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  Discovery Gaming Community The Community Real Life Discussion
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The Junker Salvager...?

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The Junker Salvager...?
Offline Chenzo-
06-24-2010, 06:56 AM,
#11
Cardamine Consigliere
Posts: 1,207
Threads: 148
Joined: Jan 2010

' Wrote:i had the ship based on something i saw - but i really cannot remember anymore. - i think it was somewhat based on something i saw in the EVE online gallery - but modified enough not to resemble it too much.

other than that - this ship is hardly really designed. i started at the front and added stuff - which worked out fine for a junker design. - why it has lib thrusters? - dunno - at that time i wasn t really going into the ini code much - so it has the effects that were chosen rather spontanously.

today though - the ship is what players that are affected by the ship by interacting with it or playing it, make of it. but when it comes to why it looks like it looks - thats just random mostly. - no grand concept, no drawn sketch - just random.


Forgive the hiddiously late response, I just got the email for some reason..

you "made" this ship ? well, it is an awesome ship, so much attention to detail, Kudos..!

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Offline Rudo
06-24-2010, 07:07 AM,
#12
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Posts: 1,411
Threads: 55
Joined: Jul 2008

If it has a million minute details and a pile of spindly antennae, arms or fins, chances are jinx made it.

He just has a certain style is all. I find it fits the large-scale mobile salvage role very well.

[Image: DTdrqPU.gif]
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Offline Jinx
06-24-2010, 07:24 AM,
#13
skipasmiður
Posts: 7,685
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Joined: Sep 2007

if it resembles zoner ships - its certainly not meant to be like that ( chronologically, it would be the other way round - caues it was made before the zoner ships )

its the only ship with custom skins i made and it was quite a bugger. - but the main idea is that:

- a SIMPLE platform ... more of a rig as a frame
- armour plating shielding made out of multiple layers of old and salvaged plates around it
- a scrapping / processing unit to allow scrap to be "chewed" to smaller bits and stored
- a large baydoor on the bottom for "whole" parts that are more valuable undamaged
- a random asortment of tools and stuff on the rig to represent how that ship is so much custom and to little a production from the line
- engines that look like they can allow maximum agility on the most simples level, so they re just able to rotate the ship ( firefly like )

the ship is meant to look shabby but yet sturdy. - on the first glance, one ought to be revolted by the uglyness and "simplicity" of the design... just to see that its not simple at all, but genuine and optimal for the purpose ( optimal = best suited )

no faction has a ship that is better suited for harvesting scrap fields, not even the advanced liberty, - the rust and the random platings are a necessity, a matter of efficiency - but also a cloak. simpler folks in sirius will see the rust and the nailed down platings and they will regard this ship as the making of something "redneck like" ( to use a common image )


by the lore, people would be fatally surprised to find a larger powercore on such a ship - a HUGE cargobay ... and capital class turrets. - features no other ship in sirius offers - which underlines the engeneering quality of junkers ... and their deceptiveness.


naturally - each salvager would look different - only thats not possible due to the game mechanics... so there you are. a salvager is meant to be something like a family heirloom. its precious - a dusty jewel to be passed on to the next generation - the origin of a families wealth. not a showcase ship - cause that would damage the junkers repuation, their qualities lay within - but on the outside, they re just scrap diggers.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
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Offline jxie93
06-24-2010, 04:26 PM,
#14
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The only minor problem I have with the Salvager in terms of looks is the red/rusty texture which doesn't quite fit in with the rest of the Junker shipline's yellow and grey scheme. Other than that it's a fairly decent model.

[Image: jxie93.gif]
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Offline Jinx
06-24-2010, 04:54 PM,
#15
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from what i know - its the only ship junkers build ... cause if you re referring to the CSV - isn t that civilian / utility class? ( meaning, not genuine junker )

the skinning was an integral part of the design - achieve a worn and shabby look - giving it default freelancer utility skins would have been much easier for one ... and it would also turn it into something rather mundane.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline AJBeast
06-24-2010, 04:57 PM,
#16
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Posts: 1,477
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' Wrote:from what i know - its the only ship junkers build ... cause if you re referring to the CSV - isn t that civilian / utility class? ( meaning, not genuine junker )

the skinning was an integral part of the design - achieve a worn and shabby look - giving it default freelancer utility skins would have been much easier for one ... and it would also turn it into something rather mundane.

CSV, Collector, Bulldog, Recycler, CSF.

CSV was Hogosha/Junker in Vanilla. Then it got mainstream after the Junkers sold the blueprints on the market. Never did quite get why the Hogosha got ignored on that...
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Offline Sprolf
06-24-2010, 05:04 PM, (This post was last modified: 06-24-2010, 05:09 PM by Sprolf.)
#17
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The CSV is a purely civilian ship - utility. Like a truck or a SUV.
That's the reason that both the Hogosha and the Junkers used it - they're mafia-like organisations, and they use commonplace civilian ships (or mafias use commonplace civilian cars like SUVs) to keep a low profile. (This is consequently why I've suggested the Black Dragon be made a "high-class" Samura-made Kusari Civilan vessel, and the Collector made a generic Utility vessel, etc. It fits their roleplay to NOT have faction-specific ships.)

The ship was never, ever Junker, not did they have anything to do with its design.
That's like saying a mob from New York City made the Ford van because they use it.

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Offline AJBeast
06-24-2010, 06:27 PM,
#18
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Posts: 1,477
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' Wrote:The CSV is a purely civilian ship - utility. Like a truck or a SUV.
That's the reason that both the Hogosha and the Junkers used it - they're mafia-like organisations, and they use commonplace civilian ships (or mafias use commonplace civilian cars like SUVs) to keep a low profile. (This is consequently why I've suggested the Black Dragon be made a "high-class" Samura-made Kusari Civilan vessel, and the Collector made a generic Utility vessel, etc. It fits their roleplay to NOT have faction-specific ships.)

The ship was never, ever Junker, not did they have anything to do with its design.
That's like saying a mob from New York City made the Ford van because they use it.

Real world analogies don't quite fit a thousand years in the future, y'know. Not to mention that your analogy is all wrong, seeing as you compare the Junkers to an unlawful group.

The ship was Junker/Hogosha made. Only a while ago it was made mainstream. Read the infocards.

Not saying that it doesn't fit best as an open market ship. It's small and cheap, it makes all sense to make it open-market. The CSF might be in the same situation. But full battle-oriented ships ( as battle-oriented as a Junker ship can be called, anyways) ? I don't think so.
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Offline Rudo
06-24-2010, 06:53 PM,
#19
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Posts: 1,411
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' Wrote:if it resembles zoner ships - its certainly not meant to be like that ( chronologically, it would be the other way round - caues it was made before the zoner ships

It doesn't exactly resemble them. I was just saying that the attention to detail is above and beyond and you tend to go for fine, slender shapes as opposed to just sticking a pile of CSV claws on it.

You have a certain style is all. And it's a good style.

[Image: DTdrqPU.gif]
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Offline Chenzo-
06-24-2010, 08:38 PM,
#20
Cardamine Consigliere
Posts: 1,207
Threads: 148
Joined: Jan 2010

well, i think the textures and the whole ship design is awesome, i love it.

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