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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Mercenary Vs. Freelancer

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Mercenary Vs. Freelancer
Offline Bass_masta992
07-24-2009, 09:14 AM,
#1
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Posts: 667
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Joined: Jan 2008

I've been looking at making a generic character, but hate pirating, and already have a smuggler. Vigilante, reseach, etc. all seemed too specific.

I'm looking at the differences between the Merc and FL IDs. I have the idea of what I want to do, I just don't know which of the two will suit it better. I'm mostly looking for differences in how they do bounties, missions, and are treated by other factions. Also what they can and can't do would be nice.

[Image: screwingaround2.png]
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Offline Athenian
07-24-2009, 10:35 AM,
#2
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Mercenary = go anywhere, shoot anyone, dont worry about reputation
Freelancer = go anywhere, shoot anyone, dont worry about reputation

The IDs are basically the same; mercenaries are supposed to be a little on the shady side and can assist pirates, but in practice, you could fly one, be neutral to everyone, attack people outside lawfuls bases, do whatever you please. Find a nice neutral ship (the best ones - GMG bomber, eagle, civ bomber) and Bob's yer uncle.





Former member of "the most paranoid group of people in the community"
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Offline tansytansey
07-24-2009, 11:23 AM,
#3
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Well, actually there are a few more differences. Mercenaries can't attack traders. So much for 'shoot everyone.'

Mercenary
[Image: mercid.png]
Freelancer
[Image: freelancerid.png]

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Offline teschy
07-24-2009, 11:27 AM,
#4
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So Mercenaries can attack traders, and freelancers can demand contraband, judging from that comparison.
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Offline Drake
07-24-2009, 07:04 PM,
#5
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Wait, according to that Mercenaries can't attack traders, except in self-defense or to defend their employers. How is it that mercenaries go about collecting bounties on traders/trade factions, then?
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Offline Jihadjoe
07-25-2009, 05:57 PM,
#6
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' Wrote:How is it that mercenaries go about collecting bounties on traders/trade factions, then?


That would be something we need to address. I'll have a discussion with the rest fo the admin team about it and see what we think.

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Offline Xareck
07-25-2009, 06:08 PM,
#7
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' Wrote:Wait, according to that Mercenaries can't attack traders, except in self-defense or to defend their employers. How is it that mercenaries go about collecting bounties on traders/trade factions, then?

Aren't they technically being employed by the person putting out the bounty?

Xareck

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Offline Mordrom
09-26-2009, 07:59 PM,
#8
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That would be my understanding. If you are attempting to collect a bounty then you are acting on behalf of the person putting up the bounty, a de facto agent, if you will. I'm sure the admins will clarifiy.

Mordrom / Aurua

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Offline Bass_masta992
09-26-2009, 09:51 PM,
#9
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Posts: 667
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Thanks for the Necropost.

[Image: screwingaround2.png]
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Offline Tovig
09-28-2009, 04:16 AM,
#10
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Posts: 874
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Joined: Mar 2009

What should be the Freelancer and Merc ID, IMO.

Freelancer :

Quote:Pilot carrying this ID is a Freelancer, who :

* Can trade and escort traders,
* Can hunt pirates and terrorists across Sirius,
* Can fulfill lawful bounty contracts,
* Cannot pirate,
* Can demand cargo or credits from ships carrying contraband and destroy them if they refuse to comply,
* Cannot use any transports with more than 3,600 cargo.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats.

Mercenary :

Quote:Pilot carrying this ID is a Mercenary, who :

* Can trade and escort smugglers.
* Can hunt terrorists and lawfuls across Sirius
* Can fulfill unlawful bounty contracts
* Cannot pirate, but can provide security services for pirates who are pirating if paid to do so. Mercenaries can only fire on traders or smugglers in self-defense or if the trader or smuggler fires on the mercenary's employer.
* Cannot demand contraband
* Cannot use any transports with more than 3,600 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats
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