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SNAC

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SNAC
Offline Derkylos
02-22-2009, 09:54 AM,
#21
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

' Wrote:"the other day in my BH cruiser"

It's always the same people that complain. And it's obvious you got killed quickly, since you were outside a freeport, believing that no one could fire on you. So why dodge if you don't expect anything to happen. If you actually were dodging, the bomberpilot would probably have a harder time hitting you with sn.


Ha. Ha.

[Image: 2ecf33o.png]
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Offline jimmy Patterson
02-22-2009, 09:59 AM, (This post was last modified: 02-22-2009, 10:06 AM by jimmy Patterson.)
#22
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Posts: 1,695
Threads: 45
Joined: Mar 2008

no i agree they are over powered im a battlecruiser i should not have to run from two bombers or a battleship being forced to do the same it should take 3 minimal (gunboats excluded )for BC or battleship/carrier i can understand 1 bobmer soloing a cruiser the SNAC should also be order and severly limited corsairs as its an order weapon fairpolay or not one cap (excludeing gunboat)shouldent have to run from one bomber were as one cap shouldent beable to wtfpwn one bomber ajust the turet tracks or projectile speeds so you need "AA" type guns (solaris)if you wanna hurt bombers itll force caps to arm themselfs more realisticly main guns (ie say a 16 inch shell)cant hit fighter craft) i have one bobmer i should not beable to stare a battleship in the face and subaquently rive it off with just my one bomber and the SNAC allows you to

bomber char Kenny "viper Trask" talidin bomber order


ps whoever set the death message for sucide shooting yourself in the head is so unrealistic make it say self destructed or something

Second edit: its allways the same people who diss the complainers yes im hardly on my bomber is it cuz i suck or hate fighters no but you all think im a capwhore by choice ive said this countless times i lag in big dogfights whenever NPC's get involved in a fighterortheres like asteroids involved my poing stays fine but for some reason this mod gives me hardwear lag (mabye cuz there are litrally sometimes 12+ fightersmabye somethigns wrong with my vid card yet i can run rome total war flawlessly or mabye my conenction (as comcast has told me there upgradeing there hardwear) idk idc my facts stil lstand fairplay is one thing but there comes a point were fairplay is so unrealistic its not fun

[Image: 2emctxg.png]
kudos tommeh for sig
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Offline retnuh
02-22-2009, 10:00 AM, (This post was last modified: 02-22-2009, 10:09 AM by retnuh.)
#23
Member
Posts: 122
Threads: 17
Joined: Jan 2009

' Wrote:"the other day in my BH cruiser"

It's always the same people that complain. And it's obvious you got killed quickly, since you were outside a freeport, believing that no one could fire on you. So why dodge if you don't expect anything to happen. If you actually were dodging, the bomberpilot would probably have a harder time hitting you with sn.

And the sn isn't overpowered in my opinion. If it wasn't there, everyone would fly capital ships, since that's the only way to kill the opponent who's also flying a capital ship. Offcourse if capital ships were restricted to say 2-3 per official faction (so indies wouldn't be able to fly them), the need for supernova's would drop. But then the bomber becomes just an ultraheavy fighter, instead of an anticapital ship.

"It's always the same people that complain" every other post on this forum is either asking for clarification on an issue or asking for/offering help with somthing, this is the first post i've made about balance issues. killed quickly? like i said i wasn't killed at all, and i respect your opinion that it's not overpowered, but saying it's the only way; i did give 3 other scenarios where capital ships could be defeated by other means, but realism is not feasable with the limited number of players on the server at any given time. As for cap-ship restriction, i'm all for it but limitting to 3 caps per faction is a bit much...

EDIT: and i think idies should still be able to buy cruisers and larger cap ships even if their number is restricted, but they would have to fly iny ships such as battlestars or... well there isn't really a civillian type cruiser (maybe the talarca)
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Offline jimmy Patterson
02-22-2009, 10:10 AM, (This post was last modified: 02-22-2009, 10:16 AM by jimmy Patterson.)
#24
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Posts: 1,695
Threads: 45
Joined: Mar 2008

' Wrote:"It's always the same people that complain" every other post on this forum is either asking for clarification on an issue or asking for/offering help with somthing, this is the first post i've made about balance issues. killed quickly? like i said i wasn't killed at all, and i respect your opinion that it's not overpowered, but saying it's the only way; i did give 3 other scenarios where capital ships could be defeated by other means, but realism is not feasable with the limited number of players on the server at any given time. As for cap-ship restriction, i'm all for it but limitting to 3 caps per faction is a bit much...


valid points but you al lforget about one thing TORPEDOS (IE NOVA AND SUNSLAYERS))_snac just kil lthe target a Nova can strip them limiteing caps would cause evry indie who dosent like fighters to either drop or join factions i would be one of the people to quit because the factions are allready restrictive as it is and as i said I DONT FLY FIGHTERS and sadly all factions ONLY LET YOU ADVANCE BY PVP

edit so why not just remove indies al ltogeather hmm i am an indie for the 3 main reasons im gonna list


!. less restriction you have to work more to have your stuff as the entire sserver looks at you with scruntiny

2. more rp opertunitys im an indie i meet new people evry day
3. id never get anywere as i said before because i dont fly fighters and pvp is the only way you advance(harvesters the only exclusion that fully allows you tpo RP your advancement from piracy asd you get the credits to buy better geat and such)

second edit: all you ppl with 500x million billion credits spend some to buy ammo or have indie traders make runs of ammo or something for you guys

[Image: 2emctxg.png]
kudos tommeh for sig
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Offline Derkylos
02-22-2009, 10:14 AM,
#25
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

