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Red Deer Station and the Pennsylvania Gate

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Red Deer Station and the Pennsylvania Gate
Offline schlurbi
09-19-2009, 09:47 PM,
#1
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The Red Deer Station:


There is a Base in Alberta, an empty System, except a small Rogue Base. Alberta, you know...a Jumphole to Ontario and a Jumphole to Yukon. Well, the base is an LPI station, what is pretty confusing. The Infocard says that it's been built to protect Ontario against the Rogues and dont let them in. But why two bases? There is a Base on the Ontario side, and a Base on the Alberta side. Why does Ontario need a double Protection? Also, it's beeing pretty weird: Only Rogues flew in the System before, how is the LPI able to build up a Station? How was it surviving in the Construction time, and how is it now? It's a small station, with 100 People on it.

Rogues probably attacked it while it's been built, and they probably still attack it. So it would be pretty nice to replace it with a Wreck of the Station. Let the Rogues be the Winner for once.


Pennsylvania Jumpgate


You know, in the History of New York and still now, the Police, Security Force and Navy was scared of entering the Badlands. Radiaton, Asteroids, Nebulas and lot of Rogues. Everyone knows what happened to Ithaca (or atleast the most). It's been destroyed by the Navy, the Anomalie was probably the reason why Pennsylvania was found. But then again, how was the Government able to build something there? It's protected by a few Weapon Platforms. The Rogues normally just destroyed it. Capital Ships are not able to get into there, because of the huge Asteroids or whatever those Stones are. Constructing a Gate there is impossible.

I think the Gate should be moved to somewhere else. The Anomalie should be back and the wreck of Ithaca should stay.



Now please, dont flame. I want a normal discussion about this.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline darthbeck
09-19-2009, 09:57 PM,
#2
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where would the pennsilvania gate go?

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline schlurbi
09-19-2009, 10:04 PM,
#3
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Posts: 4,688
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No idea XD

Maybe a bit more to the left, that it's not leading into Central Badlands anymore or place a Capital Ship there. To make it look more protected.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline MrHeadphones
09-19-2009, 10:14 PM,
#4
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Posts: 486
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Joined: Aug 2008

On the topic of the Penn JG

I'm pretty sure that the anomaly's still there if you look around. Also, I believe that your argument about the gate is in fact invalid, since during the SP campaign, when you flee from Liberty, you flee through a gate right in the middle of the badlands. Also, the destruction of Benford station (see, a pair of stations and a gate in the badlands) is done by what is now known as the Liberty siege cruiser, one of the capital ships that you claim are too large to go into the badlands.

P.S. sorry if this sounds a bit like a flame, I'm tired at the moment so I'm probably not being as polite as usual.
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Offline schlurbi
09-19-2009, 10:17 PM,
#5
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I was thinking if that really was a Cruiser destroying the Station, but I forgot the Ring you fly through. But still, I dont know how they were able to protect the Construction of the Gate. And it's not really well protected at the moment.

And, nah. Doesnt sound like a Flame, just a normal and good point you have there.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
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Offline Shaka
09-20-2009, 02:42 AM,
#6
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I believe that in the Disco universe, the old Magellan gate was found to be useless (yet convenient for the campaign) by the Liberty government, and so it was "re-aimed" towards Pennsylvania.

RFP File |Josef Marks' Story|Feedback
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Offline Sprolf
09-20-2009, 02:53 AM,
#7
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What's interesting is the Rogue's Base listed class.

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Offline Marcus Lindberg
09-20-2009, 03:38 AM,
#8
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Regarding Red Deer Station, I don't think the rogue's would want to attack a station, their goal is to pirate, not destroy. Besides, if the rogue's did attack the station, chances are the LPI would stp up their game in that system.

And then the rogues would have to deal with over 9000 stations instead of 1.
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Offline DarthCloakedGuy
09-20-2009, 03:49 AM,
#9
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' Wrote:Regarding Red Deer Station, I don't think the rogue's would want to attack a station, their goal is to pirate, not destroy. Besides, if the rogue's did attack the station, chances are the LPI would stp up their game in that system.

And then the rogues would have to deal with over 9000 stations instead of 1.
That station is a direct threat to the Rogues in a system that previously they were free to roam in. You really think they'd just sit by while that happened?

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = &quot;Lash&quot; McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
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Offline Marcus Lindberg
09-20-2009, 04:10 AM,
#10
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' Wrote:That station is a direct threat to the Rogues in a system that previously they were free to roam in. You really think they'd just sit by while that happened?

I think the xeno's would attack that station rather than the rogues. The rogues usually run away as soon as they see a cop (as in the LR- boys, not necessarily the indie ones).

Besides, I think the rogues would much rather deal with 1 station than a lot of stations, as I said before, LPI will notice the rogues are way to dangerous in that system and put in some more stations if they feel like it (or some more patrols at least).
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