Thing is, once you die in a system you're not allowed back in there until the time (2 hours now) is up, regardless if the person/people who killed you is/are still there. Sure, you probably won't get sanctioned for it if the entire population of that system changes in the two hours and you go back, but it's still not allowed.
Now if you run/dock and manage to flee, you can go back if they leave the system before the time is up.
Anyways.
If you play for hours like that at a time where you can count the four hours out, there may be some other problems besides this going on...
' Wrote:Thing is, once you die in a system you're not allowed back in there until the time (2 hours now) is up, regardless if the person/people who killed you is/are still there. Sure, you probably won't get sanctioned for it if the entire population of that system changes in the two hours and you go back, but it's still not allowed.
Now if you run/dock and manage to flee, you can go back if they leave the system before the time is up.
Anyways.
If you play for hours like that at a time where you can count the four hours out, there may be some other problems besides this going on...
Like switching to a powertrader char and pass that four hours. Harhar.:lol:
If you play for hours like that at a time where you can count the four hours out, there may be some other problems besides this going on...
Good thing I don't have that problem. 2 hours is my whole playing time :laugh:
I personally don't think it will do any bad things (since all those who are infected with space madness probably sit glued to the screen "From Dusk 'till Dawn") What it will do though is shorten the gap between RPing.
' Wrote:Thing is, once you die in a system you're not allowed back in there until the time (2 hours now) is up, regardless if the person/people who killed you is/are still there.
I always thought it was allowed so long as no-one in the party involved was still there. Oh dear, means I've put myself at risk quite a few times now....
Hmm, should go freshen up on the rules.:rolleyes:
If someone is giving you a hard time during a long playing session, well, you beat them the first time, show them whose boss a second, third, fourth time. Make them fear your name.
' Wrote:Firstly, Rheinland Engineers CAN build it in 2 hours!
As for the rest, i think its kind of ok, i alwaysed used to log off that char after death or escape and change the sceenery, but then you think, hey how about playing that char *looks to the watch* oh not bad idea, no 4 hours gone.
And beeing back as soon as possible is easy, just go to the next system and wait, until your killer has left (will happen in less than 2 hours most of the times), so not problem there either.
This is incorrect.
Quote:[color=#ffff33]5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until two hours have passed from the time of his/her destruction.
If the player respawns in the same system, he/she must leave the system within 10 minutes of his destruction without attacking anyone, except in self-defense. Other players are not allowed to attack one who is leaving.
Transports/Freighters/Liners which have been killed in a PvP fight may return to the system in which they were destroyed but only for purposes of moving through the system or for trade within that system. They may only act in a purely defensive manner and may not resume acts of piracy.
5.8 A player who was killed in a PvP fight must not attack the enemy (player or players involved in the death) with any of the characters on his/her account(s) for 2 hours.
5.9 Self-killing during a PvP fight is counted as a normal PvP death.
Y'all need to pay attention when the rules change. You die - you stay OUT of the system with ALL of your characters (that aren't traders that are trading).
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
If you miss the 7 o'clock showing, you can just catch the 9 o'clock show.
I concur. Be ready, Sirus! :angry:
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.
that is nice.. it was 2 hours before.. and its nice to have it 2 hours now..
Its not about the Hours you stay out... its about how you treat each other.. if you kill someone and going to log out.. or just want to be nice PM him that he can come back.. or even stay (yes he is not allowed to engage you and should not) But some nice gestures go long way in making this server more friendly.