• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 462 463 464 465 466 … 779 Next »
What can we do to make Gallia more attractive to other players?

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 2,500,000 / 2,500,000
LSF Arms Shipments - 408,590 / 2,000,000
LSF Munition Shipments - 189,831 / 2,000,000
Pirate Black Market Shipments - 834,088 / 1,000,000
Dragon Bounties - 18 / 10,000
KOI Bounties - 69 / 10,000
LSF Bounties - 44 / 10,000
Samura Bounties - 7 / 10,000

Latest activity

Pages (4): 1 2 3 4 Next »
What can we do to make Gallia more attractive to other players?
Offline Sickboy
12-19-2009, 11:11 AM,
#1
Member
Posts: 145
Threads: 23
Joined: Nov 2008

What to do to make Gallia more attractive to other players? Because of this question I can't have a good night sleep... and it makes me mad.

Gallia is a desolate place there is no life in there except some Indy who just passin' by. Most players who use so called FL Companion or something like that do not know that Gallia exist cos they are interested only in Credit per second index.
And for other RP traders Gallia is too dangerous cos of Royal BS near every jump gate or swarms of bombers patrolling area near bases those things make Trade Lines useless... and that leads to that very long route through jump holes.
Even for native Galls trading is difficult, corporation have not many profitable routes cos they can't trade with Sirians and Council but thanks god they can use TL. On the other side there is Council whose trade ships can't use TL but that is not an issue.

I know that Cryocubes run is a good profit but there should be more that would attract traders. If we could have at least one more profitable run not only to the place where all trade routes goes I mean Liberty maybe Gallia would be more attractive to traders.

If you have suggestions have to move some people there by not only changing trade routes shout here.
Reply  
Offline Bear
12-19-2009, 11:34 AM,
#2
Remembeared
Posts: 1,377
Threads: 194
Joined: Nov 2008

' Wrote:What to do to make Gallia more attractive to other players?

Royal BS near every jump gate or swarms of bombers patrolling area near bases

I do believe that you could make Gallia more attractive by placing the word Remove in front of that second sentence. Also Gallia isn't really a place that you can freely travel like the other houses. and the fact that it is in the middle of a war zone and people like to be able to travel from one side of a house to another. Another thing is that people don't really know much about the history because they know their own favorite houses better.

 
Reply  
Guest
12-19-2009, 11:38 AM,
#3
Unregistered
 

Must we? I don't see a lot of awsum gllic roleplayz in Gallia. Only gallic ships floating around Liberty.
Reply  
Offline Lafiel
12-19-2009, 11:42 AM,
#4
Member
Posts: 334
Threads: 42
Joined: Sep 2009

Open diplomatic relations..

Get the war on Sirius under way... you never know that might get a few people knocking on your door step though you might have to push through the council hehe take a few heavy losses.

um open borders. more

um:)Council could promote trade and diplomatic relations with *cough* bretonia *cough* other houses close by *cough* that would at least get a few people as far as the systems involving the council.

Um query:)are the head of the council in pieces or back together again?

Erm the more gallian factions are together and the more you guys intereact with other houses other factions I imagine the more the other houses will have things to do with you. (Not sure I haven't seen any of the gallian factions online I think i saw GRN a bit about twice. I did run into a council trader a couple of days back) Actually I must say I don't have any legitimate roleplay reason to come and visit gallia:)at this point in time..... I paid a visit once for reasons but then I have had no further reason to return and I've been assigned elsewere in regards to negotiations with the council atm so I can't really help in regards to visiting the rest of my characters have no idea about gallia:).

Just gonna have to think up some legitimate roleplay reasons for people to come be there... it would most definitely help.

sorry if any of that sounded very unhelpful or pessemistic.

<3

Sophia

[Image: sig-15633.jpg]
Reply  
Offline Bear
12-19-2009, 11:43 AM,
#5
Remembeared
Posts: 1,377
Threads: 194
Joined: Nov 2008

' Wrote:Must we? I don't see a lot of awsum gllic roleplayz in Gallia. Only gallic ships floating around Liberty.

Yeah that's a good point to. If Gallia weapons and ships ever get let out into the rest of Sirius the only thing that Gallia will represent will be new awesome guns and better ships for PvP enthusiasts. Another problem is that Gallia is also so small there isn't much room to spread out, your stuck in a few systems with limited things to do.

EDIT: Lafiel, your Aussie to!

