• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 318 319 320 321 322 … 547 Next »
Missions against Nomads & The Wild

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
Missions against Nomads & The Wild
Offline Timberwolftrass
04-04-2010, 07:56 PM,
#11
Member
Posts: 8
Threads: 2
Joined: Mar 2010

So far, I haven't seen any missions were you fight The Wild or the Nomads... Which is kind of odd.

Let's be honest, The Wild and the Nomads are, technically speaking, the enemy of everyone in the entire Sirius Sector. The Nomads even more than The Wild. Yet, there are no Missions for you where you can fight them?

It makes little sense... And I find it odd that players of these factions would whine about their NPC's being farmed, as suggested in another reply on this topic.

I did a lot of farming on singleplayer myself, just for the heck of it, so its not that preventing missions would simply erase the subject.

Besides, I don't think players of an Outcast Faction would whine about other players shooting Outcast NPC's down in Missions. :-P
Reply  
Offline Timberwolftrass
04-04-2010, 07:58 PM,
#12
Member
Posts: 8
Threads: 2
Joined: Mar 2010

Speaking of which, why are there no Rheinland Bases giving The Wild missions?

Okay, granted, technically they are all out in the Omega Systems but... Come on, if, according to the mod history, they tried an invasion once, what stops them from jumping into the system for raids?

I mean, the Bundschuh for instance doesn't have a base in the New Berlin System... Yet, that doesn't stop factions in New Berlin to offer missions against Bundschuh NPC's, does it? :-P
Reply  
Offline ProwlerPC
04-04-2010, 08:01 PM,
#13
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

' Wrote:I dont see what is bad in that...

I consider this idea a good one, but missions against nomads should be even harder than against GRN, and trust me, the GRN missions are very awful... => You could not farm nomads when making missions since missions would have a difficulty ranking...


Have you ever fought a Wilde NPC? Even though in VHFs I swear they have the same hull as a high end GB. They are not easy to defeat in the slightest. Tougher then those Corsair Titans in the deep Omegas.

[Image: GMG_banner.png]
Reply  
Offline Sturmwind
04-04-2010, 09:08 PM,
#14
Member
Posts: 2,099
Threads: 148
Joined: Aug 2009

I recall taking a mission against Kusari Wild from Essen Station when I was repping up my Kruger char. They are rare, but definitely exist.
Reply  
Offline Not Espi
04-04-2010, 09:15 PM,
#15
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

so you want to do missions for the nomads. shouldnt that like increase your rep with everyone but the nomads/wilde/outcasts?

and this was brought up several times before. ana rgument that was used that i remember the most:

"We can now strike the Nomads where they will feel it. One of their leaders Diego Alvara has bee ratted out by one of his men. We want you to get there, arrest him, tractor in his pod and return here with it."
Reply  
Offline Timberwolftrass
04-04-2010, 09:23 PM,
#16
Member
Posts: 8
Threads: 2
Joined: Mar 2010

Having The Order offer missions against the Nomads makes a lot more sense than having just missions against the bounty hunters and liberty, or does it not?

i mean, the order is supposed to keep on fighting the nomads in the first place.

right now, it's more like "meh, we're done with the nomads, we just keep on fighting bounty hunters and liberty now, so the nomads can roam, plot and scheme as much as they want."

after all, when you play a strategic game, you don't just stop your offense and patiently for your enemy to recover and build up enough forces to crush you again either now, do you? :-P
Reply  
Offline Not Espi
04-04-2010, 09:27 PM,
#17
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

' Wrote:Having The Order offer missions against the Nomads makes a lot more sense than having just missions against the bounty hunters and liberty, or does it not?

i mean, the order is supposed to keep on fighting the nomads in the first place.

right now, it's more like "meh, we're done with the nomads, we just keep on fighting bounty hunters and liberty now, so the nomads can roam, plot and scheme as much as they want."

after all, when you play a strategic game, you don't just stop your offense and patiently for your enemy to recover and build up enough forces to crush you again either now, do you? :-P

nobody is stoping you from constantly patroling kappa, delta and minor for npc patrols, if thats what you inted to do.

which brings me to another question - why do you want to kill npc's anyway? its not like nomad cruisers drop cards worth 500 000 or something. why do you want those missions?

oh yeah and if there are missions against nomads, i want the system to /fm all keepers ingame that someone is killing npc's on purpose that very moment.

mindshare - right back at ya;)
Reply  
Offline jxie93
04-04-2010, 11:30 PM,
#18
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

I don't see why not.

But there could be abuse the way I see it. Since all alien factions are hostile to all human factions, if someone does enough of missions, and I mean lots, there's a chance that every human faction will become at least be neutral. Then again, the chances of this is very slim.

I wouldn't mind a challenge that puts me against Wilde/Nomad NPCs. I've fought Wilde Wraiths in a Wraith myself a long time ago over at the UK server and they are more than tough.


[Image: jxie93.gif]
*Signature Walkthrough* | *deviantART Gallery* | *Graphics Repository*
  Reply  
Offline Blaze
04-05-2010, 01:32 AM,
#19
Member
Posts: 1,482
Threads: 63
Joined: May 2009

Okay we can have anti Nomad Missions..
Can we have anti GRN missions for outcasts?

- Complete Version of Server Rules
- Discovery Wiki
- Tutorials & Support Forum
- Click here for lulz
  Reply  
Offline sovereign
04-05-2010, 03:08 AM,
#20
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:I don't see why not.

But there could be abuse the way I see it. Since all alien factions are hostile to all human factions, if someone does enough of missions, and I mean lots, there's a chance that every human faction will become at least be neutral. Then again, the chances of this is very slim.

I wouldn't mind a challenge that puts me against Wilde/Nomad NPCs. I've fought Wilde Wraiths in a Wraith myself a long time ago over at the UK server and they are more than tough.

Doesn't work that way, the empathy is at zero. While the reputation between humans and Nomads is hostile, the zero empathy means that even if you kill as many Nomads as Jinx and Yoda put together your rep will not have changed in the slightest (other than the Nomads, Nomad Guard, and Wild being at -0.9 if they weren't already, as those factions -do- have empathy with each other).

[Image: SCRAgenderheuristics.png]
  Reply  
Pages (4): « Previous 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode