet the respective answers stated above?
    ad ANSWER 1: Rewriting of IDs, naturally. Being a big deal of the community, ingame and forumwise. There is no battleship without no RP at all, there is no ingame character without a background fleshed out. These are all things that come interlinked. Again, if there are problems arising with the faction leaders and their COs, dear me there are the forums to vote against a decision. I don't think it is the end of the world, as I think that there are some formidable Faction Leaders out there as well as people sharing the burden.

    ad ANSWER 2: Battleship Licenses are to be redistributed accordingly. As Denelo said, Yes, before you scream "but who judges what is good RP and what is not" and all that, please read again. Then read his posting again. Thank you. There are apparently a good chunk of persons who are widely accepted by the community as reasonable and good RPers who also help others refine their own RP. In addition, it is depending on the kind of approval. You check for the character's Forum activity and style in the respective RP sections. You check for that character ingame, if you have any connections to this player whatsoever. Both kinds of approvals should be noted. Making it a community decision, capital ships and their pilots become more renown than they perhaps normally would.
    • Comments: Again, if anybody things that this is rigged and whatnot; please go through the scenario in your head... and then ask yourself if it is really that possible and likely, allright?:)
      .
    ad ANSWER 3: This kind of adjustment comes along with the problem of powertrading. If powertrading lolcaps is a problem, then make it either harder to powertrade (this is another balance thing that many people jump upon and a delicate thing, thus not further noticed in this thread) or simply neglect the powertrade stuff by boosting the prices into oblivion to guarantee teamplay and joint efforts - even in powertrading. Now, I know there is a character money hardlimit (or at least I think remembering reading something the like). It would be interesting if this hard limit is also valid for prices in game. If not, but the hardlimit of the PERSONAL WALLET still remains, I have the perfect solution:
    Credit Commodities. We have the 10.000 Credit commodity. Based off that idea, lets create bigger credit thingies. Like 10 or 100 Millions. With that in cargo, when purchasing a new ship, you effectively have enough "worth" to purchase it while not having sufficient money in your wallet, if you move the commodities to the right when purchasing the ship. This is also to emphasize the teamplay effort. Players of a faction trade their money for the credit commodities and give them to the player wo wants to purchase the ship.
    Independant Battleship pilots who earned their respect and reputation to fly it, could receive donations from not only the faction that sells the capship, but also other allied factions who are approving to the request.
I do not know where this will end, but I do hope my intentions are more worth than "brown drops of chickens"
Again, please think and consider how many of the REAL "lolwutters" remain if Question 1 to 4 is thoroughly pulled through by the community. How many nuisances remain? How much effort should be needed to be done? How would the solutions be refined? If you have more ideas to solutions, post them - if they find positive resonance, I will add them here to be further discussed by anyone visiting this thread anew without having to read ... how many pages there will be. I agree with Cheshires posting lately, and its not only suggestions to be made, its complete buildings to be crafted around them and see if they could withstand a storm:
' Wrote:- what if a faction does not WANT to restrict caps? - force them to? - if not by rules... paint them as "bad" factions, cause they allow "lol-caps"?
- what if a faction totally ( and i mean utterly ) messes up. - what punishment have they gotto face? - what effect will it have on the wellfare of the community?
- what if a faction approves players and those players totally mess up ( within the rules, but still totally off ) - is that a testament of the failure of a factions judgement?

[ i know - many people really hate these "what if" questions - but if you don t think of them before you introduce things - you ll be unprepared if they occur ]

there are many questions that are not answered and "may" only be answered when it is attempted. - but if it turns out that the concept does NOT work - who dares to take the changes back to what it used to be?
Lets go make the whole hog. Once and for all. In a manner and fashion where the devs only would have to glance the initial posting to see where we basically have been going, and to read further if anything caught their attention. Given the truckloads of work they already have, we should do the best to reduce any additional effort the admins and devs have to come up with to help us make Discovery a better place.
There will be no polls. I will add the names of the people who seconded any solutions in this thread, as being the monitor of it.

Please let me know if there is any controverse stuff in here, I didn't had a good night's sleep and I'm doing this with half my attention at work. *begs forgiveness*

*leans back, rubs his spine, takes a break*

EDIT: bad grammar error; it should read "NO pun intended". please adjust the quotes accordingly.

