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Capital Ship Missiles

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Capital Ship Missiles
Offline Nightfall
04-02-2007, 01:03 AM,
#61
Member
Posts: 2,291
Threads: 58
Joined: Mar 2006

' Wrote:My overall objection to all this is the tendency to regulate when a new or old, but revived, tactic is found. Instead of using the imagination and coming up with a counter everyone wishes to gut, erase, or generally change the rules, characters, or ships in mid-play. We all have minds, use your intellects to find a novel way of over coming this new challenge other than by mob consensus.

Oso
I don't have a problem with tactics. I have a problem with using loopholes. I can't call missile spamming tactics. Maybe I'm retarded or something... I still haven't seen tactics neither SA nor KNF using except missile spamming but whatever, maybe I'm retarded.

Not meaning to flame anyone, be realistic, examine the way you fight. Ask yourself and honestly answer to yourself, not to me, I don't need the answer. How many fighters does your faction have? What kind of fighters? What are the stats? How many capships? What are the loadouts of those? Are you constantly looking for loopholes?

I ask myself that. Answer: The GoR have one Ou Dread and two Ou Destroyers one of which is the bank, the rest of them are all fighters - Sabres, there is one Scimitar. The IND have two Battleships for RP purposes, a lot of escort fighters and the trader vessels plus the banks.

I'm just asking myself and the community am I sane or I have a wrong point of view or maybe my values in life are distorted somehow..?!?

I simply refuse to go down to your level and go out of RP just to win. And please don't give me the 'Because I can' argument. It wouldn't be a mob consensus if you'd play by common sense, that's Role Play.

Again, I'm not flaming anyone, maybe I used harsh words, but it's necessary, I want you people thinking about it and it's a known fact harsh words will attract the needed attention.


thank you for reading
/end rant, puts the papers down on the table and leaves the quiet room closing the door on his way out

[Image: da0cdf1d.jpg]
[Image: I_like_it_shiny_by_ravenwoodarts.gif] [Image: duque-de-corsica.png] [Image: ghosts-of-razgriz-tr-bk-2.png] [Image: outcast-pilot-3.png] [Image: raving-outcast.png] [Image: jolly_roger_a1a.gif]
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
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Offline Space Bandito
04-02-2007, 01:32 AM,
#62
Member
Posts: 16
Threads: 1
Joined: Feb 2007

Don't know if this has been suggested yet, but there is a very simple way to counteract missile spamming, one that any vanilla PVP expert will tell you: Cruise Disrupters.

In vanilla Freelancer, firing a well-timed CD at a missiling enemy will cause the unfortunate sod's payload to explode in his or her face. CDs are slower (substantially so) in Discovery. Why?

Just up the speed and area of effect of all CDs to vanilla or near-vanilla levels (1000m/s for Wasps, 1500m/s for Hornets, 2000m/s for Trains, and 2500m/s for mosquitos) and watch those missiling GBs lose their dominance very fast.

[MERC]Paladin_Blake of 24/7 Procyon Dedicated

Paladine
[SA]-Chimera
{Helghast}(GC)~David
{Helghast}(GC)~Blake
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supernova
04-02-2007, 02:42 AM,
#63
Unregistered
 

I personally dont mind when someone ses missiles at a LIMITED ammount...one of the KNF GB's had all 5 missile turrets mounted...thats just cheap and not fair...i have 1 missile on my GB and thats all someone really needs..
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Offline Koolmo
04-02-2007, 03:21 AM,
#64
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

Restricting loadouts isn't the answer. I think that ammo won't work either, because you cannot (as far as I know) set a GUNS max ammo, you can only set a SHIPS max. SO, if you wanted 3 turrets, you couls still only have 140 (or whatever) missles, which would be pointless.

I think Kane is right, that missles are supposed to be deadly, but not THAT deadly. Missles need a downgrade of speed, turning, and refire. The refire should be like once every 5 seconds, or something similar. Speed should be between what it is now and that of a cannonball, and damage should only be lowered on the smaller ships, especially gunboat.

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
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Offline Yngen
04-02-2007, 04:15 AM,
#65
Member
Posts: 637
Threads: 41
Joined: Oct 2006

' Wrote:I don't have a problem with tactics. I have a problem with using loopholes. I can't call missile spamming tactics. Maybe I'm retarded or something... I still haven't seen tactics neither SA nor KNF using except missile spamming but whatever, maybe I'm retarded.

Yes, missle launchers without ammo is a loop hole. And missles can be seen as a loophole because they negate evasive manuevers and aiming. Another loophole is how a ship as small as a fighter can possibly hold 70 missles (unguided rockets are small enough for that, but missles are miniature space crafts in and of themselves and are much larger. A fighter carrying between 5 and 10 missles is more likely to me.)

