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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Slave Liner...

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Slave Liner...
Offline Dusty Lens
09-16-2009, 08:18 AM,
#11
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:I have one..it has its pluses and minues to say the least.

Basically.

I have one as well, I fly it mostly for kicks. It's huge. It's slow. It's vulnerable as all hell.

I only fly it for the sheer fun of chasing down some poor slaver in a Firefly who now has this enormous vessel of hell on his six, raining down bolts.
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Guest
09-16-2009, 08:29 AM,
#12
Unregistered
 

' Wrote:Basically.

I have one as well, I fly it mostly for kicks. It's huge. It's slow. It's vulnerable as all hell.

I only fly it for the sheer fun of chasing down some poor slaver in a Firefly who now has this enormous vessel of hell on his six, raining down bolts.


its fun to scare code hunters with...
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Offline Malexa
09-16-2009, 01:10 PM,
#13
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Posts: 1,275
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Joined: Oct 2008

The only two minuses this vessel has, is the trade lane jam and that everyone accuses you to be a slaver.

Back then, when I was hauling slaves with a Firefly, nobody cared. Everyone roleplayed the ID as a hidden one.

Maybe scratch the "slave liner" part out of its name.
Its an old vessel, glued together by junkers.
And its former duties were far away from beeing a slave liner.

[Image: image.png]
[<span style="color:#FFCC00">The Mandalore's Office</span>]
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Offline Bear
09-17-2009, 11:13 AM,
#14
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Posts: 1,377
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Joined: Nov 2008

' Wrote:Maybe scratch the "slave liner" part out of its name.
Its an old vessel, glued together by junkers.
And its former duties were far away from beeing a slave liner.

I am inclined to agree with this, I was thinking of buying one so that it could be like a floating home/trade vessel. But the fact that it has the connection with the slavers really didn't sit with me well.

 
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Offline Weedalot
09-17-2009, 11:15 AM,
#15
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Posts: 2,364
Threads: 38
Joined: Oct 2008

' Wrote:The Slave Liner can blow stuff up better than the Pirate Train, by a fair margin. When it comes to transport turrets, even 1 extra can be a huge difference.

Also, the CD allows it to be used to pirate, pretty effectively.

And all the Liners are almost absurdly expensive, the Slave Liner just follows that trend.
The pirate train can blow a slave liner every day.

♠ Because we can ♠
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Offline VenomHX
09-17-2009, 03:01 PM,
#16
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Posts: 181
Threads: 19
Joined: Sep 2009

I'm just going to say.. Slave liner, waste of space. Let's get some dockable Carriers and battleships in this piece!!!!!

&quot;Abstinence of the Heart; Sever Your Emotion Like A Defective Circuit...&quot;

http://discoverygc.com/forums/index.php?showtopic=27830 - Please watch what you post here, please.
Signature gnome attack!

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Offline AJBeast
09-17-2009, 03:16 PM,
#17
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Posts: 1,477
Threads: 55
Joined: Aug 2008

I think that the Slave Liner is ok stats wise , its just the massive price tag that is annoying. But yeah , get it, so you can visit the wonderful system of Inverness. It needs some luv.
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Offline Canadianguy
09-18-2009, 12:57 AM,
#18
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Posts: 780
Threads: 5
Joined: Jul 2009

' Wrote:I'm just going to say.. Slave liner, waste of space. Let's get some dockable Carriers and battleships in this piece!!!!!
Slave liner is here for RP and its not a waste of space.

And the dockable ships have been said hundreds of times as being undoable for practical reasons.

And before anyone says the Slave Liner get stuck in tradelanes, I have to say that most large traders are having that problem too.

[Image: RobertJenson.png]
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Offline Elsdragon
09-18-2009, 01:07 AM,
#19
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Posts: 2,741
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Joined: Mar 2009

WASTE OF SPACE!!!!!!!!


Dockables has been done before, Horribly vulnerable, Massive price.

I still want one

No longer a slave to the man!
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Camtheman Of Freelancer4Ever
09-19-2009, 07:38 AM,
#20
Unregistered
 

So, in conclusion the slave liner is not worth buying...

What 5k ship is good for a slaver ID, that would be in RP that is not a lawful train, because you know ppl cant fit into those... Perhaps a house train?
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