One thing struck me not so long ago. In fact, it has been striking me for as long as I've been here, per se, but just now it struck me this hard.
The Terrorist ID... Do we even need it? We have general pirate IDs that easily fill the "standard unlawful guy" niche and we have the Vigilante ID that also easily fills the "standard lawful guy" one. Both of those IDs are broad enough to accept that sort of behavior ( before you say no, allow me to point to the Joker and his gang. They are basically terrorists with Pirate IDs.) both RP-wise and rule-wise.
As I see it, the Terrorist ID right now does nothing that other IDs don't do already and has less restrictions which are propitious to less-than-acceptable behavior. Most of the "terrorists" I've met act more like psychotic mass-murderers than actual Terrorists, for example.
Anyways, give me your opinion. Is the Terrorist ID obsolete or not? In which cases can it indeed be needed/useful?
PS: Please don't bring the harmlessness of the ID due to it's restrictions into play because I really don't feel like bickering over traffic of influences and the general relativity of most everything we define, seeing as we are in an artificial world created by a collective with often very different mindsets.
It is needed for this simple reason: Not all role-play fits into the idea of demanding actual items in the game. Take Walter Layton. He demands a varying assortment of items: Life support components, hands, ears, legs, and other items which my imagination has yet to create.
The Terrorist ID is a unique item, that offers a unique role-play: The power to attack whoever you want whenever you want, so long as it fits your role-play and you actually role-play it out.
Don't take away ma Terrorist Tiger Shark, it would make me a sad panda.
[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.
Well yeah as Sandvich Thief put it, I support the idea of keeping the ID, I think it allows for a broader Role-Play that the Pirate ID or the Vigilante ID can't fulfill. If you ask me what exactly, that is pretty hard to state since it depends on the character in question. But generally its about killing stuff, in a rather imaginative way. Although that does not mean people carrying Pirate ID aren't imaginative, like the Joker for example, good fella.
It is not needed at all, only for lolwuting without getting wtf-admin-pawned after it.
The best roleplay I ever withnissed from an Terror ID player was: "This will be fun" *coughs*Pitchfork*coughs*, the worst was something of 5 to 10 lines of "//" talk saying, "Hey i am Terrorist ID come and shoot me" *coughs*Salazar*coughs*.
So they are more than superfluent, and harm the server play more than they give. More like an Licence to lowut, then special roleplay.
P.S. the jokers are fun Terrorists, and they do it with generic pirate and freelancer ID, so...
There always needs to be a level of danger prevalent everywhere in sirius. Pirates must demand cargo or credits, they cant scratch your trader otherwise. Pirates are also limited to gunboat or lower class ships when doing any sort of pirating.
Joker and his thugs were, more or less, using a loophole to create characters which could attack any lawful on sight, they didnt often pirate, so they werent really playing their ID's like they should have. A lot of unlawfuls are like that - an unlawful or pirate ID lets you readily pvp with any lawfuls you find, regardless of whether you're actually pirating or not.
Terrorist ID's are somewhat like the 'indy' version of the wilde, phantoms, and keepers. They can go anywhere, fly most ships, and are designed specifically for the purpose of creating fear by letting people know that they can and will attack even without reason. Space is not run by rules, sure you may have server rules or the laws of the houses, but there is danger everywhere, and the terrorists exist to remind you of that fact. Far too many traders and other characters in disco act smug and comfortable when they shouldnt.
The keepers, wilde, and phantoms have similar purpose. They dont care what ship you're flying or what you're doing, if they feel like killing you, you're gonna get killed. Of course, keepers are encouraged to be more selective in our killing than the other groups, but you get the point =P
' Wrote:It is not needed at all, only for lolwuting without getting wtf-admin-pawned after it.
The best roleplay I ever withnissed from an Terror ID player was: "This will be fun" *coughs*Pitchfork*coughs*, the worst was something of 5 to 10 lines of "//" talk saying, "Hey i am Terrorist ID come and shoot me" *coughs*Salazar*coughs*.
So they are more than superfluent, and harm the server play more than they give. More like an Licence to lowut, then special roleplay.
How about you bring a character to Cortez and I show you what a real Terrorist can do with his "kill all" free pass?
[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.
' Wrote:Joker and his thugs were, more or less, using a loophole to create characters which could attack any lawful on sight, they didnt often pirate, so they werent really playing their ID's like they should have. A lot of unlawfuls are like that - an unlawful or pirate ID lets you readily pvp with any lawfuls you find, regardless of whether you're actually pirating or not.
I just want to jump in here quick and say this thread is not for Joker bashing. But nonetheless, your comment wasn't flaming per say, you had your reasons. However, I HATE the idea that you must follow precisely as your ID says. They are guidelines, the rest is up to the uniqueness of your character. And personally, I don't care if the Joker stole the character on its physical level, I still think he has shown a good deal of uniqueness anyways in the way he plays In-Game.
Point I'm trying to get across? Don't focus so much on the ID, focus on your character!
I guess I saw this coming. I should have placed a bet.
I feel terrorist ID is needed, because not everything fits in the other ID's especially lawful ones.
I had extreme fun roleplayting today as well as wtfpwning those that start rule lawyering me after i fire the first shot.
I also feel that under my roleplay (explained to admins) I have a need for a terrorist ID. and the concept is much much bigger than "ahaha lets kill all that moves" (i actually dont target more than few people)
But at the point in my roleplay a moment came where I wanted to do things normal Id's don't allow me.
And quite frankly, I feel that being granted this ID means that my rp was approved by admins. And that means good deal since they do make the game run.
As for Mentira: It's a frikkin pirate transport. I have 2 bil on my account. I pirated 80mil in 10 minutes when Ore wasnt even in game. I surely am not getting it to get 3k goods from someone every time.
Yes. It allows a player to further his RP. Feel lucky when you run into a player who has it and RPs. Get used to dieng when you run into ones that spit out 2 lines of preset msg then kill you. Admins let it happen.
My problem? It is abused same as the Keeper/Wilde/Phantom IDs are and by people approved to use them. Funny thing is? Admin support the fact that some players with these IDs don't RP at all and use them to fufill their PvPlust. Then add to the fact that all of these IDs are closed to the public make sit even more unnerving for people not in the 'in' crowd.
That isn't to say all of the players with these IDs partke in this use of the ID. Some of them use the IDs to put out some amazing RP. RP that I enjoy seeing and reading.
Yes, I think they are abused. Those stupid pre set two line ***talk*** then getting killed are not RP, yet people get away with it due to their status and friendships. ***This will probably be denied!*** /rant
btw,
Quote:Most of the "terrorists" I've met act more like psychotic mass-murderers than actual Terrorists, for example.
You do know that a terrorist that blows up a 747 is a mass murderer? A terrorist that sets off a nerve agent in a building killing all the people in it is a psychtic mass murderer.
Both psychotic and mass murdering fits a terrorist persona.