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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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ship "bodykit"

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ship "bodykit"
Offline RmJ
04-08-2010, 12:22 AM,
#11
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Posts: 2,092
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Joined: Mar 2008

It's very doable, actually its a sort of thing that mainlines my Gundam Mod. Being able to customize your vessels and MS's.

I don't see anything wrong with doing it but for this mod, its alot of work.

[Image: CrlBx.gif]
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Offline arvg
04-08-2010, 12:30 AM,
#12
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Posts: 3,207
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Joined: Sep 2009

sorry forgive me, but how would it work? I can see the models going on no problem... but what about textures?

I mean, we have all played need for speed... now imagine your Starflea, with a spoiler... k... but what decides the texture for that spoiler? I am seeing a rather large pitfall coming.

BWT ship with a Corsair set of horns... oh dear.
Liberty Gunboat with a storm's engines... ack.

This would be neat, but implementation would be a nightmare.

[Image: 5438_s.png]
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Offline Exterminator
04-08-2010, 12:58 AM, (This post was last modified: 04-08-2010, 01:02 AM by Exterminator.)
#13
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Posts: 376
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After all this ideas about changing those ship parts,why not to change ship hull color?(imagine pink Liberty Carrier):D-not gonna happen!(btw,i'm writing from my cellphone:))

[Image: xFSG5AM.png]
Join the Corsair Brotherhood / [TBH]
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Offline Blaze
04-08-2010, 01:36 AM,
#14
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Joined: May 2009

Yes I do want it. But what if they get destroyed?

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Offline Korolia
04-08-2010, 01:40 AM,
#15
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Posts: 357
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Joined: Mar 2010

Put them as shield models or as static gun models going on specific static gun ports available on appropriate ships.

Objects of the like can include;
Advanced sonar, radar dish, antenna, small solar pannel and whatever.

[Image: PrincessSignaturecopy.png]
There is no bathroom!
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Offline Haphestus
04-08-2010, 01:49 AM,
#16
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Posts: 401
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Joined: Jul 2008

imagine canabalising a defender and a patriot then sticking it on a camara frieghter fully loaded with strobe lights. one word. gourdy. but i wouldnt mind.

Nano Machines, Son.
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Offline Turkish
04-08-2010, 01:58 AM, (This post was last modified: 04-08-2010, 01:59 AM by Turkish.)
#17
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Posts: 2,617
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Joined: Aug 2007

As I recall one of the main issues with this is that cargopods have independent hitpoints from the hull. You could shoot off all the body work and still have a ship with zero damage to it.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
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Offline Not Espi
04-08-2010, 08:45 AM,
#18
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Posts: 3,830
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' Wrote:You know, most Ships also fly on Planets. :P

most of them just moor, actually. those that actually use docking rings to land on the surface are not using their engines at all in the process, because the docking ring works as an elevator. this reduces fuel consumprion to a minimum, which means your argument is invalid:P

ps: ne ne ne ne neeeee neeeeeee

pps:

oh yeah .. aerodynamics of this thing ...

[Image: 613px-Dacite-s.png]

are nearing the ones of a mutilated turtle
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Offline Chase
04-08-2010, 08:58 AM,
#19
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' Wrote:most of them just moor, actually. those that actually use docking rings to land on the surface are not using their engines at all in the process, because the docking ring works as an elevator. this reduces fuel consumprion to a minimum, which means your argument is invalid:P

Have you ever watched the landing cut scenes? Or in Vanilla when the research base on that planet is under attack. Those Rheinland bombers were bombing from probably 1,000 - 5,000 feet high.

*Shrug*

[Image: gcproject%20final_export.png]
Golden Chrysanthemum | Gateway Shipping
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Offline Not Espi
04-08-2010, 09:03 AM,
#20
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' Wrote:Have you ever watched the landing cut scenes? Or in Vanilla when the research base on that planet is under attack. Those Rheinland bombers were bombing from probably 1,000 - 5,000 feet high.

*Shrug*

i did, but those are just for the effect. plus in vanilla, most ships were actually aerodynamic.
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