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  Discovery Gaming Community The Community Real Life Discussion
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Anyone thing a Armada2 Disco mod would be pretty fun ?

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Anyone thing a Armada2 Disco mod would be pretty fun ?
Offline CzeReptile
09-13-2010, 05:59 PM,
#21
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Posts: 2,238
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Joined: Mar 2009

' Wrote:Well for EaW we'd have to disable ground combat proably, but no real problem there.

Of course we would also have to decide s tuff like use the SNAC or not, due to poor balance ESPECILY in a RTS
Well since there wont be bots or such for those bombers, I dont see problem with it at all:)

[Image: n24ZouO.gif]


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Harcourt.Fenton.Mudd
09-13-2010, 09:25 PM,
#22
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' Wrote:Well since there wont be bots or such for those bombers, I dont see problem with it at all:)


The problem, especily in MP, would be the range.

Imagine a swarm of NPC bobmers that you could lead to a cap, have them fire their SNAC at 3k, and right away have them pull back.

If a literal use of the current balance were used, a mere 10 bombers (for a round figure) would with ease collapse a BSs sheild, and eitehr game offers point defence options that would allow for a tad more believability
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Offline CzeReptile
09-14-2010, 07:48 AM,
#23
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Posts: 2,238
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Joined: Mar 2009

Well, you can arm the battleship with missiles that do actually hit, you can get load of interceptors, anti smalls cruisers and such. It is doable within the ship limitations there I think

[Image: n24ZouO.gif]


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Offline mira
09-14-2010, 08:04 AM,
#24
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Posts: 213
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Joined: Jan 2008

I would love that mod

would there be any Warbirds, we have scimitar atm
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Harcourt.Fenton.Mudd
09-14-2010, 02:11 PM,
#25
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' Wrote:Well, you can arm the battleship with missiles that do actually hit, you can get load of interceptors, anti smalls cruisers and such. It is doable within the ship limitations there I think


True, and Mira if the huntress got used it'd be as a phoom ship.
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Offline CzeReptile
09-14-2010, 03:07 PM,
#26
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Posts: 2,238
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We got idea, modders we miss >.>

[Image: n24ZouO.gif]


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Harcourt.Fenton.Mudd
09-14-2010, 10:22 PM,
#27
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' Wrote:We got idea, modders we miss >.>


Well I could muddle out most of the moding stuff for A2, just not the graphics stuff
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Offline SeaFalcon
09-14-2010, 11:25 PM, (This post was last modified: 09-14-2010, 11:26 PM by SeaFalcon.)
#28
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Posts: 3,044
Threads: 101
Joined: Aug 2009

What what.... if... this could be done in nexus ? ^^

or

Empire at war

or...

Sins of the solar empire?

or...

Anyway.

I like to see disco in strategy games.

Really a nice project;)

And the only thing I can mod are numbers but don't really have the time since I have to work on car skins and some other "race server team stuff"
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