To hunt the prey is life,
to lose the prey is death,
to hunt the loss is insane...
Reply  
Offline Colonel.Tigh
09-03-2009, 01:43 PM, (This post was last modified: 09-03-2009, 01:45 PM by Colonel.Tigh.)
#2
Member
Posts: 666
Threads: 4
Joined: Oct 2008

That is a really long text you wrote there, you must be really pissed of, my suggestion is, you change the place your playing in for a while.

I for my part keep out of the lolspots gamma-alpha-delta-minor and next to never have anyproblems with lol, and if there is a lolwuter, he is usually in a bomber.

Why always put dirt on cap pilots? most of them are fine players...outside the lolspots at least. even in New York its ok.

/edit: oh and when you make trading up to BS even harder, you will make that only the lolwuter/powertrader will use them, cause all the other wont bother with the effort to get a cap, and make things even worse, a quick fix never did any good.
  Reply  
Offline reavengitair
09-03-2009, 02:00 PM,
#3
Member
Posts: 3,399
Threads: 108
Joined: Dec 2008

Now I'm sure many people will disagree with me, but this is my opinion.

Quote:I am so tired of reading 10+ pages through a thread to get the hang of everything. Many just read the inital postings, and refer to JUST THAT and ignore the things that have been stated later in the topic. I am so tired of this, and therefor I will carefully read through the answers here and add things that are reasonable to consider discussing about in this initial topic, with a reference who has suggested it. That way, anybody who jumps into the thread is able to discuss about it all. Just forgive me if I cannot monitor this one 24/7... I DO have a life, but I DO have the compassion to shepherd this thread. This is for the greater good of Discovery, isn't it? So I will keep monitoring here and edit as fast as I can.

A couple of things:
Before anyone attempts to answer, please relate your statements to the points and subpoints I created below. This is to maintain visibility. Referring to the number suffices, no need to quote the entire thing if it is not needed to. Just to maintain overview.
Please read carefully and please read everything through and do not fire when you are halfway done reading because that what you might critizise, would perhaps be solved by itself when reading further down.
If you have other solutions to suggest, and I really mean suggest, and I really mean phrased out suggestions, place them and I will edit this posting to add that addition. And I mean solutions, which are bound to one thing; any solution there is proposed is based off the fact to restrict the lolwutters who are a thorn in the flesh but do not break a rule.
To anybody who say "But this is freelancer, I wanna fly what I damn want to". You are wrong. Not on THIS Server of Discovery. With the introduction of Player Factions and related IDs and stuff like that, the original idea of Freelancer has ascended to a whole new level. You are not alone, and it is justified by roleplaying. That is what we all should keep in mind. This is the setting of the server. Whoever does not comply with that and the rules, is on the wrong boat or should adjust the gamestyle to see if it does make fun in the end to play it "the other way".

The original topic where I wanted to write this seems to have gotten way out of hand; *sigh* seems everytime these things are discussed it becomes a messy mudfest sooner or later. Lets keep the facts straight and sorry if I step on someones toes by trying to solve this puzzle.
QUESTION: What is the problem?
ANSWER 1: Lolwutters (also known as "people not behaving the way they should on this RP server")
ANSWER 2: Lolwutters especially in Battleships / capital ships in general (aka lolwutcaps or in short; lolcaps. If this also implies that the lolwutter powertraded to get there first, is questionable, but apparently likely).
ANSWER 3: A lolwutter who doesn't know that he/she is a lolwutter in the first place because he/she overlooked the forums and the tight setting. (I realized there is the "Welcome to discovery" commodity upon starting in the hold but NOT the Rules commodity that can be purchased at planet Manhattan. *Kapital Kwestion Marc?*)
ANSWER 4: People who are no lolwutters but should review the rules of the server again, because they are apparently not up to date what is allowed and what is not. Instead they rant and flame away on the forums but are unaware that there are things to be done by themselves. Please refer to this posting by Hyung Soong for further details.
Comments: Apparently there is only a problem in downing the upper classes of capitals, as I often read that is no problem to get rid of the lolwut(cap)s of lower classes, therefor the restriction only affects the upper capitals. Just recently I read some experienced player (years on this community) fighting in a group against several lolwutters in battleships which were completely fitted for antifighter/bomber weapons and not a single big weapon mounted. Overkill? Nevertheless, offtopic. And again; its not only the lolwutters who cause the trouble, but also those who let the trouble happenl as stated in the posting I linked to in Answer 4.
.
QUESTION: Is a lolwutter really a lolwutter?
ANSWER: No, as stated above, there are certainly some persons who actually miss the point without noticing, and need to be carefully channeled into the right directions. Many of you do take new players by the hand if they missed something and hopefully many people are exactly doing this. We must never forget that the first line of defense against lolwutters are the people who try to nip the (unintended) lolwut behaviour in the bud. I am aware that there is a considerable amount of players that were rescued from the zealous efforts of the people who actually know how to run this game and how to RP. It is time to offically give you credit for that from my humble self.

