If you read the post, I said I used to mine with three of them. I (as in me), used to mine with 3 of THEM (as in Admins). Then I used the word "WE" to represent all of us as a collective group.
' Wrote:He flies with competent Mafic and CTrans pilots.
Yes I did.
' Wrote:A number of Mafics that know what the hell they're doing tend to end piracy attempts before they begin.
Actually it only takes one. And it doesn't have to be a Mafic, we did it with a Dacite much of the time.
And if you want to get really picky about it - since I wasn't part of the group Pipboy was in - I've mined both Dublin AND Omega 7 before with a Hegemon for full cargo holds.
Looks to the left - yep, I'm an admin...
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
If someone can present a good argument about why profitability should be more than trading then I'll make it more than trading.
Because when the miner looses more then half of his shield according to the rules he must leave the system for 4 hours?
Edit: Change Hegemon? Boost his bonus and nerf his to hold 800- 1000 units ? So it makes it really team sport?
Edit 2: Make F1 time when someone F1 5-7 min? So it will be just stupid to F1 when pirate enter the system?
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
I believe mining will make a maximum of about 30 mil/hour at the moment.
If someone can show me a trade route that makes 40 mil per hour or more, I will increase mining to allow at least this profitability.
If someone can present a good argument about why profitability should be more than trading then I'll make it more than trading.
A) that is 30 mill split between 3, and a very least 2 people
B) I don't think one exists
C) Teamwork, The fact that you must remain stationary for 30 mins at the very least (Pirate threat), If you die you must leave the system for 4 hours (this is a very big reason), When you mine you also trade (on the way to your ore selling destination),
' Wrote:please don't bring this up.. ICMG is good fun. it's just anther stab for them considdering they want to keep activity up, activity on these chars means mining aswell as protecting miners.. we all need credits and we all wanna have fun. Making money on their faverioute faction just suddenly got a kick in the teeth because they have to do other things to make money now. Meaning less faction activity time.. That's why they are Q_Qing.. .. please don't be so ni-eve and quick to slander a small faction..
Tain't my point.
Unless you need to buy a cap every two weeks, that kind of income isn't necessary. I don't have a problem with you ICMG fellows, but the attitude of certain players is a tad too negative. The end of mining isn't the end of the world. We're here to have fun playing a game, right?