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proposed AI cruiser revision

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proposed AI cruiser revision
Offline Jinx
12-22-2009, 08:37 PM, (This post was last modified: 12-22-2009, 08:41 PM by Jinx.)
#1
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

this again is just a suggestion, an offer to replace the current AI cruiser with a revised model of greater quality.

[Image: AIcruiserrevision.png]
i have kept the basic idea and shape of the ship and just refined its lines. - it is smoother - more semi-organic. it might not look like it - but this is quite a complex and complicated mesh; but i do believe it improves the current design greatly.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Sprolf
12-22-2009, 11:10 PM,
#2
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Posts: 3,052
Threads: 48
Joined: Mar 2009

In my opinion, this is truly a leap forward.
Now we can rid ourselves of the old, pseudo-Rheinland parts and get a cruiser that looks even more the part.

I might ask as to what purpose the massive tail serves.
It's not wide enough to house anything, and it just extended the hitbox.
If it's purely for style, there are more stylish tails that could be done.

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Offline Frey
12-22-2009, 11:35 PM,
#3
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Posts: 179
Threads: 16
Joined: Dec 2008

interresting design, it seems like one of the ships in chronicles of riddick i guess.

[Image: frostywind.png]
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Offline Luis
12-26-2009, 03:06 AM,
#4
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Posts: 1,964
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Joined: Mar 2009

*Claps 3x*

Looks elegant, i should say.
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Offline Primus Avatar
12-26-2009, 03:39 AM,
#5
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Posts: 1,046
Threads: 52
Joined: May 2008

I see where this is going... Its sleek, elegant and looks expensive.
I suppose you want to drop the "intimidating" look and replace it with a more classy, advanced, "Geth" look.

Edit: i suppose it depends on the textures really... can we have a nice sneak peek?:)

wassup
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Offline schlurbi
12-26-2009, 03:46 AM,
#6
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Posts: 4,688
Threads: 187
Joined: Apr 2009

I miss the eyes:(But I like the things on top and the long tail.



Ohh shiny Dreadnaught above.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Primus Avatar
12-26-2009, 03:56 AM,
#7
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Posts: 1,046
Threads: 52
Joined: May 2008

' Wrote:I miss the eyes:(But I like the things on top and the long tail.
Ohh shiny Dreadnaught above.

the eyes are still there

wassup
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Offline Akura
12-26-2009, 04:53 AM,
#8
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Posts: 5,367
Threads: 167
Joined: Mar 2009

Yeah, tail is to balance the Hitbox and make it a fair ship...


I like this ship, it's gotten more AI-Like, and less Rheinopus-like...
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Offline Sprolf
12-26-2009, 05:57 AM,
#9
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Posts: 3,052
Threads: 48
Joined: Mar 2009

I know what the tail is actually there for.
But it looks pretty poor.

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Offline Shagohad
12-29-2009, 09:31 AM,
#10
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Posts: 2,055
Threads: 145
Joined: Jul 2007

' Wrote:In my opinion, this is truly a leap forward.
Now we can rid ourselves of the old, pseudo-Rheinland parts and get a cruiser that looks even more the part.

I might ask as to what purpose the massive tail serves.
It's not wide enough to house anything, and it just extended the hitbox.
If it's purely for style, there are more stylish tails that could be done.

The tail is for the drives and to shield the engine. It has function, really it does. I RP'ed it as being a part of the inertia less drive. It worked like a focus for the main engines.

This is truly an amazing vessel. I loved it before, but this one is so much more sleek.

[Image: Tyrael.gif]
"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
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