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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Bounty Hunting

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Bounty Hunting
Offline ... kur nubėgo?
01-05-2010, 05:14 PM,
#11
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Posts: 3,019
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Bounty hunters are far from lawful group.

Even if they are based agiasnt unlawfuls it doesn't make them be lawfuls.


So those arrests doesn't sounds for me good. Capturing perhpas. But not arrest.

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
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Offline Athenian
01-05-2010, 05:20 PM, (This post was last modified: 01-05-2010, 05:56 PM by Athenian.)
#12
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Joined: Nov 2007

The BHG are a lawful faction.
They are listed as allies to the police.
They have bases in the Houses.
They can't do unlawful acts.

They may not shower frequently, but they are to be considered lawful.

In game rumours support the idea of them as being paid to capture (but mostly kill) criminals.




Former member of "the most paranoid group of people in the community"
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Offline Exsiled_one
01-05-2010, 05:30 PM,
#13
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Posts: 3,621
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Joined: Mar 2008

besides, dont they eject from the ship prior to dying and thats when bhg loots them?

[Image: omgsig.png]

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Offline Dashiell
01-05-2010, 07:31 PM,
#14
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When I suggested this, I was aiming to enhance and improve ingame experiences regarding the collection of bounties. for both parties involved.

of course, we can kill off any idea by throwing tons of logic and 'reasism' at it. but we have to work with the game mechanics we have.


[Image: serpentlol.gif]
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Offline farmerman
01-05-2010, 07:52 PM,
#15
Off in space for a bit
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You know what could be interesting along these lines? If next to all the prisons (and possibly BHG stations), there was a neutral-tagged base called something like "Prison Holding Cell". It wouldn't sell anything and if one landed on it, it would prevent them from launching for X hours. This would be to simulate being detained, and could work with such surrendering, especially if when docking there was a local message like "Player X has been detained".

[Image: 4986_s.gif]
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Offline Zig
01-05-2010, 11:08 PM, (This post was last modified: 01-05-2010, 11:10 PM by Zig.)
#16
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Posts: 470
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' Wrote:You know what could be interesting along these lines? If next to all the prisons (and possibly BHG stations), there was a neutral-tagged base called something like "Prison Holding Cell". It wouldn't sell anything and if one landed on it, it would prevent them from launching for X hours. This would be to simulate being detained, and could work with such surrendering, especially if when docking there was a local message like "Player X has been detained".

System chat in, say, Manchester:



CORSAIR.OMG.LOL: lol guis look i cn land on bretoni abase!!!

wttf.n00bz: hahahahaahaha awesome d00d!1

CORSAIR.OMG.LOL: watch my land lol kk??

freelancer_is_kool: ok man were watching

freelancer_is_kool: o and did u see simpsons last night??? LOLOLOL

CORSAIR.OMG.LOL: WTF IS THS **** I CANT LEAVE

wttf.n00bz: ROFLMAO

CORSAIR.OMG.LOL: FU I CALL ADMIN HE SANCTION U *******S LETME OUT NOW!!!!

50centRoX: yea this servers gay d00d



Possibly an idea that has kinks to work out. In my experience, morons will try to land -anywhere- they can, or haven't yet before.

Luls:

' Wrote:Role-play is not the be all and end all.
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Offline farmerman
01-05-2010, 11:12 PM,
#17
Off in space for a bit
Posts: 3,215
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Joined: Jul 2008

You bring up a point. If it could be made idiot-proof, it seems it could work anyway.

[Image: 4986_s.gif]
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Offline Tenacity
01-05-2010, 11:25 PM,
#18
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Posts: 9,496
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Or you could just take bribes from your targets to avoid having to kill them =P

[Image: Tenacity.gif]
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Offline Akura
01-05-2010, 11:27 PM,
#19
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Posts: 5,367
Threads: 167
Joined: Mar 2009

Ever notice how Bounty Hunters in Freelancer are nothing like that in any other media?


Assassins more like.
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Offline jxie93
01-05-2010, 11:52 PM,
#20
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Posts: 3,740
Threads: 80
Joined: Sep 2009

' Wrote:Assassins more like.

You have opened my eyes.

I blame it on game mechanics, look at the missions, "go here, kill that", "go here, kill that and its friends", "go here kill that and blow that up".

Freelancer was never designed to be a roleplaying platform that Disco turned it into.

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