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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Zoner Carrier

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Zoner Carrier
Offline Boss
09-15-2010, 01:14 PM,
#11
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Should not be a battleship.

Battlecruiser maybe.

Do want.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline CCI45-px/Probe149
09-15-2010, 01:39 PM,
#12
Member
Posts: 1,233
Threads: 29
Joined: Dec 2007

That launching stretch reminds me of Wing Commander, somehow.

* CCI45-px/Probe149 likes

In a brilliant tactical movement, i charged backwards.
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Offline Denelo
09-15-2010, 04:02 PM,
#13
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Meh.

You modeled guns on, first of all. You have two sets of humongous gun batteries on each side plus one set on the nose, none of which actually do anything. That's kinda useless and distracting. Those need to be cut out.

I like the tail and engine concept, even if it does seem a bit fighterish. Very unique.

The landing strip somehow reminds me of an aircraft carrier. Bit odd for a spaceship, really. The whole nose is fairly boring, too, but that's may just be me. Also, keep in mind that forward-facing take-off points are a good way to get all your fighters destroyed very, very quickly. They really don't work at all.
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Offline frozen
09-15-2010, 04:27 PM,
#14
Member
Posts: 1,948
Threads: 76
Joined: Jul 2007

' Wrote:Meh.

You modeled guns on, first of all. You have two sets of humongous gun batteries on each side plus one set on the nose, none of which actually do anything. That's kinda useless and distracting. Those need to be cut out.

I like the tail and engine concept, even if it does seem a bit fighterish. Very unique.

The landing strip somehow reminds me of an aircraft carrier. Bit odd for a spaceship, really. The whole nose is fairly boring, too, but that's may just be me. Also, keep in mind that forward-facing take-off points are a good way to get all your fighters destroyed very, very quickly. They really don't work at all.

those aint guns afaik.

[Image: 5d1144bd1.png]
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Offline yurineova
09-16-2010, 12:33 AM,
#15
Member
Posts: 744
Threads: 25
Joined: Jul 2007

shame I'll never be able to fly it on this server (since I dont RP as a zoner), I'll say that.

Beautiful model, and if its under the poly limit, I hope to see it ingame.

signature goes here once its done!
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Offline Luis
09-16-2010, 01:19 AM,
#16
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

' Wrote:Meh.

You modeled guns on, first of all. You have two sets of humongous gun batteries on each side plus one set on the nose, none of which actually do anything. That's kinda useless and distracting. Those need to be cut out.

I like the tail and engine concept, even if it does seem a bit fighterish. Very unique.

The landing strip somehow reminds me of an aircraft carrier. Bit odd for a spaceship, really. The whole nose is fairly boring, too, but that's may just be me. Also, keep in mind that forward-facing take-off points are a good way to get all your fighters destroyed very, very quickly. They really don't work at all.

>_>

*rolls newspaper and smacks real hard of Denelo face*

KNOW YOURSELF!

Those aren't guns - they are guiding antennas for fighters!

' Wrote:shame I'll never be able to fly it on this server (since I dont RP as a zoner), I'll say that.

Beautiful model, and if its under the poly limit, I hope to see it ingame.

Poly count is 7.3k (in triangle)
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Offline Denelo
09-16-2010, 01:56 AM,
#17
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

' Wrote:>_>

*rolls newspaper and smacks real hard of Denelo face*

KNOW YOURSELF!

Those aren't guns - they are guiding antennas for fighters!

Might should make that more obvious, then. Don't look like it from here. D:
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Online Serpentis
09-16-2010, 04:30 AM,
#18
Member
Posts: 2,226
Threads: 158
Joined: Jul 2008

' Wrote:Might should make that more obvious, then. Don't look like it from here. D:
I think it's just you..

Seriously, why would it have guns facing slightly downward?

[Image: Serpentis.gif]
Abadan and the Arcadia | Sergei, The lost | Feedback Thread
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Offline xxrockstar992xx
09-16-2010, 06:04 AM,
#19
Member
Posts: 655
Threads: 48
Joined: Jan 2008

I.
Am.
In.
Love.


[12:51:19 PM] Sean: Actually, Alex is cool, I forgot 8-)
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Offline yurineova
09-16-2010, 02:40 PM,
#20
Member
Posts: 744
Threads: 25
Joined: Jul 2007

is it just me, or is anyone else reminded of the Hurricane from EVE with this model? :rolleyes:

signature goes here once its done!
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