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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Why do so many people bother with the discovery scanner ?

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Why do so many people bother with the discovery scanner ?
Harcourt.Fenton.Mudd
12-31-2009, 11:29 PM,
#21
Unregistered
 

I've got one mounted on a battlecruiser, however that ship is RPd as a science/exploration ship, so I view it thru RP as an extended sensor array for such a vessel.
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Offline Friday
01-01-2010, 04:04 PM,
#22
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Posts: 1,897
Threads: 76
Joined: Aug 2007

Well thats an idea isnt it?

Extended sensor array that takes up cargo space.

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Offline farmerman
01-01-2010, 04:23 PM,
#23
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

I know I still have some Discovery Scanners mounted because they were easier to buy along the then-current routes of those characters in 4.84.

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Offline swift
01-01-2010, 04:38 PM,
#24
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Posts: 2,838
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It's fancy.

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Offline Envomni
01-06-2010, 05:01 AM,
#25
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Posts: 37
Threads: 12
Joined: Dec 2006

Ok -can someone explain something else about the scanner stats here too while you are at it? It says the Discovery Scanner can see out to 10k, and cargo scan at 2500m (2.5 k right?) So why do I always find myself having to be less than 1000m from ships to be able to get scan data? Is this an error in the stat card on the scanner?
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Offline SamuWarcraft
01-06-2010, 05:12 AM,
#26
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Posts: 233
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Joined: May 2009

' Wrote:Can be mounted on anything.

It's just not reccomended, as it's expensive.

Sorry for asking again, but that anything means i can mount it in a fighter??
PS: just for info.

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Bobthemanofsteel
01-06-2010, 05:27 AM,
#27
Unregistered
 

Mount a BS License and some AU8 on a Starflier and be the scourge of Pennsylvania.
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Offline Dab
01-06-2010, 05:29 AM,
#28
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Posts: 9,570
Threads: 320
Joined: Aug 2005

Increased scan range on the navmap, and also, it's the best scanner for finding objects in nebulae with sensor-reducing effects. There are nebulae with sensor reductions high enough to lower the sight distance of other ships and of objects in space below 15k, while the Discovery scanner will pick them up at full distance regardless.

[Image: DFinal.png]
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Harcourt.Fenton.Mudd
01-06-2010, 05:39 AM,
#29
Unregistered
 

' Wrote:Increased scan range on the navmap, and also, it's the best scanner for finding objects in nebulae with sensor-reducing effects. There are nebulae with sensor reductions high enough to lower the sight distance of other ships and of objects in space below 15k, while the Discovery scanner will pick them up at full distance regardless.


What she said.

And whoever said it above brought up a good point, sensors with extended range that take up cargo space would be pretty freaking cool.

Imagine a 5k cargo sensor array that can see players 100k away.

Imagine using that as a RP tool....
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Offline Lance_Uppercut
01-06-2010, 05:45 AM,
#30
Member
Posts: 426
Threads: 35
Joined: Jul 2009

As a captain of the Order Recon Cruiser... there should be some sort of scaleable option for lock-on range or something. Why should my ship -- made for reconnaissance and tracking -- have the same capabilities as a starflea that stopped at Bethlehem station on the way out of Penny?

As a pilot of a trader escort, Discovery scanner is useful for scouting ahead / holding up the rear of a convoy.

As anything else, it's just nice to have a bead on who is around you for as long as possible... but for RP reasons I won't use Discovery scanners for non Order Recon Cruiser / designated scouts.

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