 
Reply  
Offline Sickboy
12-19-2009, 11:55 AM,
#6
Member
Posts: 145
Threads: 23
Joined: Nov 2008

Quote:Must we? I don't see a lot of awsum gllic roleplayz in Gallia. Only gallic ships floating around Liberty.

You are right if you are talking about Council ships. But consider this what to do when you have non to talk to in Gallia you are bored. Isn't that a good idea go and trade with Liberty? But that is not the point. I just asked what to do to invite people to Gallia. I will take your voice in this matter as more awsum roleplay in gallia.

Quote:Another problem is that Gallia is also so small there isn't much room to spread out, your stuck in a few systems with limited things to do.

I don't thing that this is good idea that is just another way to create more empty systems. Witch we have enough I think.

Quote:Sophia
Thanks for your pessimistic point of view but there is true in what you are saying.
Reply  
Offline Lafiel
12-19-2009, 11:55 AM,
#7
Member
Posts: 334
Threads: 42
Joined: Sep 2009

Heres a good idea lets supply and reinforce the council cast down the Gallic Royals and look toward a more brighter sirian friendly house then you would get your people in there. You could then even RP a resentful sect or faction of resentful people that can pirate and attack sirians whom enter Gallia while having the majority of it PEOPLE friendly and a lot more open to roleplay options. I dont entirely agree with this because it seems to ruin all the secretive society and all the rp in it that I haven't seen but it would cure your lack of people you would have people flocking in from everywhere delegates ambassadors and civilians alike ...... ok this was just a very wide imaginative chuck out there not a I thought this over carefully to give you a logical answer just an immediate cure and solution.

[Image: sig-15633.jpg]
Reply  
Offline Lump Lorry
12-19-2009, 12:08 PM, (This post was last modified: 12-19-2009, 12:10 PM by Lump Lorry.)
#8
Member
Posts: 388
Threads: 25
Joined: Dec 2006

' Wrote:What to do to make Gallia more attractive to other players?

I guess there are only two ways:

1) to have inside gallia more sources of profit, like better trade routes btw gallia systems and better mining options. Trade and mine option would attract traders and miners, trader and miners would attract pirates, pirates would give lawfull gallia forces something to do.

2) to have a lot of events taking place in gallia, like big wars or something like that.

Obviously option 1 is up to the mod developers, option 2 is in the hands of gallia factions.

Lump Lorry
on behalf of the Lorry Family
_______________________________________________________________________________
Kruger's bar und Mensa on Essen Station
(Reunion 4.85 chars)
-- The new Lorry Family --
Lump Lorry free trader. chief of the Lorrys | [RM] Hg. M(anfred) Von Lorryhofen Rheinwer's Obergefreiter
[HF] Cesare Lorry Hellfire Legion member | Kuger - Jack &quot;Deep&quot; Hole Kruger Minerals worker

(Former chars on Disco 4.82) -- The old Lorry Family --
Lump Lorry freelancer trader. chief of the Lorrys | Manta Lorry freelancer pilot | [HF] Cesare Lorry
fighter pilot, HF member | sso|Ace Wolverine Lorry bounty hunter | [RM] M(anfred) Von Lorryhofen
Rheinland Military pilot | [AEGIS] GB 303 Ticonderoga AEGIS artificial intelligence gunboat | (secret
member) In charge of keeping the family's secrets
  Reply  
Offline Sickboy
12-19-2009, 12:11 PM,
#9
Member
Posts: 145
Threads: 23
Joined: Nov 2008

Economy of this is simple... trade ships gives you pirates, pirates gives you police, mercs... that in total is lots of fun.

Bare in mind that diplomatic RP on forum is in fact good idea but not all players know that this forum exists. So there must be more of it ingame but you need two to be able to dance.
Reply  
Offline Sickboy
12-19-2009, 12:14 PM,
#10
Member
Posts: 145
Threads: 23
Joined: Nov 2008

Quote:I guess there are only two ways:

1) to have inside gallia more sources of profit, like better trade routes btw gallia systems and better mining options. Trade and mine option would attract traders and miners, trader and miners would attract pirates, pirates would give lawfull gallia forces something to do.

2) to have a lot of events taking place in gallia, like big wars or something like that.

Obviously option 1 is up to the mod developers, option 2 is in the hands of gallia factions.


Mining is a good option only for Junkers or GMS otheres would be blown of the sky in seconds buy GRN and would need to pay GRP wast sums.

Events yeah... but we need GRN and GRP active players to do so and after great Ion Storm there is non.
Reply  
Pages (4): 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode