' Wrote:And how does an isolated house, without trade, or the ability to purchase technology, aside from what some junkers can send remotly, become more powerfull than four other trading growing houses?
The area that Gallia is in is richer in resources than Sirius.
They've had 800 years of no real conflict to build up massive fleets.
' Wrote:They've had 800 years of no real conflict to build up massive fleets.
1) No real conflict renders a nation with zero experience in warfare.
2) Zero experience in warfare in foreign territory will not win battles even with superior logistics.
3) Lack of conflict has rarely, if ever, resulted in the development of an armada that would drain almost all of a nation's resources.
4) The Council does not equal good training experience for the GRN. They are apparantly so weak that they were nearly exterminated as an after thought.
5) Holding a grudge against "an enemy" for 800 years, without ever seeing the enemy, is so ridiculous that not even the most contrived cliche from the Single Player Campaign can compete with it.
6) The Nomads held a real grudge against Sirians for 800 years and had superior technology. They were defeated by a small group of fugitives and criminals.
The only way Gallia could brainwash its populace for 800 years, force them to spend an unreal amount of labour developing an armada that basically sits around doing nothing for at least 100 years and mobilize them against an enemy that their country has not even made contact with, is if Gallia was a totalitarian state.
I am to assume that Gallia has no freedom of speech, no freedom of the press, a completely government regulated economy and a state that controls all aspects of society like education, morality, and private life. And on top of that I am to assume that they were able to maintain a totalitarian state for 800 years, despite history and Freelancer itself showing otherwise.
While I agree with bluespawn's points, I want to point out that the nomads were actually asleep for 800 years, woken up, and pissy immediately after the discovery.
I'd also like to point out that Bretonia landed in 19 AS, and that Gallia landed late (launched late too), ergo they did not have 800 years.
I'm also going to complain (with a capital B) that Sirius was designed for the nommies, and its kind of ridiculous for Gallia to be better than the nomad's nursery.
Even then, with 800 years to build a fleet, you'd expect the first bits of the fleet would be of the same tech as the Beagle one probe, and with the fact that they had to steal the Valhalla tech through subterfuge, I'm going to assume that they didn't have nearly as vibrant an economy as early Sirius: Liberty was building gate and lane networks by the time Gallia had the blueprints.
Even though there's nothing I can do to fix the story, as its Igiss's magical playground, I will say that there are enough holes in it that I am more than willing to qualify it as a steaming pile of poo.
Really, add another house whenever things feel stale. You couldn't have dealt with the vibrant interconnections and politics displayed in vanilla freelancer, or furthered the multiple advancing story lines already in disco.
You certainly couldn't have done anything but invent another bugbear.
But what is anyone going to do about it? Steal disco and 'fix' it?
Yeah, that'd be...hard.
It isn't as terrible as some would have you believe. It will make the game interesting and will provide more opportunities for interaction. As for story, it's been ridiculous since Vanilla.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Kurosara: The french have won a lot of wars. And the french of the period that Gallia were based on were the sole world power. Except for the Mayans and the Chinese.
' Wrote:4.86 isn't a complete loss guys!!! Gives flamers something to flame about!
Yeah. And for that, I do love it, because otherwise, what would I do on the long nights between my drunken escapades?
' Wrote:It isn't as terrible as some would have you believe. It will make the game interesting and will provide more opportunities for interaction. As for story, it's been ridiculous since Vanilla.
Myself, I considered the game set up as it was before the introduction of Gallia quite interesting and full of opportunities for interaction, and am willing to say that anyone who needs Gallia to spice things up really isn't looking at this world correctly. Why, they may even be dividing the game into Lawful Vs Unlawful, which is a tragic and ubiquitous fault of this community, whereby they ignore the fact that, one, every base in space requires for its survival a reasonably strict set of 'laws' and is by all the qualifications of nations a nation state of its own, joined into other nation states by federalization. Furthermore, lawful great houses war with one another, and their lawful corporations support unlawful groups, and those unlawful groups engage in lawful acts of terrorism against enemies, and law, in space where the only power is the power to open guns and kill, in the clear absence of a universal social contract, is a ridiculous construct.
The game without Gallia is quite immersive, entertaining, and bright, and the introduction of Gallia does nothing to increase that detail, and does in many places leave more holes than answers in the backdrop, which, if we are to hold ourselves to any standard of quality, is frankly inexcusable.
We don't need more opportunities for interaction. We have so many, in every place, that failing to notice them is simply pathetic. Additionally, if you mean, specifically, human interaction, adding space only serves to dissipate the network, decreasing its connectivity and thus its value.
Unseelie: Napoleon Bonaparte was Corsican. Victories under him don't count.
Louis XIV won ONE war.
So I'll give you that and the French civil war.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.