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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.85: Update 3 Released

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Discovery 4.85: Update 3 Released
Offline CCI45-px/Probe149
12-07-2009, 07:12 PM,
#51
Member
Posts: 1,233
Threads: 29
Joined: Dec 2007

' Wrote:Equipment changes:
- Basic GB turrets added on Junker bases in Gallia as well as on Montbard.

Thanks for those turrets. They'll be used wise. I hope.

In a brilliant tactical movement, i charged backwards.
  Reply  
Camtheman Of Freelancer4Ever
12-07-2009, 09:07 PM,
#52
Unregistered
 

Wow. Now I hate cruise drain even more. Now I cant cruise up on fleeing bombers and pwn them. Absolutely terrible. Quite dissapointing actually. Fail. Fail fail fail fail fail fail.

This calls for a new avatar.
Perhaps a change in display name... hehe...

But the bomber nerf is great. Finally, They've realized that the update 2's upgrades to bombers actually made them WORSE against GB's.

Reply  
Offline Sprolf
12-07-2009, 10:16 PM,
#53
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

' Wrote:Wow. Now I hate cruise drain even more. Now I cant cruise up on fleeing bombers and pwn them. Absolutely terrible.

You seem to fail to realise that one of the reasons for introducing cruise drain was to prevent that.
Your inability to realise that Battleships are NOT supposed to better then everything else (even though they're bigger) is disappointing.

Quite disappointing actually.

  Reply  
Offline Art3ns
12-07-2009, 10:21 PM,
#54
Member
Posts: 19
Threads: 1
Joined: Jul 2009

WoW, even better.

Good job! I appreciate..


You can't succeed anything without losses.
  Reply  
Camtheman Of Freelancer4Ever
12-07-2009, 10:24 PM,
#55
Unregistered
 

Hmm.. Actually, Now I see the reason for the new "changes" to the drain system. Bombers were nerfed, in turn, capital ships were too.

Makes perfect sense.

Cruise drain still doesnt. I'd fire any engineer that makes an engine SO inefficient, that it drains ALL the power of X ship.

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Guest
12-07-2009, 10:25 PM,
#56
Unregistered
 

Ship changes:
- Order carrier model fixed.
- Junker bomber model and cockpit fixed.
- Rheinland transport lights changed to yellow (affects only new ships).
- Praetorian dodging slightly decreased.
- Civilian bomber turning slightly decreased.
- BHG BS camera moved.
- CSV turret view fixed.
- GMG HF mine and cm positions fixed.

*cough* So there was no fix to the hardpointing bug i pointed out on the LABC and posted here http://discoverygc.com/forums/index.php?showtopic=48162 back in October? :P
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Offline sean24
12-07-2009, 10:25 PM,
#57
Member
Posts: 1,234
Threads: 116
Joined: Apr 2008

Great job dev team. I want to try it out :)

Only 5 more days to go...
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Offline mjolnir
12-07-2009, 10:43 PM,
#58
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

' Wrote:*cough* So there was no fix to the hardpointing bug i pointed out on the LABC and posted here http://discoverygc.com/forums/index.php?showtopic=48162 back in October? :P

Ahh uhh, I knew I forgot something, it was on one of the lists I swear! It's certainly on one now.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Offline mjolnir
12-07-2009, 11:03 PM,
#59
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

Ehh terribly sorry but due to some miscommunication over both oceans and back, there are some things missing that should have been in but aren't:


- Praetorian dodging slightly decreased (not the final version, which is tiny bit faster)

- BHG BS camera moved
- BHG GS turret view camera moved

- Reinforced CD and Heavy CMs can now be used by heavy ships even when energy is drained. (also not the final version)
- Cardamine added to top level OC npcs

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
Reply  
Offline Dab
12-07-2009, 11:42 PM,
#60
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

' Wrote:Fine lets make Sprolf like weapons, so they can cannibalize ships. The point is, Make the bomber weapons act like a snac. High Damage, High Energy Drain, Slow Refire.
You want SNAC-like weapons for your bomber to use? Then use the bloody SNAC. Contrary to what some people think, we don't want to gimp bombers beyond any possibility of usefulness. They were refined, not destroyed. Furthermore, having the guns work the same way as the SNAC would result in gunboats being too powerful. To your last phrase; Take a look at the current bomber guns. High damage - Check. High Energy Drain - Check. Slow Refire - Tried, reduced its ability to perform its job.

[Image: DFinal.png]
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