QUESTION: Some beginning lolwutters do not change - how to get rid of the infestation? (pun intended. Please don't take it all too seriously)
ANSWER step one: stop reveling in your grief and pessimistic behaviour (IF you do). Tell them what they did wrong (this applies to ANY level of lolwutter. Be it light fighter, be it battleship).
ANSWER step two: Report them if they did something against the rules. It is stated in the rules that not KNOWING the rules does not PROTECT from sanctions and consequences. Certainly it should be stated as well, that the said person was acting in unintended ignorance - because he/she simply didn't know it better. Perhaps this eases the sanction or is being reduced to a warning.
ANSWER step three: It becomes increasingly important to report the lolwutters that are VIOLATING THE RULES, the higher a level they have and the bigger the ship they are flying, which leads us to the lolcaps.

QUESTION: A lolwutcapper did nothing against the rules directly - what now?
ANSWER step two: spam your screenshot button and doublecheck the rules again if you are in doubt. Perhaps it turns out you memorized a rule wrong or forgot one in the first place.
ANSWER step two: Rinse and repeat. Telling them that they do not behave accordingly to the ROLEPLAY setting this server has.
ANSWER step three: screenshotting the conversation. ooRP chat in system chat should be avoided and only used in emergency situations, as stated in the rules and so on and so forth. If they abuse the system chat for that - then you have a valid point to at least point an admin into their direction.

QUESTION: A lolcap does nothing wrong / against the rules, but still behaves like pinhead what do we do?
ANSWER: Something that we are just trying to determinate in the various threads, don't we? So we have to go through 4 points before it actually gets to the problem that has been stated. The REAL question would be how many "lolwutcaps" would there be if there are more people to watch over them and check if they actualy do something against the rules? The question is; how many of these problems could be solved with more perception? So, the possible solutions are only VALID when there is STILL a tremendous amounts of users left, where question number 5 takes place. So, IF it still persists, then lets go on with that;

QUESTION: What could we do to restrict elusive lolcaps from abusing their ships or rather get them in the in the first place?
ANSWER 1 step one: Doing it the way it is proposed in the initial thread -> limit the purchasing of battleships to player factions which have to accept the application of a pilot who wants to become a member AND to SOME individuals who are granted the usage of such a ship.
Comments: Get rid of the "well known" bit, and insert the "widely accepted roleplaying" bit. Independant battleship pilots have to roleplay to get a battleship granted. Comparism; A regular player who wants to join a player faction has to be roleplaying as well to convince the faction leader of being worthy to fly a large ship. That is not much of a difference then.
ANSWER 1 step two: Since many of you seem to have no trust in the faction leaders OR THEIR RELATED OFFICERS or since you feel the upcoming political powerblocking and friendship giving; if the player community smells something like "tweaking" because of the faction leadership, they always are free to state a vote against that. It should be based upon the facts; has the person flying the granted capital ship at least TRIED to RP it on the forum? If not; then the vote could pass rather easy to remove the battleship from that person. This also has repercussions on the leaders of the factions, which could lead into heaving them from their position. If there has been the official RP in the forums to match the request, but the person behaves unsound ingame; report if it is against the rules. PM if it is not against the rules but frowned upon. Write in the forums to state your disapproval.

