Which is when I want to detail out the RP of a character I do so on the forums, nobody can hop into your story thread and metagame you or screw things up for you in a forum RP post. RP in-game hardly ever goes according to plan, you get constant metagaming/powergaming, and really the game is all about combat, not story - nobody really cares which side wins what battle, because the overall story is not being written by the players.
Quote:Which is when I want to detail out the RP of a character I do so on the forums, nobody can hop into your story thread and metagame you or screw things up for you in a forum RP post. RP in-game hardly ever goes according to plan, you get constant metagaming/powergaming,
Tena! You're brilliant! Exactly. Nobody can hop into the biography section and metagame ya, I thought the
Q_Qing over the Bounty system overhaul was bad, The RP here is fine, it's a bit biased however and quite easily steerable. Which is both good and bad, The bias holds down the metagamers that post in the RP section, and the easy steering allows for good RP'ers to move & shape their world.
I have yet to run into a rule that restricts me from playing most any character that I want. Maybe I don't get to fly a certain ship, or pew pew with certain guns, but if a role requires such things, perhaps it's a weak one.
Sure, the rules can be restricting sometimes, but that's what SRP is for. Oh wait...
@ Cross: There's quit a difference between role play and rules. Rules are needed to level the playing field a bit so that people don't get out of control. Role play means you are getting into character. In other words, I'm putting on the costume and assuming the role of who I'm playing. Rules do not restrict WHO I am ... only WHAT I can do within my character. Many of my characters are of the pirate variety. But that does not mean that ALL my characters are required to pirate every vessel I come across. I've had pirate characters who were of the Robin Hood type ... steal from the rich and give to the poor. My role as a Robin Hood type pirate is that of a Chaotic Good (if you understand the D&D alignment system). A Chaotic Good character is by definition an "unlawful" character ... BUT ... is on the side of right and just morals. And keep in mind that not all "laws" are good. Slavery used to be "legal" in the United States ... and in some parts of the world it still is legal to own slaves. So just because you're a lawful character doesn't necessarily mean you are a good guy. Another alignment that is quite popular is that of a Lawful Evil character. This would be like the Sheriff of Nottingham. He's a lawful character ... BUT ... he's an evil bastard. So just because you're "lawful" or "unlawful" in role play does not mean you are on the side of "good." And you cannot possibly create rules to dictate this. This can ONLY be accomplished through role play.
@ Vogel: Exactly ... a huge fictional universe. Here's something to keep in mind with regards to this "mod." Igiss wants to keep Discovery close to the original story line ... BUT ... he's created room for enhancements ... both in ships/equipment/economy and in role play. The original story line does NOT have Phantoms or Colonial Remnant or Artificial Intelligence (AI) ... these are ID's added to the story through creativity within the membership. New systems, new ships, new equipment, the ability to mine and make money were all created to enhance role play AND to create new avenues for role play. Role play is NOT stuffed inside a box and rigorously enforced. Role play comes with creativity from the membership. There are certain limitations that call for rules ... such as an unlawful character cannot dock on a lawful base and vice versa ... nor can rival factions (Outcast and Corsair) use each other's stuff. There MUST be room for creativity ... if not ... then the water becomes stagnant and people start to leave because of the stench.
(jams this into the already-filled folder labeled "threads about how the community is broken")
Another well-written piece about how everyone sucks. Jeez this is getting depressing. Sure, this one is about the others, but it's the same in the end, isn't it?
I don't know the full details of .86 and its ever-extending release date, but lord we must be bored. Even if it's 1/4 done, please, for the sake of ending this sort of stuff (and saving us from ourselves), release a beta.
' Wrote:(jams this into the already-filled folder labeled "threads about how the community is broken")
Another well-written piece about how everyone sucks. Jeez this is getting depressing. Sure, this one is about the others, but it's the same in the end, isn't it?
I don't know the full details of .86 and its ever-extending release date, but lord we must be bored. Even if it's 1/4 done, please, for the sake of ending this sort of stuff (and saving us from ourselves), release a beta.
The wait for 4.86 really isn't that long. What was it ... a year or two before 4.84 was released? 4.85 was a bit quicker if I recall.
Oh and the never ending saga here in the forums ... its never ending. We're all disgruntled because none of us are getting our way. There's no such thing as compromise ... and you'll never get anyone to see anything from someone else's viewpoint. I don't think this community has ever been cordial to one another. Probably because its so easy to flame people you never see face to face.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Only read OP, damn good post. But you really can role play what you want, maybe not exactly what you want, but damn close. The only people that whine about the rules are the people (from my experience) that... for lack of a better term... crave power ergo metagame. We don't want those people anyway, amirite?