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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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If there was one thing you could change in Disco...

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If there was one thing you could change in Disco...
Offline jimmy Patterson
03-26-2010, 01:00 PM,
#61
Member
Posts: 1,695
Threads: 45
Joined: Mar 2008

' Wrote:I tought this is thread which uses Mind Storm .. as a method. Which's main rule is that people only talk they mind and suggests without ability to critisize other peoples opinions. Later, heading guy picks the best suggestions and crisize himself in his mind or with leading team decides which is the best.

Gives an epic good advantage in this forum. Full protection from flaming others biasing on what they think of.
Hmmm ... Well firstly I wrote this to Jimmy, but now I think we could use threads which are based on such method sometimes. So as a suggestion too


what exactly are you saying????? its not makeing sense

[Image: 2emctxg.png]
kudos tommeh for sig
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Offline stardust47
03-27-2010, 10:00 AM,
#62
Federal Provisioner
Posts: 1,469
Threads: 267
Joined: Apr 2009

I'd require all players to register on the forums. Also, bring Fletcher back ingame.

[Image: rPQpZ1j.jpg]
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Offline tansytansey
03-27-2010, 10:36 AM,
#63
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

If I could change one thing... I would completely delete the map and start again. I would make each house one massive system only with several sectors with resemblance to the existing systems. The systems would have inter-system jumpholes to speed up travel between sectors, and each system would be treated as a complete solar system with a central sun. Each of the main systems would be linked by series of smaller sectors such as the independant/border worlds we have. Better to have a few players scattered across a few maps than a few players scattered across heaps.

If only it weren't so much work, if only the software would support it Dx

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
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Offline silverleaf
03-28-2010, 02:58 AM,
#64
Member
Posts: 472
Threads: 68
Joined: Jun 2009

Soverenity change system like eve.

[Image: silverleafshippingsigv.jpg]
Scavengers of the Abyss - A Freelancer Short Story
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Offline hack
03-28-2010, 03:22 AM, (This post was last modified: 03-28-2010, 08:35 AM by hack.)
#65
Member
Posts: 1,347
Threads: 72
Joined: Sep 2008

Make it mandatory that you have played here for 6 months before you can try and start a faction or a
player group.

Formerly known as LPI Police Chief Hull O'Brien.
Creator of Sgt. V. Price, 207th Precinct out of Chula Vista Station
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Offline farmerman
03-28-2010, 05:04 AM,
#66
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

I think a more efficient and streamlined process for making official factions.

At least, it seems much more likely than giving people common sense. :laugh:

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline Eppy
03-28-2010, 05:11 AM,
#67
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

I'd make it so that I could RP a trader, enjoy it, and actually make money, all at the same time.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Garrett Jax
03-28-2010, 08:03 AM,
#68
Xenomorph Admin
Posts: 2,730
Threads: 599
Joined: Feb 2009

I would like to see more fighting between unlawful groups. For example, right now Liberty Rogues are allied with Lane Hackers. Yet what would happen if Liberty Rogues became their bitter enemies, so much so, that they would much rather fight them then the lawfuls? What side would a lawful take, if he encountered such a battle taking place? In reality, gangs spend much more time fighting with each other in turf wars, then they ever do with the Law. This would create a deeper rp environment in my opinion, much closer to reality.

[Image: rSYoqYY.png]
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Offline Sprolf
03-28-2010, 08:08 AM, (This post was last modified: 03-28-2010, 08:09 AM by Sprolf.)
#69
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

The Liberty Rogues actually have some occasionally... violent relations with Outcasts in Liberty, and come to blows very often over the issues of territory and whatnot - despite being "allies."

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Offline CzeReptile
03-28-2010, 10:43 AM,
#70
Member
Posts: 2,238
Threads: 89
Joined: Mar 2009

' Wrote:Yeah, what you said and more, modern MMO design in general, including a dynamic economy and cap ships that could maneuver while in turret view.

Its doable, just painful:D

Id rework capships, player limit, economy. Oh hell too many things!

[Image: n24ZouO.gif]


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