' Wrote:Let me try to explain why this is being put in place also for white cells. Players, out of error, unawareness and similar reasons are buying ships, their ID's doesn't allow them to fly. These players, when seen, get sanctioned, and most often loose a lot of cash, since they are forced to change the ship, if they don't have the required rep status to get an appropriate ID for that ship.
Example :
Player finally got money enough for a GB. He goes to Rostock, buys the Recruit ID, reps enough to get into O56, without being killed by the NPC/Weaponsplatforms/stations, and purchase his Bottlenose or his Orca.
He is happy, untill he finds out he cant put the BH weapons on it. He flies back to Rostock to rep while using basic weapons. He gets seen by another player that actually read the Recruit ID, and therefore knows it does not allow that class of ship. He gets told to change back to a fighter and doesn't like it, because that will cost him a loss. He gets reported. Violation report gets processed, and he loses far more. He is a sad camper now.
With this system in place, the recruit ID can be restricted so he can only buy the fighter class and the Freighter class ships, which the recruit ID allows, untill such time he has the rep needed for the BH ID. He won't get reported, he won't get sanctioned. He is a happy camper.
Next scenario : Freelancer sees a group of people flying the Tridente. He thinks the ship is sexy. He flies to an OC station that sells the tridente, and finds out he is fairly friendly with the Outcasts, because he actually shot a lot of Corsairs. He buys the Tridente. The Tridente is white on the techchart, but he isn't aware of that, since he saw other freelancers fly it in Dublin. He just didnt see they were carrying Pirate IDs, but had Freelancer IFF's, and didn't know there was such a thing as the Forums where these pilots had requested and gotten permission to fly the Tridente.
So he gets his dreamship, brings it back towards Liberty/Bretonia/Rheinland.. And gets reported. And sanctioned. Another sad camper, although his Freelancer ID said he could fly GB's...
With the system in place, he can't get the Tridente, untill he has asked the faction in control of that vessel. That faction can then either rep-up, sell and transfer a Tridente, as part of their incomesource, while promoting and encouraging the RP for their faction, aswell as having a better check over who flies their tech, OR he can rep it up himself as an outcast, buy the ship at the face value from the station, request permission, and when received, change back to his Freelancer ID.
For fighters and Freighters, the rep up process won't be necessary, since the Recruit ID allows you to purchase them - So if he wanted forinstance a Titan, all he needed was to ask permission from an official Server faction leader of the Corsairs, then head to Gamma, get a Recruit ID, buy the ship, and put back the Freelancer ID.
It promotes interaction with the factions, it gives the factions a chance to see who is using their ship technology, it protects the player from risking a sanction, and as an added bonus from that, lessens the workload of the Admins.
The above scenarios are easily transferred to alll the other IDs and shiptypes. So before you all complain about it, think it through, and let the Admin team get a chance to finetune it.
Thanks for reading, if you reached this far.
A & L Guy
Well when you put it that way. I guess with a little fine tuning it could be a decent enough improvement.
It's common sense to restrict ship classes that you can't use on your ID.
I would agree with preventing people from buying battleships or 5ks when they can't use them, etc.
The same would go for red cells, perhaps.
Restricting white cells, however?
No. Just. Plain. No.
(In short, enforcing ID rules = good. Enforcing tech chart = bad.
One is quite black and white and the other is very subjective.)
I'll chime in now. I am against this affecting white cells. Few reasons:
Quote:Let me try to explain why this is being put in place also for white cells. Players, out of error, unawareness and similar reasons are buying ships, their ID's doesn't allow them to fly. These players, when seen, get sanctioned, and most often loose a lot of cash, since they are forced to change the ship, if they don't have the required rep status to get an appropriate ID for that ship.
It isn't the rest of the server's fault said player didn't read the rules. The mod is nice enough to drop a copy of them in your dagom hold when you create a new character. Don't punish me because he was to lazy to read the damn rules. I created an account on this forum and read the rules before I logged in.
I don't like having to do ooRP things to obtain things. I already have to do that crap for my Zoner Guard ID. Not to mention when you do get approval to use a factions ship, you now have to either waste hours of your own time or wait for an admin to help you.
Restricting red cells: A+++
Restricting white cells: Utter fail.
In short: Why do I have to waste hours of my time because someone else can't bother themselves to read the rules?
' Wrote:I've given examples why it is a good thing. Please provide examples that supports your love of the Snac.
A & L Guy
You've given examples of how it helps those that don't bother themselves to read the rules. We've given examples as to how it hurts those of us that read the rules and abide by them.
Quote:It isn't the rest of the server's fault said player didn't read the rules. The mod is nice enough to drop a copy of them in your dagom hold when you create a new character. Don't punish me because he was to lazy to read the damn rules. I created an account on this forum and read the rules before I logged in.
I don't like having to do ooRP things to obtain things. I already have to do that crap for my Zoner Guard ID. Not to mention when you do get approval to use a factions ship, you now have to either waste hours of your own time or wait for an admin to help you.
Quote:[7:02:53 PM | Edited 7:02:57 PM] Sprolf: "(In short, enforcing ID rules = good. Enforcing tech chart = bad.
One is quite black and white and the other is very subjective.)"
Name withhel Wrote:Imagine the ****in' mess of SRPs there'll be
[5:16:19 PM] as if there aren't enough already
[5:16:27 PM] we'll have to have a dedicated team of admins for SRPs
name withel Wrote:[2:27:03 p.m.] We'll have to rep for a ship or guns, etc, and then buy them.
And then re-rep back to normal, and all this with messed up reps.
name withel Wrote:And if you note, a lot of those people weren't solely breaking tech chart rules.
[7:05:11 PM | Edited 7:05:15 PM]: Most were behaving how they shouldn't be.
[7:05:19 PM] : Etc.
' Wrote:You've given examples of how it helps those that don't bother themselves to read the rules. We've given examples as to how it hurts those of us that read the rules and abide by them.
Thats the same as saying there is no reason to lock the front door lock when leaving home, since 99 % of all people don't want to trespass, or enter and steal.
Right now there is a problem with the way the system works. People are getting sanctioned for something that the gamemechanics could prevent. Cannon has developed a way of making the gamemechanics prevent people from being hurt by their own errors.
This method needs to be finetuned. This method is in the PROCESS of being finetuned. If you have suggestions on how to improve the method, or reach the same goals that this system allows - the prevention of needing to sanktion players for something the game mechanics should have prevented in the first place - then you can be assured it will be listened to.
If you can't provide tangible examples of how this system is hurting you, then I for one only can define it as the normal human behaviour of objecting to any kind of change.
Same kind of objections we saw during the implementation of Cruise drain - a change that has lead to less sanctions, and a better RP environment.