ANSWER 2: If answer 1 does not fit for you, take Denelo's idea *clicketyclicklink* and base the approval of a battleship license off his idea. Refine if necessary. I like the idea that several persons, regardless of faction, are free to judge the RP of the character and the behaviour of the character ingame.
Comments: lets face it; you want to get RID of lolwutters and "keep the community" clean, or am I mistaken? If you do, then you should have no regrets to make approaches tight enough to discourage lolwutters to a grade, that they either leave or adjust their case of metagaming.
.

ANSWER 3: Make it even harder moneywise to purchase Battleships. Honestly; its a teamgame. A BATTLESHIP is representing the joint ventures of plenty of manpower and industrial effort. Make the approval of the Battleship License unlinked to the Faction like in Answer 2, but if the person gets the it granted, then the purchasing of the Battleship should be pooling funds from all of the factions members or something like that.
Comments: This gives two thoughts; a) the faction members really have to CONSIDER if they really feel like spending several billions on a battleship. b) Battleships (and therefor, scaling other bigger ships accordingly) would receive the unique status they should receive in the first place.
.
QUESTION: What kind of adjustments should be done to meet the respective answers stated above?
ad ANSWER 1: Rewriting of IDs, naturally. Being a big deal of the community, ingame and forumwise. There is no battleship without no RP at all, there is no ingame character without a background fleshed out. These are all things that come interlinked. Again, if there are problems arising with the faction leaders and their COs, dear me there are the forums to vote against a decision. I don't think it is the end of the world, as I think that there are some formidable Faction Leaders out there as well as people sharing the burden.

ad ANSWER 2: Battleship Licenses are to be redistributed accordingly. As Denelo said, Yes, before you scream "but who judges what is good RP and what is not" and all that, please read again. Then read his posting again. Thank you. There are apparently a good chunk of persons who are widely accepted by the community as reasonable and good RPers who also help others refine their own RP. In addition, it is depending on the kind of approval. You check for the character's Forum activity and style in the respective RP sections. You check for that character ingame, if you have any connections to this player whatsoever. Both kinds of approvals should be noted. Making it a community decision, capital ships and their pilots become more renown than they perhaps normally would.
Comments: Again, if anybody things that this is rigged and whatnot; please go through the scenario in your head... and then ask yourself if it is really that possible and likely, allright?
.

ad ANSWER 3: This kind of adjustment comes along with the problem of powertrading. If powertrading lolcaps is a problem, then make it either harder to powertrade (this is another balance thing that many people jump upon and a delicate thing, thus not further noticed in this thread) or simply neglect the powertrade stuff by boosting the prices into oblivion to guarantee teamplay and joint efforts - even in powertrading. Now, I know there is a character money hardlimit (or at least I think remembering reading something the like). It would be interesting if this hard limit is also valid for prices in game. If not, but the hardlimit of the PERSONAL WALLET still remains, I have the perfect solution:
Credit Commodities. We have the 10.000 Credit commodity. Based off that idea, lets create bigger credit thingies. Like 10 or 100 Millions. With that in cargo, when purchasing a new ship, you effectively have enough "worth" to purchase it while not having sufficient money in your wallet, if you move the commodities to the right when purchasing the ship. This is also to emphasize the teamplay effort. Players of a faction trade their money for the credit commodities and give them to the player wo wants to purchase the ship.
Independant Battleship pilots who earned their respect and reputation to fly it, could receive donations from not only the faction that sells the capship, but also other allied factions who are approving to the request.

I do not know where this will end, but I do hope my intentions are more worth than "brown drops of chickens"
Again, please think and consider how many of the REAL "lolwutters" remain if Question 1 to 4 is thoroughly pulled through by the community. How many nuisances remain? How much effort should be needed to be done? How would the solutions be refined? If you have more ideas to solutions, post them - if they find positive resonance, I will add them here to be further discussed by anyone visiting this thread anew without having to read ... how many pages there will be. I agree with Cheshires posting lately, and its not only suggestions to be made, its complete buildings to be crafted around them and see if they could withstand a storm:
QUOTE(Cheshire @ Sep 3 2009, 01:27 PM)
- what if a faction does not WANT to restrict caps? - force them to? - if not by rules... paint them as "bad" factions, cause they allow "lol-caps"?
- what if a faction totally ( and i mean utterly ) messes up. - what punishment have they gotto face? - what effect will it have on the wellfare of the community?
- what if a faction approves players and those players totally mess up ( within the rules, but still totally off ) - is that a testament of the failure of a factions judgement?

