• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 311 312 313 314 315 … 547 Next »
Liberty Super dreadnought

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (7): « Previous 1 2 3 4 5 … 7 Next »
Liberty Super dreadnought
Offline Kazinsal
04-25-2010, 01:20 AM,
#21
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Would you mind uploading the mesh somewhere in 3DS format so I can take a peek at it in Max? I like it a lot and might want to use something like it in a story...

Retired, permanently.
Reply  
Offline HurricaneX
04-25-2010, 05:59 AM,
#22
Member
Posts: 306
Threads: 9
Joined: Sep 2008

' Wrote:Doesn't Liberty have enough frakking caps already.:(
They have TOO many

Quote:[9:29:14 PM] Sina (Kapichino): Sails worst players in server
[9:29:19 PM] Sina (Kapichino): any sail is bad, must die
  Reply  
Offline DartStriker
04-25-2010, 06:57 AM,
#23
Member
Posts: 906
Threads: 107
Joined: Jan 2010

Of course I can, I'll turn it into an OBJ for you. Just give me an email or hit me up on skype.


Here is the final render of this ship. It now has 7300 polys on it, comparable to the normal lib dread.

[Image: supercompare.th.jpg]

Uploaded with ImageShack.us

[Image: 10850177_10205604867344576_7293107891114...g~original]
  Reply  
Offline Turkish
04-25-2010, 07:02 AM,
#24
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

Gorgeous work, despite the fact that you weren't intending it to be a game model I can see it fitting in well as a base.

I'd like to see it as a museum of sorts, similar to a decommisioned warship.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
  Reply  
Offline jxie93
04-25-2010, 01:49 PM,
#25
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

Not a different dreadnought please, replacement for the current dreadnought.

[Image: jxie93.gif]
*Signature Walkthrough* | *deviantART Gallery* | *Graphics Repository*
  Reply  
Offline Turkish
04-25-2010, 11:41 PM,
#26
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

' Wrote:Not a different dreadnought please, replacement for the current dreadnought.
You don't threads through very well do you Felix.
' Wrote:[snip]
Yeah, I don't plan on finishing this for this game. But I love Liberty style ships, and every once in a while I just make one for the fun of it.
[/snip]
Beyond that there isn't a need to replace the current dreadnought.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
  Reply  
Offline DartStriker
04-26-2010, 06:30 AM, (This post was last modified: 04-26-2010, 06:35 AM by DartStriker.)
#27
Member
Posts: 906
Threads: 107
Joined: Jan 2010

Tar-dar

[Image: lakehuronfinished.th.jpg]

Uploaded with ImageShack.us

Man that was the first time I had fun texturing a ship. Build time 7 hours, Mesh Clean up 1 hour, Texture 8 hours.
I know I forgot a bit up the front and near the bottom of the main body in that render, but doesn't matter.

[Image: 10850177_10205604867344576_7293107891114...g~original]
  Reply  
Offline Kazinsal
04-26-2010, 06:45 AM,
#28
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Okay, that may be the most beautiful ship I've seen for Liberty, if not the most beautiful ship I've seen made (that's not a Jinx design).

I am in love with that ship.

Can we have it in the game and make it unique for the [LN] Fleet Admiral or something? Please? I want to see it in action.

Retired, permanently.
Reply  
Offline Luis
04-26-2010, 06:46 AM,
#29
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

(claps few times)

Looks splendid I shall say.

Really it is.

Also, for those who are saying that a faction has too many ships - read the first post - Like...way to the beginning.
He did mention that it is not to be implemented on the game.

So, in other words - you have failed on Comprehension - pity.
  Reply  
Offline Taneru
04-26-2010, 06:48 AM,
#30
Member
Posts: 518
Threads: 21
Joined: Apr 2009

Give it the front maw again.

Make it the Carrier.

I would be very pleased.

It is beautiful.


Characters
Alan Markson: The Hellfire Legion's Lord Commander
The Perihelion: Freeport Four's guardian, and yet much more. Missing and assumed Lost with all hands.
Eric Dresmund: Junker, smuggler, thief. Last seen drunk on Beaumont
Vayrn Wyard: IMG Recon pilot turned Neo-Terran Captain. Last location unknown
Reply  
Pages (7): « Previous 1 2 3 4 5 … 7 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode