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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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The New Traderoutes only high profits

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The New Traderoutes only high profits
Offline Shagohad
10-07-2009, 07:56 PM,
#21
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Posts: 2,055
Threads: 145
Joined: Jul 2007

Take Deuterium from Gran Canaria to Ames. Then take counterfeit software to Casablanca. Head to Gran Canaria and repeat.

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"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
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Offline jxie93
10-07-2009, 08:05 PM,
#22
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Posts: 3,740
Threads: 80
Joined: Sep 2009

' Wrote:Take Deuterium from Gran Canaria to Ames. Then take counterfeit software to Casablanca. Head to Gran Canaria and repeat.

This route is not too good, it is not time efficient for the profit it makes.

[Image: jxie93.gif]
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Offline Knucklehead
10-07-2009, 09:12 PM,
#23
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Posts: 397
Threads: 23
Joined: Aug 2006

*sigh* Whatever happened to doing a route without worrying about how long it was going to take?

It's official, I have too few ships now...
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Offline johnpeter
10-07-2009, 09:20 PM, (This post was last modified: 10-07-2009, 10:35 PM by johnpeter.)
#24
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Posts: 1,476
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Joined: Aug 2008

The Johnpeter guide to getting a number everyone understands.

1. Get Freelancer Companion, and use default settings.
2. Find a circular route, that is one that can be repeated without being empty. IE, Buy sugar at New York, sell on Pittsburgh, buy bronze, sell on Palermo, buy chocolate, sell on New York.
3. Find the profit per second for 1 unit of cargo in Freelancer Companion.
4. Add all the profits per second up, and divide by the number of routes.
5. Get your number, and post it here along with how to do the route, if it is smuggling, blockade running, or legal, and the pirates.


Example:
Buy Cardimine on Planet Malta, Omicron Alpha.
Sell Cardimine on Planet Manhatten, New York.
Buy Robotic Components on Planet Manhatten, New york.
Sell Robotic Components on LPI sugarland, Texas.
Buy Slaves on LPI sugarland, Texas.
Sell Slaves on Planet Malta, Omicron Alpha.

Profit Per Second: 201
Legality: Smuggling
Pirates: Few

Come on! Be free!
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Offline jxie93
10-07-2009, 10:05 PM,
#25
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

' Wrote:The Johnpeter guide to getting a number everyone understands.

1. Get Freelancer Companion
2. Find a circular route, that is one that can be repeated without being empty. IE, Buy sugar at New York, sell on Pittsburgh, buy bronze, sell on Palermo, buy chocolate, sell on New York.
3. Find the profit per second for 1 unit of cargo in Freelancer Companion.
4. Add all the profits per second up, and divide by the number of routes.
5. Get your number, and post it here along with how to do the route, if it is smuggling, blockade running, or legal, and the pirates.


Example:
Buy Cardimine on Planet Malta, Omicron Alpha.
Sell Cardimine on Planet Manhatten, New York.
Buy Robotic Components on Planet Manhatten, New york.
Sell Robotic Components on LPI sugarland, Texas.
Buy Slaves on LPI sugarland, Texas.
Sell Slaves on Planet Malta, Omicron Alpha.

Profit Per Second: 201
Legality: Smuggling
Pirates: Few

I believe you are using default settings for FL Companion? Because the profit per second depends on trade lane/jump gate/dock time.

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Offline johnpeter
10-07-2009, 10:34 PM,
#26
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

Ah, yes. The default settings. If you have any better settings than default, please post them. Otherwise, thanks I will add that.

Come on! Be free!
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Offline Xoria
10-08-2009, 01:40 AM, (This post was last modified: 10-08-2009, 01:48 AM by Xoria.)
#27
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

Every single price in the mod was calculated using the following settings :
Average speed for cruise travel : 349
Average speed in trade lanes : 1900
Jump gate delay : 15
Jump hole delay : 15
Trade Lane docking delay : 10
Base reaching and docking delay : 20

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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Offline johnpeter
10-08-2009, 01:44 AM, (This post was last modified: 10-08-2009, 01:45 AM by johnpeter.)
#28
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

Nooooo! My average speed for cruise travel was off by 1! xD

Thanks for clarifying that the default settings are right:)(No sarcasm)

Come on! Be free!
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Offline DeathsOverture
10-08-2009, 02:06 AM,
#29
Member
Posts: 1,126
Threads: 42
Joined: Oct 2008

' Wrote:The Johnpeter guide to getting a number everyone understands.

1. Get Freelancer Companion, and use default settings.
2. Find a circular route, that is one that can be repeated without being empty. IE, Buy sugar at New York, sell on Pittsburgh, buy bronze, sell on Palermo, buy chocolate, sell on New York.
3. Find the profit per second for 1 unit of cargo in Freelancer Companion.
4. Add all the profits per second up, and divide by the number of routes.
5. Get your number, and post it here along with how to do the route, if it is smuggling, blockade running, or legal, and the pirates.


Example:
Buy Cardimine on Planet Malta, Omicron Alpha.
Sell Cardimine on Planet Manhatten, New York.
Buy Robotic Components on Planet Manhatten, New york.
Sell Robotic Components on LPI sugarland, Texas.
Buy Slaves on LPI sugarland, Texas.
Sell Slaves on Planet Malta, Omicron Alpha.

Profit Per Second: 201
Legality: Smuggling
Pirates: Few

Yes, profitability must be considered for individual legs, but to get an accurate representation of the profitability of a combination of legs, or a route, it's necessary to consider the length of time of each leg of the route.

Let's use a rough example to illustrate my point.

X->--Robotic Components-->-Y 190 c/s for 4 minutes
Y-->---------Silver-------->----Z 170 c/s for 14 minutes
Z-->--Blood Diamonds--->----X 180 c/s for 10 minutes.

Your "profit per second" would evaluate to 180 c/s, when in actuality, the route will be lower because you are only earning 190c/s for 4 minutes, and you're earning 170c/s for 14 minutes.

You must convert the total transit time to seconds for each leg of the route and find the sum of these values to get the total time of the route. Then divide the total profit of the entire route by the total time. Doing that will give you an accurate representation of the profitability of your trade route.

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Offline Shagohad
10-08-2009, 06:56 AM,
#30
Member
Posts: 2,055
Threads: 145
Joined: Jul 2007

' Wrote:This route is not too good, it is not time efficient for the profit it makes.

What else can I do as a Zoner Guard, eh?! I can't land on any lawful bases. Got any better runs?

[Image: Tyrael.gif]
"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
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