[ i know - many people really hate these "what if" questions - but if you don t think of them before you introduce things - you ll be unprepared if they occur ]

there are many questions that are not answered and "may" only be answered when it is attempted. - but if it turns out that the concept does NOT work - who dares to take the changes back to what it used to be?
Lets go make the whole hog. Once and for all. In a manner and fashion where the devs only would have to glance the initial posting to see where we basically have been going, and to read further if anything caught their attention. Given the truckloads of work they already have, we should do the best to reduce any additional effort the admins and devs have to come up with to help us make Discovery a better place.
There will be no polls. I will add the names of the people who seconded any solutions in this thread, as being the monitor of it.

Please let me know if there is any controverse stuff in here, I didn't had a good night's sleep and I'm doing this with half my attention at work. *begs forgiveness*

*leans back, rubs his spine, takes a break*

Lets ask this problem again. What is the problem? Some would say that we have no problem at disco. However, I have a problem. And I am annoyed.

Seriously. Lolwutting. Its not funny.

And no, I'm not talking about lolwutters, I'm talking about people who COMPLAIN about them.'

Explain. Why are they a problem? From experience, tell them enough times and they LEARN. What I am sick of is impatient people here who can't see that these lolwutters do have the ability to learn. Of course, there are SOME silly lolwutters around, who will never change their ways. Of course, I allow them to stay, and I help them out a lot. I like helping new players. It gives me a sense that I'm actually doing something good for disco - apart from the fact that people here have said that I fail at RP.

What does need to be fixed about lolwutters, and why they make people angry - their arrogance. Yes, many people are arrogant - and therefore dislike others being arrogant. What makes it really bad is that lolwutters who do not know the rules are often arrogant, and 99% of them tend to be pirates or something. Just blowing up everyone... and also another thing that characterises lolwutters - their blatant disrespect.

I personally find lolwutters to be just one step in the learning proces. Yes, that includes me. I'm probably the biggest lolwutter on these forums. Nevertheless, we are all trying to learn and be a part of discovery and what we need to do is be silent, watch each other, learn from each other so that we can all improve ourselves to a better discovery - not just yell at each other, and don't yell at the new lolwutters.

What I also find strange about people in discovery is we never tend to say "Hello" to lolwutters. We don't act even remotely friendly. We just go straight in and say "you're breaking the rules, this is an RP server.. blah blah blah." Try to make friends with them? I remember when I was in pennsylvania helping out a new guy... I actually thought he had some progress throughout that. Nonetheless, I doubt he returned to discovery - it didn't suit him in the end. I hope he went away knowing that someone could understand him.

Once again, lolwutters in caps. Oh dear, they can be silly, yes. But once again, just give a friendly //oorp "Hello!", try to make friends, just get talking a little before barging in and saying //you know you are outside server rules - you shouldn't try to just kill everyone like a power-hungry idiot... blah blah blah.

Quote:QUESTION: Some beginning lolwutters do not change - how to get rid of the infestation? (pun intended. Please don't take it all too seriously)

I dislike your answers for this one. Problems are, its not only the new players who should stop being arrogant - its us as well. I've seen so many players just go right up to them and say it straight into their face like a stuck-up know it all. I hope no-one takes offence with that, but I've seen it too many times. Have patience. Guide them through.

If they don't change, who cares. Just ignore them! Discovery, in my opinion, FUN FIRST, RP should really be second. Of course, without RP, discovery WOULD NOT BE FUN. But this is just my opinion.

Quote:QUESTION: A lolwutcapper did nothing against the rules directly - what now?

I really don't like your answers here. Do all your answers tend to try to get the guy into trouble? JUST TELL THEM NICELY! If they are not responding, not replying, just get as many people as you can to just ignore him! Ignorance is bliss.

Quote:QUESTION: What could we do to restrict elusive lolcaps from abusing their ships or rather get them in the in the first place?

Limiting the use of battleships and other caps is not the solution. Caps are fun, most people would agree with me. They are fun to battle, they are fun to battle with. They are an important part of disco that should not be restricted. So tell me, you might see caps all around the place - but so what. Just treat a cap like a fighter and no-one would get into trouble. We could invent some other system, such as ranking and how many levels you have to be within to be able to destroy someone...

