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Liberty Battle Transport

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Liberty Battle Transport
Offline DartStriker
02-17-2010, 01:55 AM,
#31
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Posts: 906
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' Wrote:Dude that sheild bubble is huge. Can you try to make it more fitting? if the sheild box is like flying a hindenburg then the end result will be the same.

The shield bubble wont effect a transport from what I'm aware of.

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Elsdragon
02-17-2010, 01:57 AM,
#32
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Posts: 2,741
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Joined: Mar 2009

Yes it will, Easier SNAC hits will be the death of it.

No longer a slave to the man!
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Offline House0430
02-17-2010, 02:06 AM,
#33
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Posts: 131
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' Wrote:The shield bubble wont effect a transport from what I'm aware of.

On top of what elsdragon said, have you ever flown though omega-41? One word: pinball.

[Image: house0430.gif]
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Offline DartStriker
02-17-2010, 02:09 AM,
#34
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' Wrote:On top of what elsdragon said, have you ever flown though omega-41? One word: pinball.

From the thread I read about hit boxes, if something is designated as a transport freelancer won't use the hit bubble. But if that is wrong, it is only a 5 second fix, I just need to re export the hit box without the shield bubble.

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Lunaphase
02-17-2010, 02:12 AM,
#35
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Best to make the sheild box as small as you can, and as fitting. Sheild bubbles are used on any ship, and a large sheild bubble means bouncing off things that shouldent be hitting the ship.

[Image: lunasig2.png]
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Offline House0430
02-17-2010, 02:14 AM,
#36
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Posts: 131
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' Wrote:From the thread I read about hit boxes, if something is designated as a transport freelancer won't use the hit bubble. But if that is wrong, it is only a 5 second fix, I just need to re export the hit box without the shield bubble.
Ok, I mean I fly an A-Train and it's hit bubble is almost non-existent and I still find myself being a pinball in some systems, mostly do to crapy turn rates and sheer size, but that's to be expected.

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Offline frozen
02-17-2010, 03:04 AM,
#37
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Its a freighter. the bubble is ignored. the actual hitbox which he madel serves as both shield bubble/hull hitbox. I've mentioned this before.

[Image: 5d1144bd1.png]
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Offline DartStriker
02-17-2010, 03:38 AM,
#38
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Posts: 906
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' Wrote:Its a freighter. the bubble is ignored. the actual hitbox which he madel serves as both shield bubble/hull hitbox. I've mentioned this before.

/\/\

Thank you.

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline DartStriker
02-17-2010, 04:59 PM,
#39
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Posts: 906
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Joined: Jan 2010

Okay so whats next, I'm not sure I can do the coding for this ship, if anyone wants to take a crack at it let me know.


[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Ash
02-17-2010, 05:12 PM,
#40
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Posts: 2,261
Threads: 265
Joined: Feb 2008

Hmm, looks interesting. Can see it being used as a medical frigate as part of a libertonian fleet. Could maybe be used to replace Battleship Alma or the Minneapolis. On the player side of things, I don't think it will be used very often. We have very few Navy/Police aligned traders and big fleet battles aren't frequent enough for anyone to want to make one.

But on the NPC side of things it's all green from me.

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
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