Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
You modeled guns on, first of all. You have two sets of humongous gun batteries on each side plus one set on the nose, none of which actually do anything. That's kinda useless and distracting. Those need to be cut out.
I like the tail and engine concept, even if it does seem a bit fighterish. Very unique.
The landing strip somehow reminds me of an aircraft carrier. Bit odd for a spaceship, really. The whole nose is fairly boring, too, but that's may just be me. Also, keep in mind that forward-facing take-off points are a good way to get all your fighters destroyed very, very quickly. They really don't work at all.
You modeled guns on, first of all. You have two sets of humongous gun batteries on each side plus one set on the nose, none of which actually do anything. That's kinda useless and distracting. Those need to be cut out.
I like the tail and engine concept, even if it does seem a bit fighterish. Very unique.
The landing strip somehow reminds me of an aircraft carrier. Bit odd for a spaceship, really. The whole nose is fairly boring, too, but that's may just be me. Also, keep in mind that forward-facing take-off points are a good way to get all your fighters destroyed very, very quickly. They really don't work at all.
You modeled guns on, first of all. You have two sets of humongous gun batteries on each side plus one set on the nose, none of which actually do anything. That's kinda useless and distracting. Those need to be cut out.
I like the tail and engine concept, even if it does seem a bit fighterish. Very unique.
The landing strip somehow reminds me of an aircraft carrier. Bit odd for a spaceship, really. The whole nose is fairly boring, too, but that's may just be me. Also, keep in mind that forward-facing take-off points are a good way to get all your fighters destroyed very, very quickly. They really don't work at all.
>_>
*rolls newspaper and smacks real hard of Denelo face*
KNOW YOURSELF!
Those aren't guns - they are guiding antennas for fighters!
' Wrote:shame I'll never be able to fly it on this server (since I dont RP as a zoner), I'll say that.
Beautiful model, and if its under the poly limit, I hope to see it ingame.