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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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System modder needed!

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System modder needed!
Offline Denelo
04-19-2007, 07:54 PM,
#151
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Pizza? I'll pass -goes to grab Boiled Peanuts-

(Don't know...)
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Offline Exile
04-19-2007, 07:57 PM,
#152
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

Well, as far is i know, The hood is the only IMG base which sells ships.


[Image: harlequincopy.png]
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Offline Denelo
04-19-2007, 08:08 PM, (This post was last modified: 04-19-2007, 08:09 PM by Denelo.)
#153
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

hm. Alright... I'll wait for a confirmation from panzer though. Don't want to have to make the Shipyard a battleship on the inside if I don't have to...

Yay, Panzer's on! (psst! Panzer! post!)

ok, time to stop playing around.
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Offline Panzer
04-19-2007, 08:12 PM,
#154
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

(getting dark in both Denelo's and Duthie's rooms, hunderds of eyes on the walls, Panzer is back, a low, distant voice says:)

Back. IMG base, other than hood, selling ships...

South Shields refinery from Newcastle. A pretty universal choice, as it sells the Albatrss, large transport and dromedary.

[Image: Vxqj04i.gif]
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Offline Exile
04-19-2007, 08:13 PM,
#155
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

yes, didnt kurile sell ships 2.

Edit: o, thats samura, nvm.


[Image: harlequincopy.png]
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Offline Denelo
04-19-2007, 08:17 PM, (This post was last modified: 04-19-2007, 08:19 PM by Denelo.)
#156
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

' Wrote:(getting dark in both Denelo's and Duthie's rooms, hunderds of eyes on the walls, Panzer is back, a low, distant voice says:)

Back. IMG base, other than hood, selling ships...

South Shields refinery from Newcastle. A pretty universal choice, as it sells the Albatrss, large transport and dromedary.

Alright, I'll use that. Thanks:)
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Offline Exile
04-19-2007, 08:27 PM,
#157
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

ok, lemme know when your done.

Il be back tomorow.


[Image: harlequincopy.png]
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Offline Denelo
04-19-2007, 08:39 PM,
#158
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Ok all... here the deal:

I'm done with the system! All that's left is to make the infocards, finish testing, and submit it to Igiss. Now, as part of testing, I'm going to make this system nearly crash-proof.


Thus, I will purposely try to crash the system. PM any system-crashing ideas to me.

Thanks.

That's all for today!

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Offline Panzer
04-19-2007, 09:11 PM,
#159
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Great.

Jumpholes are in most cases crash-prone.

Last time, NPCs fighting against eachother were the crash's cause.

Aside from that, I can't think of anything more.

[Image: Vxqj04i.gif]
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Offline Dab
04-19-2007, 10:10 PM,
#160
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

Jump Holes.. Yeah prone. 15% chance.

NPCs fighting.. 3-5% chance..

NPC Zone Pops.. 2% chance..

...

...

NPC patrols.. 85% chance. Go fly the routes, before you submit.

[Image: DFinal.png]
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