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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Developers
Offline AeternusDoleo
09-06-2011, 01:01 PM,
#11
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Eh. I just chip in where needed now, models is mostly done, aside from fixing the odd bug when one is found. FLHook stuff and infocard stuff is the big hurdle to take right now. Once the infocard stuff for Gallia is done, the mod as a whole should all but be. Then it'll be a matter of stresstesting the various new ships, models and weapons.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Daedric
09-06-2011, 02:24 PM,
#12
Member
Posts: 4,321
Threads: 111
Joined: Nov 2010

' Wrote:Right now, the core team of authors consists of myself, Friday (both of us handling trade rumors and corporate rumors), Daedric (handling GMS rumors and new rumors for existing Gallic border systems), and Dab (GRN and GRP rumors). Everyone who provides assistance will report to someone on the core team. You may contact any of these people to offer to help with what they are doing.

If you can write and feel like helping out, let us know. We've a ton of work to do regarding infocard/rumor updates and fresh ideas are extremely helpful. A few rumors here and there or a butt load of rumors - I don't think Xoria cares how much you help out as we can use the help.

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Offline Zelot
09-06-2011, 02:36 PM,
#13
Member
Posts: 7,539
Threads: 379
Joined: Jun 2007

I do dev stuff from time to time.

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