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  Discovery Gaming Community The Community Flood
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So Joe...

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So Joe...
Offline dodike
02-17-2012, 10:09 PM,
#21
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

' Wrote:Nerf nerfs.
Nerf Bootsiuv. He knows too much.
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Offline Craig Ferguson
02-18-2012, 05:08 AM,
#22
Host of the meoshi show
Posts: 5
Threads: 0
Joined: Jan 2011

' Wrote:Ships going 98712309487102394871023498187637567162398571635298 meters per second might turn anything that crosses their path into pancakes
:mellow:





[Image: 2h4hpae.png]

[Image: mtUCTdJ.jpg]
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Offline Huhuh
02-18-2012, 05:13 AM,
#23
Member
Posts: 2,458
Threads: 148
Joined: Apr 2010

' Wrote:Ships going 98712309487102394871023498187637567162398571635298 meters per second might turn anything that crosses their path into pancakes

Isn't it something like 3000 or 1500 metres per second?

I might need a team to constantly run down lanes with their transports for an hour.

[Image: 6fZYcda.gif]

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Offline Savvy ?
02-18-2012, 05:35 AM,
#24
Member
Posts: 547
Threads: 11
Joined: Apr 2011

' Wrote:Getting destroyed by transport is.... somewhat funny. :lol:

You should try pirating [Convoy]

[Image: Tommore.png]
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Offline Jeremy Hunter
02-18-2012, 05:39 AM,
#25
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

' Wrote:You should try pirating [Convoy]
Battleshires.

Srs bznz.

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Gytrash
02-18-2012, 05:58 AM,
#26
Unregistered
 

' Wrote:http://i39.tinypic.com/2h4hpae.png


[Image: 78c274382d3ef60ff2fdd2c.gif]
[Image: 462a91ede6c020326ffa2fa6c250adf6.gif]
[Image: 918e0bab6a5c62d04806ea05131521c7.gif]
[Image: 39559af86155c5e8a9b2405cc144c27c.gif]
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Offline RAL
02-18-2012, 09:15 AM,
#27
Member
Posts: 382
Threads: 26
Joined: Jul 2009

[Image: freelancer-vbox.png]
[Image: Freelancer4.jpg]
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Offline Souvik
02-18-2012, 09:38 AM,
#28
Member
Posts: 55
Threads: 7
Joined: Sep 2011

' Wrote:Not really. Transports are perfectly capable of fighting back.

Actually I meant getting rammed and destroyed by a transport.
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Offline Jihadjoe
02-18-2012, 10:45 AM, (This post was last modified: 02-18-2012, 11:08 AM by Jihadjoe.)
#29
Custom User Title
Posts: 6,598
Threads: 664
Joined: Nov 2007

Anything of gunboat size or larger, travelling at tradelane speed, will kill a snub that's in it's way. INfact it's probably the most annoying thing about the collision damage setup as it is at the moment.

[Image: DramaticExit.gif]
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Offline dodike
02-18-2012, 11:03 AM,
#30
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

It certainly gives houses without trade lanes an unfair advantage.
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