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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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If there was one thing you could change in Disco...

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If there was one thing you could change in Disco...
Offline hack
03-25-2010, 01:02 AM, (This post was last modified: 03-25-2010, 01:04 AM by hack.)
#21
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Posts: 1,347
Threads: 72
Joined: Sep 2008

The way people respawn. Having to shell out a lot of cash to replace or repair your ship might cause a few people to stop and think before mashing the trigger.

Formerly known as LPI Police Chief Hull O'Brien.
Creator of Sgt. V. Price, 207th Precinct out of Chula Vista Station
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Offline Thexare
03-25-2010, 01:05 AM,
#22
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' Wrote:The way people respawn. Having to shell out a lot of cash to replace or repair your ship might cause a few people to stop and think before mashing the trigger.
Or it'd make people shoot other people for no other reason than to make them lose money.

This is the internet, you realize.
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Offline Ophiuchi
03-25-2010, 01:06 AM,
#23
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Posts: 312
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Joined: Jun 2007

I'm leaning towards the opinion(s) expressed that there shouild be some finite limit to "Official" factions.

Make a queue. As old factions wither and die, which will inevitably happen, bring out the first faction in queue that resembles the "lost" one.

At present, it's just too bloody confusing for even the most diehard player to keep up with "who's who".

<span style="color:#339999">Reg Waverly * Moira &quot;Kentigearan&quot; Waverly * Fnordette Sophie Noir</span>

[Image: SophieAd.jpg]

<span style="color:#66CCCC">Sophie's on the Square * Veranda Incognita</span>
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Offline hack
03-25-2010, 01:08 AM,
#24
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Posts: 1,347
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Joined: Sep 2008

' Wrote:Or it'd make people shoot other people for no other reason than to make them lose money.

This is the internet, you realize.

Point. You will always have to deal with Griefers.

Maybe we should have a new ID made up, the "Griefer" ID.

No need to pine away for a terrorist id anymore


' Wrote:I'm leaning towards the opinion(s) expressed that there shouild be some finite limit to "Official" factions.

Make a queue. As old factions wither and die, which will inevitably happen, bring out the first faction in queue that resembles the "lost" one.

At present, it's just too bloody confusing for even the most diehard player to keep up with "who's who".

Gotta go with this one in the top 5 ideas


Formerly known as LPI Police Chief Hull O'Brien.
Creator of Sgt. V. Price, 207th Precinct out of Chula Vista Station
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Offline darthbeck
03-25-2010, 01:17 AM,
#25
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Posts: 2,457
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Joined: Jan 2009

I'd change the rules on swearing, permitting use of "Normal" Swearing. OORP insults would still be against the rules

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
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Offline Politus
03-25-2010, 01:22 AM,
#26
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Posts: 843
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' Wrote:I'm leaning towards the opinion(s) expressed that there shouild be some finite limit to "Official" factions.

Make a queue. As old factions wither and die, which will inevitably happen, bring out the first faction in queue that resembles the "lost" one.

At present, it's just too bloody confusing for even the most diehard player to keep up with "who's who".

Afraid I must disagree. While it is confusing, I'd rather deal with confusion than with -if I'm reading you right- any limitation on the growth of official RP venues. '_' After all, that's what the process of applying for official faction-hood is about, making sure that only the reasonable, decent factions with decent amounts of RP supporting them get in.

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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Offline Ophiuchi
03-25-2010, 01:34 AM,
#27
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Posts: 312
Threads: 18
Joined: Jun 2007

' Wrote:Afraid I must disagree. While it is confusing, I'd rather deal with confusion than with -if I'm reading you right- any limitation on the growth of official RP venues. '_' After all, that's what the process of applying for official faction-hood is about, making sure that only the reasonable, decent factions with decent amounts of RP supporting them get in.

Not arguing with the process, sir.

Just pointing out that there are finite resources, (server load, bandwidth, number of "small 'f'" factions to join/represent). At some point, the demand for those resources will exceed the supply, if it hasn't already.



<span style="color:#339999">Reg Waverly * Moira &quot;Kentigearan&quot; Waverly * Fnordette Sophie Noir</span>

[Image: SophieAd.jpg]

<span style="color:#66CCCC">Sophie's on the Square * Veranda Incognita</span>
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Offline Politus
03-25-2010, 01:36 AM,
#28
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Posts: 843
Threads: 47
Joined: Jan 2008

' Wrote:Not arguing with the process, sir.

Just pointing out that there are finite resources, (server load, bandwidth, number of "small 'f'" factions to join/represent). At some point, the demand for those resources will exceed the supply, if it hasn't already.

Ah, mmk. Well... we'll deal with that when it comes. =D

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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Offline Alex.
03-25-2010, 01:56 AM,
#29
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If I could change one thing? Hmm... I would limit the number of Camaras flying around... I hate those things... Impossible to hit with a Supernova if you're not jousting the damn thing.:(
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Offline Politus
03-25-2010, 02:08 AM,
#30
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Posts: 843
Threads: 47
Joined: Jan 2008

' Wrote:If I could change one thing? Hmm... I would limit the number of Camaras flying around... I hate those things... Impossible to hit with a Supernova if you're not jousting the damn thing.:(
The strength of bombers. A large amount of ships that require a lotta time to get have been rendered even more useless than they already were by these things. I mean, what's the point of shelling out 1.6 bil for a CAU8 battleship if you can be taken down by 100 mil (including armor upgrades) worth of bombers?

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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