Now I'm really sorry, but I need to go. I'll post more about this topic later, but my dad is yelling at me to go to sleep, even though its only 10:30.

Good night.
MARK VENTANA:

To show I am changing and I put some effort and thought into what I post...

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Offline Birdtalon
09-03-2009, 02:11 PM,
#4
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Posts: 2,053
Threads: 93
Joined: Apr 2009

Oh my god, This is "Wall of Text" V.2

[Image: MiPYb7j.png]
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Offline tansytansey
09-03-2009, 02:14 PM,
#5
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Posts: 4,099
Threads: 67
Joined: Aug 2008

Reaven, did you have to quote that entire post?

In my opinion, 'lolwutters' is a word like 'capwhore', 'missilewhore' etc. that people have devised to describe something they dislike. It is a very broad spectrum turn and there are no guidelines as to what a lolwutter is. Anyone can call someone else it if they do something they don't agree with.

Yes there may be a problem with people acting out on the server, but it's not that much of an 'epic struggle' because so-called 'lolwutters' come and go. There is no solution to them. You can only do one of two things, avoid them and save yourself a headache, or try to help them past their lolwut stage. Yes, it is just a stage, they'll grow out of it once they learn how the server works... and there are those that refuse to be taught, or to change... I have another word for those people that refuse to learn or change but unfortunately on the forums it just looks like astericks.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
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Offline Birdtalon
09-03-2009, 02:17 PM,
#6
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Posts: 2,053
Threads: 93
Joined: Apr 2009

Quote: I have another word for those people that refuse to learn or change but unfortunately on the forums it just looks like astericks.

Well said, I do not dislike "Lulwutters" that are willing to be tutored in the ways of RP. But people who blatently refuse advice from more experienced players who know how to RP is not what this server needs.

[Image: MiPYb7j.png]
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Offline Cris
09-03-2009, 02:28 PM,
#7
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Posts: 1,103
Threads: 49
Joined: May 2009

What about just ignoring them and let them play with their own oorpyness? I met 2 Stortas last day disruoting lanes near manhatta in my LSF bomber and I just turned away and logged on a totally different character, at first I felt totally depressed by such a situation and then remembered that I was in NY:P

I mean, as an LSF I should have done something about it instead of flying away, but I just dont like interacting with lolcaps and stuff, so you know, whatever.

Join DHC today! Click >>here!<<

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Offline Aoyagi
09-03-2009, 02:30 PM,
#8
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Posts: 634
Threads: 22
Joined: Sep 2008

I really hate lolwuts, but it's only in case they don't learn from what I say to them...things like "please don't use "lol" "xD" and such a crap, it's not actualy much RP way to talk" on private. It's like 50/50. Some listen, some don't . One replied me with "omg woot?" and I had already a headache, was angry from some BAF fight before so I made "Lawl hunter" char and I just hunt those who don't learn. You can't just "ignore them", how can you ignore someone shooting at you, hm?

Err...about missilewhores, Goodmen teached me quite well that it's not a good way of fighting:)

About lolcaps, I've actualy never met one as far as i remember... it's more like trader/fighter problem.
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Offline n1kodemus
09-03-2009, 02:33 PM,
#9
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Posts: 394
Threads: 17
Joined: Apr 2009

I have to agree with reavengitair.
I can't be bothered to quote anything, though, as I agree with everything he said - more or less.
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Offline Linkus
09-03-2009, 02:38 PM, (This post was last modified: 09-03-2009, 02:39 PM by Linkus.)
#10
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Posts: 4,027
Threads: 155
Joined: Mar 2008

Anything that restricts the use of capital ships even further I'm against.

Can we not just maybe get on with the damn game like the majority of people do? I'm sick of seeing these bloody topics. You may say 'Don't read them if you don't want to' but this is exactly the kind of thing that people just jump on the bandwagon with and so there needs to be some visible opposition to it.

Seriously, just..relax. It's a game. Enjoy the roleplaying, ignore the idiots or help them out. Don't spend your time finding ways to make the game less fun for others.

And a 'lulwutter' in a bomber is far more lethal than one in a battleship typically. Yet I don't see a 'BAN THE BOMBER!' or 'RESTRICT ALL BOMBERS TO FACTION PEOPLES!'





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