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a revised barge

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a revised barge
Offline Sprolf
04-20-2010, 08:45 AM,
#21
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Posts: 3,052
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Joined: Mar 2009

I should also note that the control tower / hangar complex at the top of the current Barge is an excellent feature, and one that we should move to the new model - the control tower especially.

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Offline Donutman
04-21-2010, 07:14 PM,
#22
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Posts: 835
Threads: 21
Joined: Jun 2008

Get rid of the biodome. It shouldn't be completely self sufficient, transports can truck food out to it.





KILL THE BIODOME!

' Wrote:This thread is so stupid that a bird sitting on a nearby tree just EXPLODED.
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Offline Miaou
04-21-2010, 07:23 PM,
#23
Cat Pilot
Posts: 1,642
Threads: 131
Joined: Mar 2009

I really like that model. Makes the barge more detailed. Only thing I don't like is the bio-dome. Its just randomly sticking out of the side and would look nicer if it was on the top or bottom somehow.

Characters & Stories
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Offline Sprolf
04-21-2010, 07:26 PM,
#24
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Posts: 3,052
Threads: 48
Joined: Mar 2009

The thing about the current in-game barge is that yes, it is poorly made and crude, but it fills the role and looks the part perfectly. Sort of like the old Geb.

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Offline Feldspar
04-21-2010, 09:05 PM, (This post was last modified: 04-21-2010, 09:05 PM by Feldspar.)
#25
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Joined: Dec 2009

I like the biodome, but i do think it should be moved to the top, so it could recive more sunlight no matter which direction the "ship" is facing, and make it have a smaller profile

[Image: sig-16718.jpg]
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Offline Cosmos
04-23-2010, 06:58 PM,
#26
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Posts: 1,208
Threads: 60
Joined: Apr 2008

this r Zoner barge, which only the Indie lulwuts may have.

Of course not!

New barge FTL! No more Replacing fine models untill the crappy imports are gone!

HURRAH!

[Image: .png]
[22:50:33] ☆ҳ̸̲Ҳ̸ҳEternal†Nightmareҳ̸̲Ҳ̸ҳ☆(illi): i cyber with leather torps (smoking)
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Offline gekerd
04-23-2010, 11:25 PM, (This post was last modified: 04-23-2010, 11:25 PM by gekerd.)
#27
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Posts: 279
Threads: 12
Joined: Oct 2007

Replacing fine models with even better models? When the developer prefers to extend already existing ideas in favour of making up new models (modelers block?)

[Image: Gekerd1.png]
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Offline schlurbi
04-25-2010, 02:03 AM,
#28
Member
Posts: 4,688
Threads: 187
Joined: Apr 2009

You could always place the Biodome somewhere else. Above, below or behind the Ship. How about the Barge "pulling" the Biodome? That'd look awesome.

Or even two Biodomes? Placed like on the Freeport in Yukon.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Vogel
04-25-2010, 05:57 AM,
#29
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Posts: 687
Threads: 57
Joined: Jan 2010

I liked the old barge better because it was an Island 3 space colony with engines.. Park it in orbit somewhere and it makes sense.
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