' Wrote:no i agree they are over powered im a battlecruiser i should not have to run from two bombers or a battleship being forced to do the same it should take 3 minimal (gunboats excluded )for BC or battleship/carrier i can understand 1 bobmer soloing a cruiser the SNAC should also be order and severly limited corsairs as its an order weapon fairpolay or not one cap (excludeing gunboat)shouldent have to run from one bomber were as one cap shouldent beable to wtfpwn one bomber ajust the turet tracks or projectile speeds so you need "AA" type guns (solaris)if you wanna hurt bombers itll force caps to arm themselfs more realisticly main guns (ie say a 16 inch shell)cant hit fighter craft) i have one bobmer i should not beable to stare a battleship in the face and subaquently rive it off with just my one bomber and the SNAC allows you to

bomber char Kenny "viper Trask" talidin bomber order
ps whoever set the death message for sucide shooting yourself in the head is so unrealistic make it say self destructed or something

Second edit: its allways the same people who diss the complainers yes im hardly on my bomber is it cuz i suck or hate fighters no but you all think im a capwhore by choice ive said this countless times i lag in big dogfights whenever NPC's get involved in a fighterortheres like asteroids involved my poing stays fine but for some reason this mod gives me hardwear lag (mabye cuz there are litrally sometimes 12+ fightersmabye somethigns wrong with my vid card yet i can run rome total war flawlessly or mabye my conenction (as comcast has told me there upgradeing there hardwear) idk idc my facts stil lstand fairplay is one thing but there comes a point were fairplay is so unrealistic its not fun


Uhm, you see a solo bomber coming at any capship, you can laugh a bit, then open fire. They will die before you. As for 2 bombers vs a BS, quite easy. As long as the BS has 2 missile turrets, they can strip a SN in a few seconds, if they don't, it may take a little longer to actually destroy the bomber, during which, unless the bomber is some sort of ace, they are highly unlikely to be landing any SNs...and one bomber cannot break a BS shield.

Battlecruisers, or, more accurately, LABCs, have the problem of actually being cruisers with no thrusters. BHBCs can quite easily shut down bombers. I have been on the receiving end of a BHBC's dual BS missiles, and it doesn't take long before you lose everything (including your shield).

I re-iterate: anyone thinking it is easy to SN a cap should go shoot a BS.

[Image: 2ecf33o.png]
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Offline retnuh
02-22-2009, 10:17 AM,
#26
Member
Posts: 122
Threads: 17
Joined: Jan 2009

i actually have the same problem with lag, i actually prefer mk2 light fighters believe it or not but in pvp it's impossible to hit anything, i don't seem to have the same problem in cap ships which is why i recently started flying one
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Offline JakeSG
02-22-2009, 10:18 AM,
#27
Member
Posts: 1,113
Threads: 30
Joined: Aug 2008

Killed in two seconds? What were you using? A Freighter shield?

Supernova's are fine. If you have a problem with them, get out of your big scary caps and into a fighter/bomber. In fact, try going up against a Cruiser yourself. It ain't easy to solo a decet Cruiser pilot with just one SN.

For the Core.
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Offline jimmy Patterson
02-22-2009, 10:20 AM, (This post was last modified: 02-22-2009, 10:37 AM by jimmy Patterson.)
#28
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Posts: 1,695
Threads: 45
Joined: Mar 2008

and i reitarate ive seen people solo battleships with coladas and the SNAC/inferno drop em down a bit or give the caps armor upgrades to make it more realistic 2 bobmers should not beable in anyway shape or form to kil la battleship and as i said SNAC should be ORDER AND LIMITED CORSAIR ONLY!)so either houses get versions made or you use torpedos (which can do the same thing as a snac you just actually need realistic numbers of bombers(3-4 sometimes 2)

edit a 3rd time we cappilots use missles you all moan about missle whorage and besides the missle turrets are wayyy to dodgeable so as i said if your all gonan complain about balanceing caps compared to bombers why not just remove em your all obviously fighter biased anyway
4th edit or just make it so two or whatever missle mountcxs cant be removed and make them a bit harder to dodge or a cluster /duel /tripple / launcher and make the main guns of the cap unable to target fighters(slow em down)
5th> increse the missle fire rate or something then or set it so you can autofire (like when you fire the main guns) something has to be done a battleship no matter what game or mod shouldent have to run from anything short ofa flight of 4 bombers howqever if any caps should be limited it should be battleships/carriers battle cruisers as there litrally imensive construction tasks and so resorce heavy

[Image: 2emctxg.png]
kudos tommeh for sig
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Offline retnuh
02-22-2009, 10:22 AM, (This post was last modified: 02-22-2009, 10:23 AM by retnuh.)
#29
Member
Posts: 122
Threads: 17
Joined: Jan 2009

' Wrote:Killed in two seconds? What were you using? A Freighter shield?

Supernova's are fine. If you have a problem with them, get out of your big scary caps and into a fighter/bomber. In fact, try going up against a Cruiser yourself. It ain't easy to solo a decet Cruiser pilot with just one SN.

like i said i only recently started flying my "big scary cap" (which is actually a small bh cruiser), as in my fighter i experienced too much lag during pvp making combat impossible
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Offline Aaronny
02-22-2009, 10:25 AM,
#30
Member
Posts: 255
Threads: 31
Joined: Dec 2007

Moral of this Story : Nothing is easy, flying a big cap ship until you realize you can easily get pwned by smaller ship. It take time to be good and be able to counter other's people attack.


Flying a bomber, you realize that they'r not so overpowered as you may think they are, it take time and skills to become good at klling those ''big scary'' ships.

Now let's end all this ''Blah blah blah, Because my ship is bigger i should pwn you all!'' and face that everything is fine like it is. SKILL is the key!
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