Quote:Not meaning to flame anyone, be realistic, examine the way you fight. Ask yourself and honestly answer to yourself, not to me, I don't need the answer. How many fighters does your faction have? What kind of fighters? What are the stats? How many capships? What are the loadouts of those? Are you constantly looking for loopholes?

KNF uses GMG or Kusari guns plus missles. We used nomad blasters for a bit but decided they were too far outside RP. So we went back to our class 9s and tried to incorporate the codies when we could.
Kusari weapons are among the worst in the game. Low range in most cases without a corresponding strength in another attribute. So either those two factions equip missles on their fighters to even the odds, or they upgrade their ships to gunboats (which is what KNF did, 3 VHFs turned into gunboats after Supernova had his little parade in Honshu with his missle cruiser.) You cannot compare the role play options of the Outcasts or the RM with those of KNF or SA, they are simply in two different categories in terms of faction weapon effectiveness.

So, I say balance all the guns in the game and I'd endorse a reduction in the ammo capacity of fighters and the addition of ammo requirements for cap ships (to a larger load though, 100 or so rounds I think.) I would also suggest making CMs take up cargo space, so that a player could choose a variety of munition loads. "Do I load heavy on CMs, so I can evade long enough to use my guns? Or do I leave off the CMs and do all missles?"

Quote:

I'm just asking myself and the community am I sane or I have a wrong point of view or maybe my values in life are distorted somehow..?!?

I simply refuse to go down to your level and go out of RP just to win. And please don't give me the 'Because I can' argument. It wouldn't be a mob consensus if you'd play by common sense, that's Role Play.

Again, I'm not flaming anyone, maybe I used harsh words, but it's necessary, I want you people thinking about it and it's a known fact harsh words will attract the needed attention.
thank you for reading
/end rant, puts the papers down on the table and leaves the quiet room closing the door on his way out

Nightfall, without you here, Disco would be anarchy and equip to win all over the place. I know you feel like no one is listening to you but if you look at how the community has changed over the last 6 months you'll see the results of your influence. SA and KNF are direct results of your vanilla grounding philosophy: they fly faction ships only, they use faction/friendly guns and they limit themselves in how they interact according to their NPC alignment.

The "because I can" people are severly outnumbered now, and even some of them are starting to hear and believe the RP gospel.




[Image: Tex3.jpg]
[AU]Anton_Blix
-Signature by Doom
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Offline fwolf
04-02-2007, 04:42 AM,
#66
Member
Posts: 306
Threads: 28
Joined: Jan 2007

' Wrote:SA and KNF are direct results of your vanilla grounding philosophy: they fly faction ships only, they use faction/friendly guns and they limit themselves in how they interact according to their NPC alignment.

The "because I can" people are severly outnumbered now, and even some of them are starting to hear and believe the RP gospel.

*prepare the flamethrower and put class 10 pie shield*

Here is the loadout of LNS RedBear. This screen was taken today:

[attachmentid=1773]

Also here we see Joe Davis grouped with the xeno Prospector:

[attachmentid=1774]

*do a evasive maneuver to avoid the pie spamming missiles*
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Offline Qunitinius~Verginix
04-02-2007, 07:16 AM,
#67
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

The SA have Grouped them selfs with XENOS? That is one of the farthest things out of role-play I have seen in a very long time. I would like some explanations.

Nightfall, remember the Helghast fleet that was in the Honmshu battle? No Cap ships in the five Helghast that participated. In total, our entire fleet has 3 cap ships and it is osmething I am proud Of.

Verginix Out

[Image: qvsigaz9.gif]
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Offline Koolmo
04-02-2007, 07:20 AM, (This post was last modified: 04-02-2007, 07:20 AM by Koolmo.)
#68
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

Look, this isn't a 'who's out of RP' or "WE don't" thread. its about missles, remember?

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
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Offline Doom
04-02-2007, 08:10 AM,
#69
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

' Wrote:*prepare the flamethrower and put class 10 pie shield*

Here is the loadout of LNS RedBear. This screen was taken today:

[attachmentid=1773]

Also here we see Joe Davis grouped with the xeno Prospector:

[attachmentid=1774]

*do a evasive maneuver to avoid the pie spamming missiles*

who do u think u are?....how can you post those kind of screenies with out knowing whole story?...next time inform yourself before starting flame war like this. Did u make screenie of whole group or just this part that u pulled out of context?...

keep on topic please...and if u want to flame me or SA i suggest to make another thread or if u think that we should be punished inform admins...missile issue is important and we need it to be resolved...
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Offline Spacewolf
04-02-2007, 10:22 AM,
#70
Member
Posts: 371
Threads: 15
Joined: Nov 2006

i say mcneos proposal wa good but i think that fighters should only be able to carry 2 torps and 8 missles like todays fighters can
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